Tracking with V-Drums

Author
Blown306
Max Output Level: -89 dBFS
  • Total Posts : 73
  • Joined: 12/31/2011
  • Location: North Central Illinois
  • Status: offline
February 07, 12 12:24 AM (permalink)

Tracking with V-Drums

I'm ready to get my V-Drums set up with X1 for recording, and I have a few questions.  As there are so many options in doing this, I'd like to find out what others are doing.  I have the TD-10 Expanded kit.
 
I'm interested in capturing the midi recording, as well as the audio output if I want to use the TD-10 as a sound module.  The midi track will give me the option to use VST drums if I want correct?
 
What is the best way to set this up to record mutiple tracks for each instrument group (kick, snare, HH, toms, cymbals)?  Should each group get a seperate midi output/channel assigned in the TD-10 and corrisponding midi tracks in Sonar?  Or is there a way to do it like the softsynths do it with one midi track and combo tracks (not sure of the correct term) for the audio portion?  I'm looking for the ability to control and mix the drum components independently like one normally would.
 
When recording...how are you doing the monitoring for no latency?  From the DAW with a softsynth sound?  From the drum module using the mix feature and local drum audio?  Midi back to the drum module, audio to the DAW with local control off?  Or local control on, audio and midi out from the module to the DAW?  I'm so confused here!
 
I messed with it for a few hours and experienced doubling and/or latency and timing issues.  Something isn't right...
post edited by Blown306 - February 07, 12 12:27 AM

 - Jeff
#1

16 Replies Related Threads

    DW_Mike
    Max Output Level: -6 dBFS
    • Total Posts : 6907
    • Joined: 11/29/2006
    • Location: The arm-pit of the good 'ol US...New Jersey
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 12:50 AM (permalink)
    I play my e-drums along with the song using the sounds produced by the e-drum module, and only record the MIDI data into Sonar.
    Then I use a Drum Map set for my electronics.
    Then I go through and record the drum sound that is triggered by the MIDI info onto separate tracks.
    I use Drumagog to replace the lame e-drum sounds with real drum sounds but you can use what ever you like.

    Mike

    Sonar X3 ~ Scarlett 18i6 ~ Home Build DAW  
    GA-Z77X-UD5H
    Intel i7 3770k 4.2GHz
    32GB RAM Crucial Ballistix Elite (4x8) 
    2x Samsung 250GB SSD 
    1TB WD Black HDD @ 7200RPM 6Gb/s 64MB 
    Corsair H80i Liquid cooler 
    Noctua Silent Fans ~ 3x120mm ~ 1x140mm 
    Seasonic Platinum 760w PSU 
    Windows 7 Pro 64Bit.
    #2
    ChuckC
    Max Output Level: -61 dBFS
    • Total Posts : 1488
    • Joined: 2/13/2010
    • Location: Port Charlotte, Fl
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 2:55 PM (permalink)
    Set up your midi I/O and then plug an audio cable into your interface as well, You will need to set up a drum map so that sonar knows what sample to play when it recieves each midi note.  I prefer to do editing from my drum map screen where everything is labeled:
    Kick-
    Snare-
    Hats-  etc.
     Rather than from the regular piano roll view.  (once you have your drum map set up and record midi data if you click on the track containing that data then piano roll view it will show you your drum map if the output is assigned to the drum map, or it will show you the regular piano roll view if the output is assigned to a soft synth like Drumagog, Ez drummer, or session drummer. 

    As for latency, unless you have hardware monitoring you will most likely experiance some latency.  and even then you would need to be monitoring the sounds coming from your td 10 to have it be low enough to not be distracting.
    I like to run a line from the headphone out of your interface to the aux input of the td10 (I have the TD9) and then monitor it on the cans coming from the drum module.  This is faster than sending the TD 10 sounds into the daw and waiting for it to come back out to hear it.

