polarbear
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Video Start Time
So it is my understanding that in Sonar X3 (I'm still relatively new to the X series... I only upgraded from 8.5 right to X3 a few months ago) that you can no longer change the start time of a video file. Something to do with the video engine. In the help file it says you can edit the initialize file to change the video engine, but that doesn't seem to really do anything anyway. SO, is there any way to before hand choose what bar a video gets loaded to when first importing a video or is it 0:00 and that's the only option for now until a fix is made?
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scook
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Re: Video Start Time
2014/08/03 14:09:41
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polarbear
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Re: Video Start Time
2014/08/03 14:53:08
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Ugh. so basically no go is what I'm reading in that thread. My friend says he can move videos though... I'm wondering if certain formats work and certain don't... I don't know.
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Sanderxpander
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Re: Video Start Time
2014/08/03 15:27:26
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After numerous video foibles (this being one) I finally caved and got Vegas Pro. I wouldn't necessarily recommend it since it took me a while to get along with it and it's not a negligible investment, but as far as I've personally seen, video is pretty much a dead end in Sonar. I don't know how urgently you need it, but possibly you could wait for X4 and see if there are any improvements. Apparently Cake made a point of the improved video engine in X3, so hopefully they're committed to developing it further.
EDIT: Also, I think only one of the two video engines allows editing the start time (DirectShow?). I can't remember exactly as it wasn't a fix for me, but you may have some luck switching.
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polarbear
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Re: Video Start Time
2014/08/03 15:38:48
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Haha I bought vegas too. I actually got a retail box copy for like $5 at a garage sale and luckily they hadn't registered so I was able to upgrade to the newest version for the cheap upgrade price... And yea that's always an option, it's just to move the video to start a few seconds in, that's SUCH a hassle haha. Open in Vegas, move it, render a new video. Ugh. But it is what it is I guess... for now my work around is gonna be to just get the music 100% done except for the little opening, save a new version and then just ignore the video and work with just the music to build my opening notes that were supposed to come in before the video starts. Can't wait for X4 :-) EDIT: I should mention that the reason I bought Vegas wasn't for this issue, it was for the lack of video format support in Sonar 8.5... I was constantly having to convert videos people sent me since you never get avi's or wmv's from clients.
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Splat
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Re: Video Start Time
2014/08/03 16:35:09
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You are running X3E I assume...
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polarbear
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Re: Video Start Time
2014/08/03 16:49:15
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yep. loading in an mp4 video file. the start time option is grayed out. in help it pretty much straight up says you can't move the start time without changing the video engine with the text file edit, but even after doing that i still can't... and i see people saying that if you do that and get it to work, it makes Sonar very unstable.
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Steve_Karl
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Re: Video Start Time
2014/08/05 18:30:24
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To fix start time just drag your video to the right in Vegas, leaving the desired head room at the front. Render everything including the front empty part and import into Sonar. Simple as pie. In Sonar. Create your audio. Export the final mix. (audio only 48/24bit) Add that to an audio track in Vegas. Drop markers in Vegas at the beginning of what you want to render and at the end of what you want to render. Select from marker to marker and render looped area only. Make sure your frame rates are set the same in both programs. It couldn't be easier.
post edited by Steve_Karl - 2014/08/05 20:55:10
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polarbear
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Re: Video Start Time
2014/08/06 00:36:25
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I think you're misunderstanding... Everything you just stated is a total roundabout way of doing things... I'm not trying to do this in Vegas, I'm trying to just start the video a few seconds in in SONAR, so I can compose a little bit before the video starts... I don't even need to render any videos.... I'm only going to be exporting audio. If the client says "Can you make it so there's about 3 seconds of music before the picture appears" ... I can't do that without taking his video he sent me and going to Vegas, adding some blank space at the beginning and sit there waiting for it to export. I should be able to just drag the video in Sonar a few bars to the right.
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Steve_Karl
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Re: Video Start Time
2014/08/06 03:11:37
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Yea. I get that. But if you want to get it done then Vegas is the only way to do it.
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Splat
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Re: Video Start Time
2014/08/06 05:21:49
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I happen to use Adobe Premiere elements but I do understand this is the Sony Vegas forums :) :)
Cheers...
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polarbear
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Re: Video Start Time
2014/08/06 09:57:30
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Yea but like you said that's as easy as anything in Vegas... but that's a HUGE waste of time. Plus what if I give myself 3 blank seconds and then decide, oh woops, it would be better if I had 3.5. Haha. Back to the drawing board. In Sonar 8.5 you could Right-Click the video, Video Properties, and just simply change the start time. The start time option is still there in Sonar X3 but it's grayed out. It's like a tease.
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Jimbo 88
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Re: Video Start Time
2014/08/06 10:27:24
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☄ Helpfulby reberclark 2016/08/25 18:11:59
polarbear Yea but like you said that's as easy as anything in Vegas... but that's a HUGE waste of time. Plus what if I give myself 3 blank seconds and then decide, oh woops, it would be better if I had 3.5. Haha. Back to the drawing board. In Sonar 8.5 you could Right-Click the video, Video Properties, and just simply change the start time. The start time option is still there in Sonar X3 but it's grayed out. It's like a tease.
