VSTi's lock to mono in SHS6

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Dan_E10
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2011/05/18 08:46:38 (permalink)

VSTi's lock to mono in SHS6

I got some strange behavior in a project recently.  I changed routing on some softsynths from the default ASIO output to the master bus.  When I did that, the input on the audio tracks the synths were connected to change from the stereo output of the VSTi to the left (mono) output.  If I change the input back to the stereo out of the VSTi, it just goes right back to left mono.  I'm not able to set it to right mono either.  rerouting the audio output from the master bus to the ASIO output doesn't help either and all synths stay stuck at left mono.  I checked the VSTi properties in the synth rack and they are still set to "all outputs stereo".  All the audio tracks and the master bus still show stereo interleave, this did not switch to mono when I rerouted the tracks.  These are definitely stereo VSTi's (Emulator X2, Rapture, Dimension LE).  I recreated the project and verified that all the VSTi's were inserted with stereo outputs.  Then I rerouted them to the master bus and again all were stuck at left mono.  Does it sound like I'm doing something wrong here or is this a bug?
thanks,
Dan
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    Beagle
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    Re:VSTi's lock to mono in SHS6 2011/05/18 09:06:48 (permalink)
    hi Dan,
    you're confusing me with your terminology.  what do you mean by changing the routing of some softsyths "from the default ASIO output to the master bus"?

    ASIO is a driver mode and it's not a "default output" so I don't understand what you're actually doing there.

    I also don't understand what you mean by "left mono" and "right mono" with respect to the output of the VSTi's.  if you have a STEREO track and you set the interleave to MONO then you're only going to get the left side, you can't set it to the right side at all, if that's what you mean.  in order to get the right side only, you'd have to bounce the MIDI/SYNTH to an audio stereo track, then split that stereo track into 2 mono tracks and then you can mute or delete the left side if you wish.  is that what you're wanting to do?

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    #2
    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/05/18 10:17:39 (permalink)
    Hi Beagle,
    Thanks for the reply.  I realize my original post was pretty confusing.  Hopefully I can clear it up without making it more confusing.  I'm using an EMU 1820M with Emu's patchmix software by the way.

    By default, when I insert a softsynth in SHS6, the associated audio track that is created is routed directly to the ASIO channels selected in SHS6's audio settings, it doesn't pass through the master bus.  In this case that's ASIO 31 and 32 which are then routed to two of the outputs of the breakout box.  I wanted to use the master bus to adjust the volume of all tracks at the same time, so I changed the output of the softsynth audio tracks to "master bus" instead of ASIO 31/32.

    On the input side of the softsynth's audio track, I can choose any of the VSTi's in the project or my audio interface's inputs for example.  When I insert Rapture for example, the audio track's input is something like Rapture Stereo.  So far so good.

    Now, when I rerouted all my softsynthss audio tracks to the master bus, the inputs changed to left Mono.  In the case of Rapture, it changed to "Rapture left mono".  "Rapture stereo" is still a selectable input for the audio track.  However when I select "Rapture stereo" and hit okay the track is still using left mono.  Reopening the audio track's properties show that the input has reverted to "Rapture left mono".  Rapture right mono is also one of the choices but when selecting it, the same thing happens and the input just goes back to Rapture left mono.

    Now, despite all this the interleave on all the audio tracks and the master bus still shows up as the desired "stereo".  I can't remember the exact wording offhand, but in the synth rack the VSTi properties still show up as something like "all VST outputs stereo".  So this is leaving me scratching my head as to what's going on.  As I original stated, when I insert the synths, they are stereo as desired.  I can change pan in the synth itself or in its midi track for example and pan the sound left and right.  Once the synths have changed to "left mono" the sound disappears if I pan hard right from the VSTi or midi track.  I want to be able to use the synths as stereo and it's not obvious to me why that's not working in this case.

    I hope this makes some more sense.
    thanks,
    Dan
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    Beagle
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    Re:VSTi's lock to mono in SHS6 2011/05/18 16:57:52 (permalink)
    Hi Beagle,
    Thanks for the reply.  I realize my original post was pretty confusing.  Hopefully I can clear it up without making it more confusing.  I'm using an EMU 1820M with Emu's patchmix software by the way.

    By default, when I insert a softsynth in SHS6, the associated audio track that is created is routed directly to the ASIO channels selected in SHS6's audio settings, it doesn't pass through the master bus.  In this case that's ASIO 31 and 32 which are then routed to two of the outputs of the breakout box.  I wanted to use the master bus to adjust the volume of all tracks at the same time, so I changed the output of the softsynth audio tracks to "master bus" instead of ASIO 31/32.

    OK!  I understand that now, thanks for the clarification.  and you were right to want to change it because you should never ever ever route the output of tracks (or even sub-buses) directly to the soundcard output!!!  ONLY the master bus should be set to the soundcard output because when you send tracks and buses directly to the soundcard you are summing at the soundcard instead of summing in the project.  when you sum at the soundcard you have no idea if you are summing over 0dB or not!  and summing over 0dB in digital is very very bad!  it causes audible "clipping" and is very poor mixing!

    Now, when I rerouted all my softsynthss audio tracks to the master bus, the inputs changed to left Mono.  In the case of Rapture, it changed to "Rapture left mono".  "Rapture stereo" is still a selectable input for the audio track.  However when I select "Rapture stereo" and hit okay the track is still using left mono.  Reopening the audio track's properties show that the input has reverted to "Rapture left mono".  Rapture right mono is also one of the choices but when selecting it, the same thing happens and the input just goes back to Rapture left mono.

    this behavior is very strange to me.  changing the output should have no affect at all on the INPUT!

    are you using INSTRUMENT TRACKS or separate MIDI/OUTPUT TRACKS?
    does this happen if you start a NEW project and change the output of the audio tracks to the master bus BEFORE inserting a softsynth?
     