    ADK Built DAW, W7, Sonar Platinum, Studio One Pro,Yamaha HS8's & HS8S  Presonus Studio/Live 24.4.2, A few decent mic pre's,  lots of mics, 57's,58 betas, Sm7b, LD Condensors, Small condensors, Senn 421's,  DI's,  Sans Amp, A few guitar amps etc. Guitars : Gib. LP, Epi. Lp, Dillion Tele, Ibanez beater, Ibanez Ergodyne 4 String bass, Mapex Mars series 6 pc. studio kit, cymbals and other sh*t.
    http://www.everythingiam.net/
    http://www.stormroomstudios.com
    Some of my productions: http://soundcloud.com/stormroomstudios
    #3
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 3:41 PM (permalink)
    Blown306


    I'm ready to get my V-Drums set up with X1 for recording, and I have a few questions.  As there are so many options in doing this, I'd like to find out what others are doing.  I have the TD-10 Expanded kit.
     
    I'm interested in capturing the midi recording, as well as the audio output if I want to use the TD-10 as a sound module.  The midi track will give me the option to use VST drums if I want correct?
     
    What is the best way to set this up to record mutiple tracks for each instrument group (kick, snare, HH, toms, cymbals)?  Should each group get a seperate midi output/channel assigned in the TD-10 and corrisponding midi tracks in Sonar?  Or is there a way to do it like the softsynths do it with one midi track and combo tracks (not sure of the correct term) for the audio portion?  I'm looking for the ability to control and mix the drum components independently like one normally would.
     
    When recording...how are you doing the monitoring for no latency?  From the DAW with a softsynth sound?  From the drum module using the mix feature and local drum audio?  Midi back to the drum module, audio to the DAW with local control off?  Or local control on, audio and midi out from the module to the DAW?  I'm so confused here!
     
    I messed with it for a few hours and experienced doubling and/or latency and timing issues.  Something isn't right...

    I've been doing this for years and have the same module as you do, so I'll hook you up here. :)
     
    In your V Drums module, local set to off....soft-thru set to off. Make sure you are set for channel 10 for midi in the drum brain. When setting up your sonar tracks, set for channel 10 here as well.
     
    I don't know how you are running your module via midi, but I use a MOTU Midi Express XT for my midi stuff. I get 0 latency because I use a mixing console and all my outs in the Roland brain go into ins on my console. So I'm not using direct input monitoring using my soundcards. I have my outs in the brain set for each channel. Kick panned left in master out, snare panned right in master out. Kick to channel one in the board, snare to channel 2. The hard left/right pans are only used in the Roland brain and tell which side of the out to use. This doesn't effect the panning of the brain audio.
     
    For hat, ride and crashes, I use direct out 1 and send them to channels 3 and 4 on my console. For toms, direct out 2 and they are sent to channels 5 and 6 on my console. You don't need to worry about 2 things here.
     
    1. When you have all your midi data down, there is no need to record the Roland brain audio unless you really want to use it. But you don't have to do this in real time. As long as you have that midi file, you can create the audio at any point. The audio channels I set up are just for control over the instuments as a whole. I never record the V Drums audio because if I did, all of it would be on 6 tracks.
     
    2. This is not needed because if you want to use all the audio and have individual tracks of audio, you create your midi and then use a Sonar CAL file called "split notes to tracks". This takes your midi track that has all the info on it and splits it up to individual tracks. From there, you can route each track of midi it creates to your Roland brain or some other softsynth and create the audio that way so you have total track control on individual tracks.
     
    Next, you do not need to make a drum map. Though it can be helpful, those that do this normally do it when they do not have the instrument definition file for their midi instrument. If you don't have midi instrument defs, when you double click on a midi file, you see the piano roll with just the piano and it doesn't tell you what each instrument is. If you had the Roland TD-10 instrument definitions, clicking on piano roll will now show you instrument numbers and the names of the instruments without the need to create a midi map. I custom midi map can be helpful in certain situations, but instrument definitions give you exactly what you put in. Noe granted, if you have a whacky map going on and have a custom pad configuration, you'll need to create a midi map. But most times, the instrument defs work wonders.
     
    I'll show you what I mean. If I use my TD-10 instrument defs, this is what my piano roll looks like when I double click on it.
     

     
    Hd view: http://dl.dropbox.com/u/4909348/Def1.JPG
     
    If I use no instrument defs and a general midi set-up of the same exact drum track, it looks like this.
     

