Using Tape Sim for drums

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tunekicker
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2006/07/19 02:51:49 (permalink)

Using Tape Sim for drums

Hey all,

It is well established that there is something about tape saturation that really brings drums to life. Since I don't have an analog tape machine, I've been playing around with Tape Sim for years, and finally tried something new today.

I inserted an instance of Tape Sim on EVERY individual drum channel, then tweaked to taste. This helped to simulate recording each track to tape individually, instead of just putting it on a bus later. Combined with carefully chosen parallel compression (sending the drum mix to a compressor in another bus, which brings more average volume without squishing every transient into snot) I really liked what it did for the sound. Thought I would share...

BTW, I've found the Input Level and Warmth settings the most useful in tweaking how it sounds. Input level allows you to pick just how saturate you want it to sound...

Low Boost can be fun, too, but be careful!

Peace,

- Tunes
#1

10 Replies Related Threads

    DavidB
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    RE: Using Tape Sim for drums 2006/07/20 10:16:37 (permalink)
    Cakewalk Tape Sim? I had used it a few times in the past, but not in a long while. The idea sounds interesting enough to get it out a play with it again. Thanks for sharing!
    #2
    Slugbaby
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    RE: Using Tape Sim for drums 2006/07/20 12:21:19 (permalink)
    Good idea!
    So far I've only used Tape Sim to make a clip sound like an old, weathered recording. Gonna try it on the drums this weekend, now!
    :)

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    #3
    Clydewinder
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    RE: Using Tape Sim for drums 2006/07/20 12:49:32 (permalink)
    it surely turns a clean kick drum into a pleasing slappy crunch tone. i haven't tried it on a snare but i use the PSP vintagewarmer for that a lot and that effect sounds very similar to me.

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    #4
    Hugh Jass
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    RE: Using Tape Sim for drums 2006/07/24 17:33:05 (permalink)
    What tape sim is your favorite? I have compared a few, but Voxengo's AF Tape Bus keeps coming out on top for me.
    #5
    Greenbrain
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    RE: Using Tape Sim for drums 2006/08/01 12:40:27 (permalink)
    Think simulation on drums seems to work well as long as you don't over do it.
    Of course in reality it's really a compressor and not analog tape.
    #6
    Dave King
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    RE: Using Tape Sim for drums 2006/08/08 12:46:02 (permalink)
    Tape Sim is also effective at adding a little "edge" to vocals.

    Charles Dye does this in his video tutorial.

    Try it, you'll like it!

    Dave King
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    #7
    ...wicked
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    RE: Using Tape Sim for drums 2006/08/08 12:56:41 (permalink)
    I second the use of the following:

    + PSP's VintageWarmer (does double duty by adding some compression as well)
    + Voxengo's TapeBus (I put this on my master bus in the same vein as Charles Dye's method)

    I use the VintageWarmer for drums to get that extra punch out of them, the "semi driven tape" preset is quite excellent but it doesn't make the drums stick out of the mix.

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    #8
    wogg
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    RE: Using Tape Sim for drums 2006/08/08 22:36:32 (permalink)
    I put tape sim anywhere I want to dirty a track without killing it, typically on bass.

    My favorite new trick for kick drum is bussing it pre fader to a channel with a full blown amp simulater (I use the freebie VST set with the tube screamer, rednef twin, JCM800 etc...). Drive it fairly hard and mix it in just a little with the clean track and 'voila... fat punchy kick with a lot of presence.

    YMMV

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    #9
    Greenbrain
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    RE: Using Tape Sim for drums 2006/08/12 02:02:21 (permalink)

    ORIGINAL: Hugh Jass

    What tape sim is your favorite?



    I have tried pretty much all the tape simulators on the market being a big fan of analog tape.
    The only one that really sounds like analog tape is Extreme Punch, the others just don't have the dynamics.
    #10
    papa2004
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    RE: Using Tape Sim for drums 2006/08/13 01:05:17 (permalink)

    ORIGINAL: tunekicker

    Hey all,

    It is well established that there is something about tape saturation that really brings drums to life. Since I don't have an analog tape machine, I've been playing around with Tape Sim for years, and finally tried something new today.

    I inserted an instance of Tape Sim on EVERY individual drum channel, then tweaked to taste. This helped to simulate recording each track to tape individually, instead of just putting it on a bus later. Combined with carefully chosen parallel compression (sending the drum mix to a compressor in another bus, which brings more average volume without squishing every transient into snot) I really liked what it did for the sound. Thought I would share...

    BTW, I've found the Input Level and Warmth settings the most useful in tweaking how it sounds. Input level allows you to pick just how saturate you want it to sound...


    Many commercial "high-end" studios still record drums, bass (and other stuff) on 2" multitracks and then transfer them into their DAW systems...Nice job outta you to experiment with that technique using the tools you have available!

    Regards,
    Papa
    #11
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