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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/05/19 08:58:08 (permalink)
    Beagle


    OK!  I understand that now, thanks for the clarification.  and you were right to want to change it because you should never ever ever route the output of tracks (or even sub-buses) directly to the soundcard output!!!  ONLY the master bus should be set to the soundcard output because when you send tracks and buses directly to the soundcard you are summing at the soundcard instead of summing in the project.  when you sum at the soundcard you have no idea if you are summing over 0dB or not!  and summing over 0dB in digital is very very bad!  it causes audible "clipping" and is very poor mixing! 
     
    Exactly!
    this behavior is very strange to me.  changing the output should have no affect at all on the INPUT!

    are you using INSTRUMENT TRACKS or separate MIDI/OUTPUT TRACKS?
    does this happen if you start a NEW project and change the output of the audio tracks to the master bus BEFORE inserting a softsynth? 
    I'm not familiar with instrument tracks.  When I insert a softsynth SHS6 automatically creates a midi track for input and an audio track for output.  Were instrument tracks a new feature for SHS7?  It does happen even if I create a new project and route audio tracks to the master bus before inserting the soft synth.  I tried creating a stereo bus and routing to that had the same result.  Additionally even if I change the routing of the audio track from the bus back to the ASIO channels, the synth is still stuck in mono.  I'm not sure how I haven't noticed this before.  I guess I never really paid attention to whether or not the synths were truly in stereo and I probably used the pan controls on the audio tracks instead of within the synth or on the midi track.
    Dan
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    Beagle
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    Re:VSTi's lock to mono in SHS6 2011/05/19 10:56:54 (permalink)
    Yes, they might have been introduced in SHS7 instead of 6, I don't remember exactly, but that's probably correct (I don't have either, actually, I had SHS4 and moved to Sonar Producer after that).

    this is very odd, it really shouldn't be affecting the inputs at all when you change the outputs and I've never seen anyone have this problem before in all of my experience helping people on the forums.  do you have the latest SHS6 update?  I don't remember what the exact version is the latest point release update but make sure you have that.

    panning doesn't work the same if you're in stereo as compared to MONO.  MONO tracks can be panned correctly because of the SHS puts the tracks into the stereo field in the output (master bus or soundcard output).  mono tracks get panned right or left in the stereo field, but true stereo tracks can't really be panned the same way.  the behavior of panning stereo tracks depends on the panning laws selected.  I don't remember for certain, but I think the panning law options and defaults changed after SHS6.

    can you post me some screen shots of exactly what's happening before and after you change the outputs?

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    57Gregy
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    Re:VSTi's lock to mono in SHS6 2011/05/19 11:18:43 (permalink)
    The latest update is 6.2.2.
    And SHS 6 doesn't have instrument tracks.

    Greg 
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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/06/06 08:51:30 (permalink)
    I've been meaning to take some screenshots to demonstrate what's happening here, but my DAW just died.  It'll be interesting to see if the same behavior occurs when I get a new DAW...
    Dan
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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/06/28 15:37:29 (permalink)
    I'm beginning to think this is a bug in HS6.  I've got the new DAW up and running.  It's an Intel 2500k running Win7 64bit.  The same behavior occurs on the new DAW as did with the old.  I am still using the same audio interface though (EMU 1820M).
    Dan
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    57Gregy
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    Re:VSTi's lock to mono in SHS6 2011/06/28 18:22:20 (permalink)
    I don't have Rapture so I can't check that synth, but I couldn't reproduce your problem with any of the synths I do have.
    Maybe a call to Support is in order.

    Greg 
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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/06/29 09:04:46 (permalink)
    Thanks for the info Greg.  So it looks like it is unique to something in my setup perhaps.  Maybe the EMU 1820M audio interface is the piece that is causing this.  It's the only part I reused from my old system.  I see you've got a Saffire.  I've been meaning to try mine out in my DAW, it's only been used for audio measurements so far.  It'll be interesting to see if this problem goes away with the Saffire.  Otherwise, yeah, this sounds like it's worth a call to support.
    Dan
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    57Gregy
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    Re:VSTi's lock to mono in SHS6 2011/06/29 12:01:25 (permalink)
    Or maybe a post in the Cakewalk Instruments forum.

    Greg 
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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/06/29 12:37:12 (permalink)
    I didn't post it in the instruments forum because it's not instrument specific.  It does it with all the instruments I have, Cakewalk and nonCakewalk VST's alike.
    Dan
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    Dan_E10
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    Re:VSTi's lock to mono in SHS6 2011/07/11 09:28:39 (permalink)
    Here's an update on this.  The problem above is repeatable for me in Win XP (32 bit) and Win7 (64 bit).  I tried installing HS6 in Win 7 but the 32bit installation, that is, win7 64 bit but 32bit HS6.  32bit HS6 in Win7 64bit does not display the above problem.  Very interesting.....
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    Beagle
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    Re:VSTi's lock to mono in SHS6 2011/07/11 12:27:46 (permalink)
    it is possible this is a bug for SHS6.  but they're not going to fix it.  even SHS7 is no longer being sold, and unless there's something major causing people not to be able to use SHS7 (not likely at this point) then I can't imagine they'll even do any more updates for it, let alone SHS6.

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