     
    Hd: http://dl.dropbox.com/u/4909348/NoDef2.JPG
     
    However I set my pads up as far as what they trigger, that's what shows up on my screen. You'll see quite a few toms used there....tom 1, tom rim 1, tom 2, tom rim 2 etc. I have a pretty big kit and have like 7 toms going on. However you set up your pad assignments, that's what you'll get on the readout without having to map anything. So it's good to have the instrument defs. I believe you'll find them in the Sonar instrument defs misc file under Roland and then you'll need to implement it into your midi config in Sonar where it says "define" on the instrument defs part. Then select all the channels 1-16 and you'll be in good shape. It will look like this when you're done. When you click apply, the hi-lite you see will no longer be there.
     

     
    Hd: http://dl.dropbox.com/u/4909348/Defs3.JPG
     
    That should get you going. If you're not using a mixing console like me, you'll definitely need to adjust your latency so that you won't hear any delay in your sound. You should be good at 128 buffers since you're not driving a softsynth. However, if you have this set up correctly, you won't even need the sounds in the Roland brain. I just use the brain as a pad to midi interface. The sounds you get from a softsynth blow the brain sounds away...trust me. You don't even need them other than to monitor if you are not using a softsynth.
     
    If you DO use a softsynth, this requires a bit more horsepower and you'll most liekyl need to drop your latency buffers down to 64 via ASIO drivers. That's how I have to set mine if I'm triggering Session Drummer 3, BFD, Superior, Steven Slate etc. Anyway...that's all I can think of for now. I hope this helps you. Best of luck!
     
    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #4
    ChuckC
    Max Output Level: -61 dBFS
    • Total Posts : 1488
    • Joined: 2/13/2010
    • Location: Port Charlotte, Fl
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 5:06 PM (permalink)
    ... or you could just do what Danny said.

    ADK Built DAW, W7, Sonar Platinum, Studio One Pro,Yamaha HS8's & HS8S  Presonus Studio/Live 24.4.2, A few decent mic pre's,  lots of mics, 57's,58 betas, Sm7b, LD Condensors, Small condensors, Senn 421's,  DI's,  Sans Amp, A few guitar amps etc. Guitars : Gib. LP, Epi. Lp, Dillion Tele, Ibanez beater, Ibanez Ergodyne 4 String bass, Mapex Mars series 6 pc. studio kit, cymbals and other sh*t.
    http://www.everythingiam.net/
    http://www.stormroomstudios.com
    Some of my productions: http://soundcloud.com/stormroomstudios
    #5
    Blown306
    Max Output Level: -89 dBFS
    • Total Posts : 73
    • Joined: 12/31/2011
    • Location: North Central Illinois
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 6:25 PM (permalink)
    Thanks for the replies everyone...Danny, you da man, that's exactly what I was looking for!  I was starting down the path that Chuck and Mike mentioned, but I have almost the same gear as you are using...Motu Midi Express 128 and I do use a console as well.  I was eyeballing the 6 outputs of the TD-10 and figured that I would be using them in some fashion, and planned to round up a bunch of instrument cables.
     
    I was just starting to do a RTFM (Read The Frickin Manual) on this stuff...since I'm basically using the default pad/sound assigments and layout of the TD-10, it looks like the def file is going to work just fine for me.
     
    I still need to go down to the studio and set all of this up...as I'm trying to digest this, I'm just wondering why you distribute your TD-10 audio among the 6 outputs if you are only using that audio for monitoring?  If you are not using the audio from the module, it seems like you could just run the master outs (L/R) into 2 channels (or a stereo channel) on the board and call it a day.  Is it just for better level controls for monitoring?  I also gather you are running all of your monitoring off the console then too (including cans) correct?  That is what I am doing (except for right now, the blasted power supply on my board blew out last week).  Time to upgrade to an Allen & Heath :)  I digress...
     
    Thanks much...you guys saved me hours of time and frustration...I hope I can give back as much (and more) to the community as I've gotten from it so far!  Rock on brothers...
     

     - Jeff
    #6
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums February 07, 12 7:03 PM (permalink)
    Blown306


    Thanks for the replies everyone...Danny, you da man, that's exactly what I was looking for!  I was starting down the path that Chuck and Mike mentioned, but I have almost the same gear as you are using...Motu Midi Express 128 and I do use a console as well.  I was eyeballing the 6 outputs of the TD-10 and figured that I would be using them in some fashion, and planned to round up a bunch of instrument cables.
     