Welp, that is why one should use a working procedure. I have said this a million times on this forum, but I put a :10 start time on every video I work on. (BTW Vegas does have cheap versions). So many times i receive updated picture versions and the start (or roll up) time is different. If you are not ready for changes in can be a big PITA. I really like using Vegas to prepare picture for Sonar. I really like creating streamers that let me know when music will start, stop and hit cues. This allows me and other musicians to improvise to picture and hit everything. Tons of fun. Because I have an older, secondary computer to handle video rendering there is no down time. If I want to change a start time or a streamer I can render a new version in minutes and still keep working in Sonar. Don't tell my wife, but I have a blast making a living scoring to picture. Sonar has so many positives i can overlook the Video issues by using Vegas. BUT, if Sonar would add some video features like streamers and update staff view.......whew, life would be too good!
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scook
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Re: Video Start Time
2014/08/06 10:31:44
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polarbear In Sonar 8.5 you could Right-Click the video, Video Properties, and just simply change the start time. The start time option is still there in Sonar X3 but it's grayed out. It's like a tease.
It is grayed out because SONAR is configured by default to use the new Media Foundation engine. To restore the 8.5 behavior requires reverting SONAR to the DirectShow engine. I thought the link above explained this. For detailed instructions on how to run SONAR with the DirectShow engine see http://www.cakewalk.com/D...ayback.46.html#1643946
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polarbear
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Re: Video Start Time
2014/08/06 11:11:20
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to Jimbo: If it was me I'd always leave some blank space at the beginning just in case, but these are paying clients. I don't want to bother them with that or accuse them of doing something wrong here, you know what I mean. And I'm just trying to save myself some time from having to fix it. to Scook: Yea I tried that. I did exactly as it said and the option didn't un-gray. And I've read tons of comments from people that said changing to the DirectShow engine made Sonar more unstable for them. Also, I'm assuming there's a reason for using the new Media Foundation Engine by default... It must be better at everything else... except this haha.
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scook
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Re: Video Start Time
2014/08/06 11:24:53
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Strange, I tried it before posting and setting VideoEngine=0 made the start time editable for me. The new engine supports a wider array of video formats but as Noel pointed out, it does not have the ability to alter start time. I do not believe the stability is better or worse than 8.5 when running the DirectShow engine.
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polarbear
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Re: Video Start Time
2014/08/06 11:39:25
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Yea that's what I was wondering up above, maybe it works but only for certain video formats... In this particular project I was given an mp4, but of course every format seems to have a million possible options for how they were exported, and any number of those things could be making this mp4 not have the ability to be moved. It's just a shame... The video format support was so amazingly increased in Sonar X3(d i think it was), yet it's 2 steps forward 1 step back with now not being able to do something as simple as move the video around. The funny thing is I won't even be exporting the video with my composition. I just export a wav at the end of the project and let them import it into their premire/finalcut project. So I seriously just need the video to not play at 0:00 and that's it. Seems so simple. So for now I guess my only real option unless I want to load up Vegas/Premiere and create a new version of the video which will take forever with rendering time, is to just compose the score as perfectly as possible, then just remove the video altogether, move my composition back a few bars and compose an intro blindly.
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scook
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Re: Video Start Time
2014/08/06 11:50:38
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Jimbo 88
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Re: Video Start Time
2014/08/06 12:35:07
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polarbear to Jimbo: If it was me I'd always leave some blank space at the beginning just in case, but these are paying clients. I don't want to bother them with that or accuse them of doing something wrong here, you know what I mean. And I'm just trying to save myself some time from having to fix it. Correct...I never bother my clients or accuse them or have them do anything out of the ordinary. I just say "get me your video"...whatever/however they are working. I take their video and prepare it in Vegas. I let Vegas handle any video issues. It saves Tons of time. Sometimes there is blank space at the beginning, sometimes not, rarely ever the same. So I make sure there is exactly :10 before music starts and I have my streamers for Sonar. I stay in close contact with the mixers or editors on the project. I usually use a "2 beep" for sync. If I'm working with an inexperienced mixer or video editor, I could drop my music back into the original Vegas file and make sure it matches the size of the original pic file. i can send them a wav file or a high quality Quicktime file (for visual reference if needed) with just music. Usually I'm sending stems to be mixed in Protools. An OMF file will be timestamped and drop my stems right into the proper place on the timeline. Quick and easy....The 10-15 minutes i spend in Vegas ends up saving way more time and preventing many headaches.
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polarbear
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Re: Video Start Time
2014/08/06 13:00:42
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Yea it's not that it's THAT big a hassle... But that's 10-15 minutes more than Right Click - Video Properties - Start Time 0:02:000. Done. Which is how it was in Sonar 8.5. Moving backwards in technology is always disappointing.
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