jjim1
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Track types for large orchestra layout
I'm working with about 60 orchestral instruments per project, using vienna ens. pro soft synths connecting with VEP on slave computer with 16 instruments per soft synth. What is the best type of track to use in SONAR for each instrument, audio and soft synth?
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Bristol_Jonesey
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Re:Track types for large orchestra layout
2013/03/28 10:41:31
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I run EWQLSO via 5 instances of EW's Play engine. 1 = Strings 2 = Brass 3 = Woods 4/5 = Percussion Each nominal 'track' has 3 tracks in Sonar 1 = Audio Track 2 = Normal Midi track for note events & controllers 3 = Drum Map for all keyswitched articulations This adds up to about 135 tracks once all artics are loaded These are then grouped, by folder 1 = Strings Audio 2 = Strings Midi 3 = Strings KS 4 = Brass Audio 5 = Brass Midi 6 = Brass KS 7 = Woods Audio 8 = Woods Midi 9 = Woods KS 10 = Percussion Audio 11 = Percussion Midi There are no Ks artics for any of the percussion modules, each one has it's notes (where applicable) just mapped across the keybaord Hope this helps
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vintagevibe
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Re:Track types for large orchestra layout
2013/03/28 11:37:13
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Bristol_Jonesey I run EWQLSO via 5 instances of EW's Play engine. 1 = Strings 2 = Brass 3 = Woods 4/5 = Percussion Each nominal 'track' has 3 tracks in Sonar 1 = Audio Track 2 = Normal Midi track for note events & controllers 3 = Drum Map for all keyswitched articulations This adds up to about 135 tracks once all artics are loaded These are then grouped, by folder 1 = Strings Audio 2 = Strings Midi 3 = Strings KS 4 = Brass Audio 5 = Brass Midi 6 = Brass KS 7 = Woods Audio 8 = Woods Midi 9 = Woods KS 10 = Percussion Audio 11 = Percussion Midi There are no Ks artics for any of the percussion modules, each one has it's notes (where applicable) just mapped across the keybaord Hope this helps That's pretty much how I run EWQLSO. The drum maps are really helpful.
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bentleyousley
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Re:Track types for large orchestra layout
2013/03/28 13:05:46
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jjim1 I'm working with about 60 orchestral instruments per project, using vienna ens. pro soft synths connecting with VEP on slave computer with 16 instruments per soft synth. What is the best type of track to use in SONAR for each instrument, audio and soft synth? If you are using VEP 5, you aren't limited to 16 midi channels per instance of VEP. The Event Input plugin allows you to have up to 48 midi ports (X 16 midi channels!) per instance.
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jjim1
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Re:Track types for large orchestra layout
2013/03/28 13:14:40
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Thank you very much both bentleyously and vintagevibe. This information is exactly what I've been needing. Right now I'm running VEP 4 but will move to VEP 5 as soon as my new computer gets built. I've been getting by with my crude setup. However, I'll start a switchover today. I do orchestral and concert band renditions of various published compositions. jjim1
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Bristol_Jonesey
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Re:Track types for large orchestra layout
2013/03/28 13:18:05
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That's quite alright, you're welcome
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jac
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Re:Track types for large orchestra layout
2013/04/03 16:27:42
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I'd like to ask the folks who weighed in on this for a little more info. I like the idea of a separate midi KS track (shoulda thought of that one myself - duh!). I'm curious about the drum map references though. I haven't looked into setting up drum maps myself, they usually just work when I use a drum synth like SD3. Do those of you who use them in this context have some maps set up with articulation names? If so, do you set them up yourselves or are there templates available for that (could be a lot of work, if not) - or possible some secret for creating them quickly. I use EW Symphonic Orchestra (gold) and Symphonic Choirs as well as Garritan libraries (GPO, JABB, and IO). Any additional info would be appreciated!