    I was just starting to do a RTFM (Read The Frickin Manual) on this stuff...since I'm basically using the default pad/sound assigments and layout of the TD-10, it looks like the def file is going to work just fine for me.
     
    I still need to go down to the studio and set all of this up...as I'm trying to digest this, I'm just wondering why you distribute your TD-10 audio among the 6 outputs if you are only using that audio for monitoring?  If you are not using the audio from the module, it seems like you could just run the master outs (L/R) into 2 channels (or a stereo channel) on the board and call it a day.  Is it just for better level controls for monitoring?  I also gather you are running all of your monitoring off the console then too (including cans) correct?  That is what I am doing (except for right now, the blasted power supply on my board blew out last week).  Time to upgrade to an Allen & Heath :)  I digress...
     
    Thanks much...you guys saved me hours of time and frustration...I hope I can give back as much (and more) to the community as I've gotten from it so far!  Rock on brothers...
     

    You're quite welcome, Jeff. :) To answer your question about the 6 outs, years ago, when I didn't have softsynths, I WAS using the V Drums module as my audio and this was the best way for me to do it. It also allowed me to come up with a good board mix for the drummer so I could add outboard effects to the snare and toms. Today, there is no reason for me to do it and yes, I could just do the stereo out like you mentioned. However, every once in a while, I get a strange anomaly from a drum module to where it is better for me to track the V Drums as "what he hears". When I do this, it's nice to have the channels routed the way I have them so I can spruce up the kit a bit. You know...maybe a little room effect on the whole kit, maybe a snappy little gated verb on the snare or toms...eq them to taste just so that the sound is inspiring. No other reason really. And, this also stops me from having to use effects in Sonar in real time. I have a pc that will do that with no problems anyway, but all my hardware stuff routed to my console handles that for me and it doesn't commit to disc. :)
     
    As for consoles, if you're thinking of getting one, check out the Toft stuff. It's a bit more pricey, but man, killer sounding desks. I have a few studio's I operate out of. One has an old Mackie 32x8 which is perfect for just sending multiple instruments to disc with a good buffered signal, the other is a Toft 32 and I also have a Tascam DM-4800 that really works well and is also an excellent control surface. I like them all for different things. The A&H stuff is really good too as I've used their stuff in other studio's where I've been hired to work. But the Toft is definitely one of the best as far as analog consoles go and well worth the money if you can afford one. Good luck with this stuff....and if you have any problems, post up your questions and I'll try to help you out bro. :)
     
    -Danny
    post edited by Danny Danzi - February 07, 12 7:04 PM

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #7
    Blown306
    Max Output Level: -89 dBFS
    • Total Posts : 73
    • Joined: 12/31/2011
    • Location: North Central Illinois
    • Status: offline
    Re:Tracking with V-Drums February 10, 12 10:45 AM (permalink)
    Just a little update...after some time of searching for the instrument definitions and then trying to get them to show up, it all finally came together.  I was able to track a drum part and everything matched up to the def, and it worked fairly well against a Battery3 patch right out of the box.
     
    One thing I did though, was to enable local control, and here is why.  I ran the 'phones output' of my Saffire to the 'Mix In' on the brain, plugged my cans directly into the brain for the audio mix/monitoring, and just sent midi out from the brain to the DAW via the Motu.  The timing seems good (my ASIO buffer is 64) and allowed me to easily capture the midi data, while tracking through the cans.  Just to make sure I didn't have any doubling going on, I changed the midi out on that track to an unused port.  I need to try to set the channels midi out to the correct port, disable local control and test to see if there are any delay problems monitoring off the brain.  I think that is the 'more correct' way to do it based on the diagram in the TD-10 manual, but I thought the way I first did it was more fail-proof, as I was just dealing with midi out from the brain to the DAW, and not needing to worry about round-trip midi signals from the DAW triggering the brain sounds.  I'm going to test this today.
     
