Re: UAD2/Apollo causing audio engine to stop/error
2017/04/01 14:21:20
(permalink)
Are you trying to add a UAD plug-in during playback when this happens? If so, probably related to SONAR's PDC mechanism kicking in to keep everything sample sync accurate. Some DAW's like SONAR are more sensitive to dropping PDC inducing plugins into a project on the fly during playback. I typically add any UAD plug-ins with playback stopped to avoid this type of error and all is good.
Cheers,
Billy Buck
Win 10 Pro x64 | i7 4770k | ASUS Z87 Deluxe/Quad w/ TB 2.0 | 16GB Corsair RAM | Apollo Twin Duo USB | UAD Satellite Octo USB | UAD-2 Quad + UAD-2 Solo PCIe | SONAR Platinum x64
∞ | REAPER 5 x64| TranzPort