Me@Work
Max Output Level: -90 dBFS
- Total Posts : 10
- Joined: 2009/07/31 21:27:28
- Status: offline
Trying to recover bad project...
I recently found one of my old bundle project files (.bun) that I made with Pro Audio 9, and excitedly tried to open it with SONAR 8... only to be told, "The file you are trying to open is not compatible with this version of SONAR." What...!? Okay, don't panic, I thought. I tried opening it with my copy of Pro Audio 9.03 and 9.01 (what it was created with) and both say they're unable to read the file. I don't know what the problem is, but I'm sure it's something ridiculously stupid that SONAR refuses to overlook, I'd bet >99% of the file is perfectly fine. Please, PLEASE tell me there is a way to recover Cakewalk projects, this is the only copy of this song that exists and is probably my best work.  Isn't there a way to at least extract the audio from the file? I'm willing to pay $200 through PayPal to anyone that can recover it. Thanks for any help. http://www.mediafire.com/download.php?yrzyti2xmy1 (50MB)
post edited by Me@Work - 2009/07/31 22:28:22
|
Dave King
Max Output Level: -46.5 dBFS
- Total Posts : 2862
- Joined: 2005/11/13 14:19:48
- Location: Connecticut, USA
- Status: offline
Re:Trying to recover bad project...
2009/07/31 21:43:04
(permalink)
How large is the file? Maybe you could upload it to a server somewhere and let other forumites try to open it.
Dave King www.davekingmusic.com SONAR X2 Producer 64-Bit StudioCat PC Windows 7 Home Premium, Service Pack 1 Intel Corel i5 3450 CPU @3.10 GHz RAM 8 GB M-Audio Delta 44 M-Audio MidiSport 2x2
|
Me@Work
Max Output Level: -90 dBFS
- Total Posts : 10
- Joined: 2009/07/31 21:27:28
- Status: offline
Re:Trying to recover bad project...
2009/07/31 22:14:07
(permalink)
Hi Dave, it's 50MB. Take a look at my first post, I edited it to include a download link. Thanks a lot if you're able to help.
post edited by Me@Work - 2009/07/31 22:16:07
|
Dave King
Max Output Level: -46.5 dBFS
- Total Posts : 2862
- Joined: 2005/11/13 14:19:48
- Location: Connecticut, USA
- Status: offline
Re:Trying to recover bad project...
2009/07/31 22:37:13
(permalink)
Sorry man. I tried opening it in SPE7 and got the same results as you. Sonar said it was an incompatible version. One thing I found curious is that I ran a virus scan on your file before opening it and McAfee indicated that it scanned only 1 item. Isn't a BUN file essentially an archive file like a ZIP? And so shouldn't McAfee recognize and scan all of the files comprised in the BUN? Just wondering...
Dave King www.davekingmusic.com SONAR X2 Producer 64-Bit StudioCat PC Windows 7 Home Premium, Service Pack 1 Intel Corel i5 3450 CPU @3.10 GHz RAM 8 GB M-Audio Delta 44 M-Audio MidiSport 2x2
|
Me@Work
Max Output Level: -90 dBFS
- Total Posts : 10
- Joined: 2009/07/31 21:27:28
- Status: offline
Re:Trying to recover bad project...
2009/08/01 00:11:26
(permalink)
I don't know Dave, maybe. I tried renaming it rar, zip, etc and opening it with archive programs like 7-zip, and the others. But they all just say it's not an archive. Too bad Cakewalk's formats aren't documented so we can know how they work. Do you think I should try contacting support? I thought about that before posting this but I have a strong feeling they'll basically tell me I'm SOL.
|
rstollen
Max Output Level: -59.5 dBFS
- Total Posts : 1561
- Joined: 2008/03/12 16:20:25
- Status: offline
Re:Trying to recover bad project...