    I did notice that I may need to mess with the sensitivities on the pads...little ghost rolls on the snare sounded like a machine gun, but sounded great out of the brain box.  This was one of my original thoughts of why to use the sounds off the brain...it seems like the positional sensing and dynamics would be much better than midi data to a vst.  However, I'm not ruling out my near total lack of experience tracking drums this way either lol
     
    Thanks for your help guys...I know I'll get through this eventually :)

     - Jeff
    #8
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums February 10, 12 3:51 PM (permalink)
    If you're machine gunning in a softsynth and not with your brain, it's gotta be something you need to adjust in Battery. There must be an option for how it handles velocities or maybe even "number of voices used" etc. Or, the drum sound you may be using may not have enough samples for it. For example, if you were to use Session Drummer 3 inside Sonar, you'll notice you get some roboting and machine gunning because it just doesn't have enough samples per instrument to stop that from happening.

    When you use something like Superior 2, EZDrummer, BFD 2 or Steven Slate, it's rare you get any type of robotics or gunning due to how many different sample possibilities per hit you get.

    Example, here's Session Drummer with velocity control. http://dl.dropbox.com/u/4909348/Drums%202.mp3

    Hear how it still sounds mechanical?

    Here's EZDrummer...same file, same velocities. http://dl.dropbox.com/u/4909348/Drums%204.mp3

    The sampler you choose will dictate how the drums sound no matter how good your pad velocities are set up. I don't know too many people using Battery for drum sounds these days....so it may not be the right module for a serious drummer like yourself. Definitely look into the others I've mentioned above. I promise you a night and day difference. Good luck.

    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #9
    Blown306
    Max Output Level: -89 dBFS
    • Total Posts : 73
    • Joined: 12/31/2011
    • Location: North Central Illinois
    • Status: offline
    Re:Tracking with V-Drums February 10, 12 8:32 PM (permalink)
    Perfect examples Danny...thanks so much! I need to get into the 21st century with better drum plugins. I'm relieved to find out that it's a limitation of the plugin, I was pretty disappointed with the results, considering the old TD-10 played smooth as silk, but the vst performed pretty poorly. Time to go shopping :)

     - Jeff
    #10
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums February 10, 12 8:52 PM (permalink)
    You're welcome bro....I figured you were probably experiencing a little of what that first file I posted was doing. Yeah, definitely check out the hot programs I mentioned. They work perfectly with V-Drums right out of the box so you shouldn't have much of a problem setting them up in about 10 minutes or less. Good luck! :)

    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #11
    cmemx
    Max Output Level: -90 dBFS
    • Total Posts : 42
    • Joined: 4/28/2012
    • Status: offline
    Re:Tracking with V-Drums July 03, 13 7:06 AM (permalink)
    Great job Danny,
    Of the drum samplers listed above, which one is your favorite? I too have v-drums in my home studio and want to utilize them with x2.
    I'm having trouble getting my hi hat to respond the way it should. It's either fully open or fully closed in my midi recordings. Is it my session drummer or am I missing something?

    Mike 
     
     
     
    ADK-LGA1155 Z77 Thunderbolt, I7 2700 3.5GHz,
    DDR3 16G, Crucial-128G Sata 600, (2) Seagate-1TB, RME Fireface 800,Win 7 64, X3E, A-Pro 800
    #12
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums July 03, 13 7:30 PM (permalink)
    cmemx
    Great job Danny,
    Of the drum samplers listed above, which one is your favorite? I too have v-drums in my home studio and want to utilize them with x2.
    I'm having trouble getting my hi hat to respond the way it should. It's either fully open or fully closed in my midi recordings. Is it my session drummer or am I missing something?




    Hi Mike,
     
    Thanks! Well, I'm using lots of stuff these days so it's really hard to pick a favorite. Superior, BFD 2, Slate Drums, Native Instruments...it's always different and depends on the song really.
     
    As for your hats...it depends on the pedal and the software I believe. I could be mistaken here, but if you're using an older pedal, all it knew was open or closed. The new ones increment and decrement according to sensitivity and how hard you push with your foot. What pedal are you using?
     
    Hmm you know, now that I think of it...that may not matter. I have an old set of V Drums and a newer set. The old set has no problems triggering BFD 2 hats in increments according to pedal pressure. BFD 2 has control for this and it allows you to tweak the hats to open and close where you want them with in between spots.
     
