The way I do (what you have suggested above) it is to lay down a rhythm track, that could be an acoustic guitar, bass or even an electric guitar riff (of course you need to work out time signature and tempo and play to a click track). I then tap in a basic drum pattern of kicks, snares and hats.
Now depending on what sort of track it is I either continue laying instruments down or I start to lock in a groove. Now hopefully I have nailed the initial rhythm track but it may be slightly out here and there. I then get the audio snap palate and move the rhythm track accordingly to the drum(so this answers your question about the audio snap palate it does do what it says it does).
Remember it does not have to be perfect, sometimes notes should be in front of the beat and sometimes behind and not all of the instruments need to be in front, behind or on the beat. it is about creating space for each instrument and this is done by sometimes playing outside of the groove.
It just has to sound in time but the timing of the track can be slightly fluid by this I mean keep the kick on the beat and in time but if you have an acoustic guitar as a rhythm track that track can be slightly in front or behind the beat, when it gets too noticeable either shift the note with the audio snap palate, or move the hat slightly to correspond with the strum. I hope you are getting what I am talking about??
This technique can be used for any recorded instrument and how much you quantize the track is up to you and what sort of music you are recording.
Here are two examples, a new track that I just mixed and mastered, the intal acoustic track was recorded a couple of years ago and then the rest of the track was recorded a bit later. I was never happy with the end results, the acoustic guitar was slightly out of place here and there and so was the bass. I never got a decent drum part from any one either.
So I went back wrote very basic drums listened to the drums with the acoustic, decided were I needed to fix a couple of notes and then the track had a groove that I could measure the rest of the instruments by:
Have a listen to this
http://soundcloud.com/aaudiomystiks/thekillingsong and see if you can hear and see where I have shifted notes to make the track feel right, note that I have not made a perfect track, I have allowed the timing to drift slightly, this gives the track a more realistic feeling.
Here is another example:
http://soundcloud.com/aaudiomystiks/nowandthen And finally if you want to get really creative with the audio snap pallate, there is this:
http://www.aaudiomystiks.com/mystik_music I hope this has answered your question of about the audio snap palate and what you can achieve, if you know how to use it, it will do what you want to do.
Peace Ben
post edited by BenMMusTech - 2011/09/11 03:20:00