2009/08/01 01:03:58
(permalink)
Me@Work - I downloaded your bundle file and had the same Sonar error. So I did a hex dump of the file, and I noticed that it has a RIFF WAVE header along with some data chunks. The RIFF WAVE header is found in wave files. Anyway, I renamed it to motion.wav, and it plays in the Windows Media Player. But I only heard your bass part. So I looked at the file again, and there is another WAVE header deeper into the file. So I'm going to dig in some more and see if I can reverse-engineer this bundle file. So it would help if you could tell me what you remember about the project. How many audio parts? And were there MIDI tracks? And do you remember any of the track names?
post edited by rstollen - 2009/08/01 03:11:16
8.5.1 PE, i7 920, GA-EX58-UD4P, 6gb Corsair DDR3, 2 x Barracuda 500gb, HIS Radeon GS-4670 Fanless 1gb DDR3, XP Pro SP3, dual 24" monitors, Axiom 61, Korg Triton Pro, Focusrite Saffire Pro 40, VG-99, Yamaha MSP5, Fostex PM0.5
|
Me@Work
Max Output Level: -90 dBFS
- Total Posts : 10
- Joined: 2009/07/31 21:27:28
- Status: offline
Re:Trying to recover bad project...
2009/08/01 04:10:55
(permalink)
Hi rstollen, thanks for checking it out for me. Basically what happened was I did this about 8 years ago and burned this BUN as a backup onto a CD. Well my harddrive crashed so I lost the original project and I also managed to lose the CD so I had no copy of it. Just recently I found the CD which is why I'm hoping there's a way to fix the file. Basically I'm trying to say my memory of the file is what I remember from 8 years ago so YMMV. The file was created with Cakewalk Pro Audio 9.01, there's probably about 11-14 MIDI tracks and probably about another 3 or 4 audio *TRACKS*. I believe the total song length is about 4 minutes. While I don't really remember track names, I do remember what some of the banks and patch names were as I have some of the same synths as I did then. (Don't know if this is helpful or not, but I'm hoping it is) One should be bank 0, patch 63 (Harp), another is 0, patch 01 "Acoustic Piano", 0, 79 "Koto", I know one of them is an FM bell, not sure which since I have a lot, probably 3, D19 "FM Water Bell", there should be one called "Power chord" or something similar as well. As far as audio *CLIPS* my memory is fuzzy, but if it's like I did similar projects at the time there should be probably about 3 or so tracks that are roughly the length of the project, one is obviously the bass gt as you said, there'll probably be one that's drums and maybe backing instruments and then probably another that's all melodies. There will probably be about 3-10 other short (1-16 second) clips that are mostly sound effects like cymbals or 'spacey' kinds of sounds. Note there are no vocals. The "big" clips are the most important of the audio. My (uneducated) guess is you should have around 7-11 minutes of TOTAL audio for the project (if you put each clip end-to-end). The MIDI is far more important than the audio as all the audio is just recorded MIDI (excluding the bass). It drives me crazy that only about 90KB of this file have the MIDI information and yet SONAR just 'can't' extract that. If you have more questions please ask and I will do my best to answer. Thanks for your help.
post edited by Me@Work - 2009/08/01 04:26:04
|
rstollen
Max Output Level: -59.5 dBFS
- Total Posts : 1561
- Joined: 2008/03/12 16:20:25
- Status: offline
Re:Trying to recover bad project...
2009/08/01 15:18:43
(permalink)
OK, maybe that info will help. A couple of years ago, I reverse engineered acid loop files because I wrote a browser for my library that show their native BPM and key, as well as other wave file data. So I'm kind of looking at this as a challenge. Bud the acid files were easier because I could use Sound Forge to change the acid properties, and then do another hex dump and see what changed. I'll post back with any progress. No promises though.
8.5.1 PE, i7 920, GA-EX58-UD4P, 6gb Corsair DDR3, 2 x Barracuda 500gb, HIS Radeon GS-4670 Fanless 1gb DDR3, XP Pro SP3, dual 24" monitors, Axiom 61, Korg Triton Pro, Focusrite Saffire Pro 40, VG-99, Yamaha MSP5, Fostex PM0.5
|
Me@Work
Max Output Level: -90 dBFS
- Total Posts : 10
- Joined: 2009/07/31 21:27:28
- Status: offline
Re:Trying to recover bad project...
2009/08/01 16:28:32
(permalink)
Okay, good luck. Thanks for checking it out.
|