Two instances of Battery3?

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Hawk Over Water
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2008/05/21 17:03:21 (permalink)

Two instances of Battery3?

Hi,

Can anyone tell if you should be able to have two instances of Battery 3 running in the same project.

I'm trying to use two kits at the same time. I've loaded two Battery 3s and used the relavent maps and kits for each one, but only one will play no matter which map I use.
#1

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    Fog
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    RE: Two instances of Battery3? 2008/05/21 17:05:49 (permalink)
    I don't use battery currently , so can't speak specifically

    have you "armed" the other track your recording? un armed the first instance?
    #2
    cryophonik
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    RE: Two instances of Battery3? 2008/05/21 17:07:50 (permalink)
    I've only tried it once (that I can recall), but I wasn't able to get more than one instance of B3 to work in Sonar. I've seen posts where people swear that they've been able to do so, but I've also seen posts saying that it's not possible. Probably not much help, huh?!

    Anyway, you can get around it by just adding more cells in the first instance and recreating the second kit in the first instance. HTH.



    edit: typ0
    post edited by cryophonik - 2008/05/21 17:29:45

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    #3
    Hawk Over Water
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    RE: Two instances of Battery3? 2008/05/21 17:48:35 (permalink)
    Well, I guess you can't. Sonar just froze and I lost the project! - I'm glad I had only just started on it!.
    #4
    Fog
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    RE: Two instances of Battery3? 2008/05/21 17:55:59 (permalink)
    I'm getting battery very soon.. so I'll try myself , see how things pan out.. (no pun intended)
    #5
    tfale
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    RE: Two instances of Battery3? 2008/05/21 17:57:56 (permalink)
    I just tried on a project I had loaded. No problem here. Two different instances of Battery 3 (Battery 3 1, Battery 3 2) working fine. I'm using Sonar 6.02/XP pro, Quad-core. tf
    #6
    SvenArne
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    RE: Two instances of Battery3? 2008/05/21 18:46:11 (permalink)
    I often do this. One instance running kit drums and one instance running a percussion setup. No problems!

    Sven





    #7
    Fog
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    RE: Two instances of Battery3? 2008/05/21 18:51:24 (permalink)
    Hawk, your running the latest version of sonar? 7.02 and is there any updates for battery?

    just a thought, you should post your machine spec's so others can help you .
    #8
    twisted6s
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    RE: Two instances of Battery3? 2008/05/21 18:59:27 (permalink)
    works perfect here

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    #9
    wetdentist
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    RE: Two instances of Battery3? 2008/05/21 19:09:33 (permalink)
    i can make it work, but i've also had instances of crashes. generally, from what i gather, what caused the crashes when i had 2 instances of Battery 3.04 running was when i changed a Battery pre-set mid-song (something i will never do again!) and i lost everything: corrupt mf

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    #10
    ...wicked
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    RE: Two instances of Battery3? 2008/05/21 19:41:49 (permalink)
    I've made it work, but now that I read the responses I wonder if that's the source of some random crashes. They're the polite kind, where it just goes all "not responding" for a while even though the mouse still works and then I get the "SONAR needs to close, would you like to..." dialog.

    Hrm....

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    #11
    Tom F
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    RE: Two instances of Battery3? 2008/05/21 21:17:34 (permalink)
    no issues here....
    #12
    ew
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    RE: Two instances of Battery3? 2008/05/22 04:00:49 (permalink)
    None here either...

    ew
    #13
    Hawk Over Water
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    RE: Two instances of Battery3? 2008/05/22 04:28:32 (permalink)
    Hi,

    My Pc is a 2.5GHz cpu with 1gig of ram.

    this is what I did -

    I installed a fresh installation of Win XP (dual boot) and ran all the updates.

    I installed the latest drivers and utilities for my soundcard - Emu 1820

    I then installed Sonar 7 followed by the two patches

    Next I installed Battery 3, and the latest update.

    I opened Sonar and created a new blank project.

    I then added two instances of Bat3 to the synth rack.

    In NI Battery 3 1, I loaded the African Drums kit

    In NI Battery 3 2, I loaded the African Shakers and Bells kit

    I then selected the relavent drum maps in the output channels

    Saved the project.

    I open the Drums track in the piano view - there is the correct drum map, and it plays drums

    I open the Bells and shakers track in the piano view - there is the correct drum map, and it also plays drums, not bells and shakers!
    #14
    Hawk Over Water
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    RE: Two instances of Battery3? 2008/05/22 04:35:06 (permalink)
    Oh Man - I feel like a right dick! I've sussed it. I needed to change the Out Port from NI Battery 3 1 to NI Battery 3 2 in the DMM.
    #15
    xohol
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    RE: Two instances of Battery3? 2008/05/22 14:28:39 (permalink)
    i almost always (when programming drums) use 2 or more instances of battery 2. i have never used battery 3 however.
    #16
    Fog
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    RE: Two instances of Battery3? 2008/05/22 14:36:39 (permalink)
    Hawk Over Water, good to hear u sorted it out.. one less thing for me to issue for me to post about when I get it next week..

    so it's all good.

    #17
    Hawk Over Water
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    RE: Two instances of Battery3? 2008/05/22 14:52:13 (permalink)
    Well, it's great when everything works. It's amazing though how such a simple oversight can cause such distress!!

    Good luck with bat3 - it's great fun to play with!
    #18
    twisted6s
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    RE: Two instances of Battery3? 2008/05/22 16:43:40 (permalink)
    Why not create one kit in Battery 3 with ALL the drum sounds you're going to use for that project and then assign them different audio outs?

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    #19
    soundtweaker
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    RE: Two instances of Battery3? 2008/05/22 18:51:44 (permalink)

    ORIGINAL: twisted6s

    Why not create one kit in Battery 3 with ALL the drum sounds you're going to use for that project and then assign them different audio outs?


    I was thinking the same thing. That's what I usually do.
    #20
    cryophonik
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    RE: Two instances of Battery3? 2008/05/22 19:09:40 (permalink)

    ORIGINAL: soundtweaker


    ORIGINAL: twisted6s

    Why not create one kit in Battery 3 with ALL the drum sounds you're going to use for that project and then assign them different audio outs?


    I was thinking the same thing. That's what I usually do.



    Ditto. That's what I was suggesting in my post above.

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    #21
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