    I know EZD won't do that, but Superior (the big brother to EZD) may have that sort of control. I have it but haven't noticed that I need to mess with it. Probably because I use that module on the newer V Drums kit.
     
    Session drummer: I do not believe that works in increments. I think it's either open or closed and that is a software limitation, not your pedal. There is no way that I know of, to control how Session Drummer interacts with triggers and controllers. I will test this for you and get back to you. Maybe we'll get lucky and someone else will see our discussion and tell us the deal.
     
    The above is what I've seen on my end in various situations. I can't promise you any of it would be correct on your end unless you are using the stuff I use here. But like I say, I'll see what happens with SD when I run my V-Drums through it. I've never used it with my V-Drums. I mostly use it for quickie ideas that I've tapped in using my keyboard with this virtual piano program I use. I'll see what I can dig up for you.
     
    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #13
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums July 04, 13 11:52 PM (permalink)
    Mike, I did a few tests on all my drum modules. Unfortunately, only Session Drummer 3 fails on the hat thing. You get open or you get closed. The Steven Slate Bonham wet 1 kit sort of gives you the effect that the hats are sometimes half open due to the room verb, but they too are open/close.
     
    All my other drum modules opened and closed in increments even with my older Roland hat pads (pd-7 on my little practice kit at the house) and my FD-7 pedal. Dinosaur stuff there but it works perfectly on everything else. I have my PD-7 pad on the hats to give me center and rim hits...so the center of the pad is like the center of a real hat giving you that tighter bell sound, and the edge of the hat gives you that smash sound. When you use this with SD3, the hits get a little weird with the rim/center giving off two different sounds and sometimes they even cancel each other out. So you're best bet is to put the pad into single trigger mode if you have a dual trigger pad.
     
    SD3 is a really nice entry level drum synth for those on a tight budget. However, it falls way short of the "made for drums" programs out there. So if you're more of a pro drummer, you may want to buy a drum synth made for drums. Not that SD3 isn't, it just doesn't stand up to the big boys on the block like BFD 2, Superior or Steven Slate. The reason for that is due to how the big boy drum kits use multi-samples as well as how they handle midi from triggers. You get so many different hits per drum, you NEVER get that robot effect. They are so much like real drums, I actually like them as much as real drums.
     
    Anyway, sorry I don't have better news for you. SD3 is really good though with a little tweaking if you mess with velocities after you record them and watch for robotic hits. You're out of luck with the hats but you should still be able to get some good results with SD3. Good luck. :)
     
    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #14
    cmemx
    Max Output Level: -90 dBFS
    • Total Posts : 42
    • Joined: 4/28/2012
    • Status: offline
    Re:Tracking with V-Drums July 09, 13 7:17 AM (permalink)
    Dude, your a life saver.... I've been beating my head for the last few days and not much help anywhere else. thanks for the work man. i really appreciate it....I think I'm gonna go with Superior drummer..... 

    Mike 
     
     
     
    ADK-LGA1155 Z77 Thunderbolt, I7 2700 3.5GHz,
    DDR3 16G, Crucial-128G Sata 600, (2) Seagate-1TB, RME Fireface 800,Win 7 64, X3E, A-Pro 800
    #15
    Danny Danzi
    Moderator
    • Total Posts : 5810
    • Joined: 10/5/2006
    • Location: DanziLand, NJ
    • Status: offline
    Re:Tracking with V-Drums July 10, 13 11:54 PM (permalink)
    Not a problem Mike. Glad to have helped you.....good luck with everything.
     
    -Danny

    My Site
    Fractal Audio Endorsed Artist & Beta Tester
    #16
    Middleman
    Max Output Level: -31.5 dBFS
    • Total Posts : 4397
    • Joined: 12/4/2003
    • Location: Orange County, CA
    • Status: offline
    Re:Tracking with V-Drums July 13, 13 10:01 PM (permalink)
    Danny, really good stuff here. Thanks for taking the time.
     
     

    Gear: A bunch of stuff.
    #17
    Jump to:
    © 2024 APG vNext Commercial Version 5.1