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jsg
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Re:Track types for large orchestra layout
2013/04/03 16:48:08
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It all depends on what kind of libraries you're running, how much memory you have and how you divide up your orchestra. I run VSL orchestral cube on a separate computer, so in a typical template I use the following tracks in my symphony #8: 1. piccolo 2. flutes (for solo flutes or 2-3 flutes playing different parts) 3. 3 flutes (samples are three flutes in unison) 4. oboes 5. 3 oboes (ditto flutes) 6. Eng horn 7. clarinets 8. 3 clarinets (ditto flutes) 9. bass clarinet 10. bassoons 11. 3 bassoons (ditto flutes) 12. 2 horns 13. 2 horns 14. 4 horns (for unison) 15. trpt 1 16. trpt 2 17. trpt 3 18. 3 trpts, unison 19. tromb1 20. tromb2 21. tromb3 22. 3 trombones (unison) 23. tuba 24. timpani 25. cymbals/gong 26. snare 27. tambourine 28. harp 29. vln 1 30. vln 2 31. vlas 32. cellos 33. double basses You can hear what I consider my best symphony to date here: www.jerrygerber.com/symph8.htm Also, for those of you in the San Francisco Bay Area, you might want to take a look at the new workshop I am presenting at the San Francisco New Music Center in May: www.jerrygerber.com/beyondthemidimockup.htm Best, Jerry
post edited by jsg - 2013/04/04 22:25:27
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Bristol_Jonesey
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Re:Track types for large orchestra layout
2013/04/04 05:28:21
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jac I'd like to ask the folks who weighed in on this for a little more info. I like the idea of a separate midi KS track (shoulda thought of that one myself - duh!). I'm curious about the drum map references though. I haven't looked into setting up drum maps myself, they usually just work when I use a drum synth like SD3. Do those of you who use them in this context have some maps set up with articulation names? If so, do you set them up yourselves or are there templates available for that (could be a lot of work, if not) - or possible some secret for creating them quickly. I use EW Symphonic Orchestra (gold) and Symphonic Choirs as well as Garritan libraries (GPO, JABB, and IO). Any additional info would be appreciated! I created all (39?) drum maps individually from scratch. It took about 3 nights but it's something I will never have to do again, other than maybe creating new ones should the need arise. There is a thread of mine somewhere detailing exactly how I did it, but I'm damned if i can find it, you're welcome to search for it yourself
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Bristol_Jonesey
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Re:Track types for large orchestra layout
2013/04/04 05:33:36
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CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
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dlion16
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Re:Track types for large orchestra layout
2013/04/04 09:40:56
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jac
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Re:Track types for large orchestra layout
2013/04/04 20:57:48
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Thanks Jonesey! I'll take a look when I get some time!
Sonar X2 Producer - 64 bit (various plugins/soft synths) Windows 7, Home Premium Intel Core i7-920, 2.67GHz (4 cores, 8 virtual), 24 Gig RAM Separate system/sample/project disk drives Dual monitor Echo Layla 3G Edirol PCR-300
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jsg
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Re:Track types for large orchestra layout
2013/04/04 22:29:46
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jac I'd like to ask the folks who weighed in on this for a little more info. I like the idea of a separate midi KS track (shoulda thought of that one myself - duh!). I'm curious about the drum map references though. I haven't looked into setting up drum maps myself, they usually just work when I use a drum synth like SD3. Do those of you who use them in this context have some maps set up with articulation names? If so, do you set them up yourselves or are there templates available for that (could be a lot of work, if not) - or possible some secret for creating them quickly. I use EW Symphonic Orchestra (gold) and Symphonic Choirs as well as Garritan libraries (GPO, JABB, and IO). Any additional info would be appreciated! Using a separate keyswitch track is the only way to go when doing studio work because otherwise your KS "notes" will show up in the staff view and the event list which you definitely don't want, as it will create confusion. Just be sure to label your KS track in such a way that you know at a glance what track it is linked to. Check out my above post for the actual template I used for this piece: www.jerrygerber.com/symph8.htm JG
post edited by jsg - 2013/04/04 22:39:50
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jsg
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Re:Track types for large orchestra layout
2013/04/04 22:38:39
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dlion16 beautiful work, jerry! Thanks!
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jjim1
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Re:Track types for large orchestra layout
2013/04/28 13:44:34
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Do you mean that each instrument samples, such as 1st Violin would have an audio track, a normal midi track and a drum map for keystrokes? jjim1
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jjim1
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Re:Track types for large orchestra layout
2013/04/28 13:45:38
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Do you mean that each instrument samples, such as 1st Violin would have an audio track, a normal midi track and a drum map for keystrokes? jjim1
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jjim1
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Re:Track types for large orchestra layout
2013/04/28 14:05:49
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Do you mean that each instrument samples, such as 1st Violin would have an audio track, a normal midi track and a drum map for keystrokes? jjim1
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konradh
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Re:Track types for large orchestra layout
2013/04/28 14:55:09
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I use Vienna Symphonic SE and SE+, VSL Dimension Strings, Hollywood Strings, and some external synths. I typically have a strings folder with separate instances for each section (1st, 2nd, Violas, Celli, Basses), and Woodwind folder, a Brass folder, etc. For piano, I go to Ivory II Grands. Although it is complicated, with Hollywood/EastWest they tell me an 8-core CPU runs more efficiently with separate instances. I have had no memory or CPU issues with standard VSL. Dimension strings requires a little more horsepower, and Hollywood is very taxing on the system.
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ltb
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Re:Track types for large orchestra layout
2013/04/28 15:54:10
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For myself there's better performance overall with less dropouts keeping my Orch.outside of X2. I'll use one large instance of VEP5Pro x64 & as my project template or metaframe. I typically use 8 VEP midi event input instances per project ( 8 folders/ 16 midi channels per) using the default 32 ins + 32 outs in X2 bussed to my main orch out. I'll eq instruments per channel using VEP's mixer & run MIR or orch verb outside of X2. I use other VSTi's inside X2 (asst. Kontakt synth.- drums libs, gtr sims) or I'll add another instance of VEP5 to the server that are project specific. There's some drawbacks to the workflow but I prefer using VEP5 this way rather than re-starting X2's transport over & over because of dropouts. Speaking of gapless.....
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