mattplaysguitar
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Wall of Sound
Got thinking about this in my Multiband compression thread. So just wondering what techniques you guys like to use or have heard about for that Wall of Sound? My early stages of thinking is basically two things - full frequency spectrum and heavy compression. Dynamic arrangement is also very important. If you want that wall of sound to hit you in the chorus, you need to make the verse pretty sparse to make the comparison. Listening to some music by Muse, I find they usually have a HUGE sound, but there is rarely much going on at all. Typically just drums, bass and one or two guitars is enough for them. Orchestral and choir sounds are also used, but they don't need it to create this massive sound. I think a lot of their sound comes from very large and full sounding guitars in the first place, followed by suitable big reverb to fill in all the left over gaps in the frequency spectrum. I have been experimenting a little with low drones for added warmth and thickness using some low notes on the NI Strings included in X1. It's very subtle so you don't actually hear it in the music at all, but mute it and the fullness and thickness just disappears. I'm liking the feel it creates. And this is all pre-mixing. I'd love to hear it after mixing is complete. Anywho, please share. Links to great articles etc would also be very welcome!
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trimph1
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Re:Wall of Sound
2012/06/28 08:03:14
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The space you have will always be exceeded in direct proportion to the amount of stuff you have...Thornton's Postulate. Bushpianos
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Danny Danzi
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Re:Wall of Sound
2012/06/28 08:56:14
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Hi Matt, Well, there are quite a few ways you can do this. It all depends what your "wall of sound" involves. You mentioned "modern" in your other thread, so I'm going to assume you're talking guitars being the wall of sound with other enhancement instruments? I'm hoping I'm correct there. There are a few bands that do this really well with keyboards being involved. It adds that little extra power going on. The other way to do it is with a few guitars. Some playing octaves, some with a haas effect or even a slight chorus effect with panning being the thing that fills up the holes as well as different sounds with a different eq curve. In my opinion, the use of compression isn't the key here. It's all in the sound placement as well as the sounds themselves creating the wall. For example, Good Charlotte had a tune called "I don't wanna be in Love" that was awesome with layering and that wall of sound. They added a load of guitars and keys that made the tune incredibly rockin' yet with this awesome dance feel to it. The layers on that tune as well as the quality still blow me away today. It was a great use of keys and heavily driven guitars. It never quits and bombards you with that wall of sound. Another band that did this rather well is a newer band called Escape The Fate. They do a song called "Gorgeous Nightmare" which has this same type of vibe to it. You can check out the song here: http://www.youtube.com/watch?v=om2K8PP0OJE I had a client come to see me a few weeks ago that wanted to cover that song. We were unable to find any backing tracks for it at this time, so he made me record the entire thing. My version isn't quite done yet, but I want to share it with you because it's not done yet. In their version, you hear keys and sound effects all over the place. I haven't done that yet other than the farty bass sound which I'm not done with either as it needs more decay and a real bass will be added to it over top. I have a load of work to do on this song (as well as the gentleman that is going to come and sing it) but my reason for sharing it is, listen to the guitars on the pre-chorus and chorus parts. The layering here is what I *think* you may be after. You mentioned Muse and how they were just using 2 guitars, bass, drums etc..and this in my opinion, is a good representation of that considering how stripped down my version of this song is right now. It's 2 guitars, synth bass, drums that I played on my V Drums kit using Steven Slate 4.0 and 2 more rhythm guitars that come in during the pre's and the chorus. If something like this is what you're after, let me know and I'll explain the process to you, ok? Here's the link to my unfinished mp3: https://dl.dropbox.com/u/4909348/DannyGorgeousNightmareMaster16.mp3 It's raw, so forgive me...but for as raw as it is, I think it came out pretty good at this point even when I compare it to the original. Once I add all the right stuff, tweak the mix a little and add some room so it doesn't sound as direct, this is going to sound pretty cool....at least that's what I'm hoping. :) But the guitar layers almost give you the impression that a synth was used if you listen close. Yet, the only synth is the farty bass sound. Now imagine some good synths over top of those guitars in a higher key like they did in theirs...it's going to build up really nice. See what you think...and like I said, if something like that is what you're after, I'll share how I got it. If I totally blew this and misinterprated what you were asking, please accept my apology for wasting your time brother. -Danny
post edited by Danny Danzi - 2012/06/28 08:58:49
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Jeff Evans
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Re:Wall of Sound
2012/06/28 09:00:48
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Hey trimph1 that drone generator is pretty boring actually. If you want to hear something really cool and its free get the free Reaktor 5 player. It comes with 3 free synths one of which is called Space Drone. That is serious. I get what that drone generator does but it is based around one note. For me the word drone implies something else and much more complex textural sound. That is what Space Drone can do. Newscool is pretty out there too! Sorry to hijack the thread. I realise you guys are talking about something else.
post edited by Jeff Evans - 2012/06/28 09:19:00
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trimph1
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Re:Wall of Sound
2012/06/28 09:06:39
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Jeff Evans Hey trimph1 that drone generator is pretty boring actually. If you want to hear something really cool and its free get the free Reaktor 5 player. It comes with 3 free synths one of which is called Space Drone. That is serious. Thanks!! I'll check that one out!!
The space you have will always be exceeded in direct proportion to the amount of stuff you have...Thornton's Postulate. Bushpianos
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alexoosthoek
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Re:Wall of Sound
2012/06/28 11:05:00
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Danny Danzi Hi Matt, Well, there are quite a few ways you can do this. It all depends what your "wall of sound" involves. You mentioned "modern" in your other thread, so I'm going to assume you're talking guitars being the wall of sound with other enhancement instruments? I'm hoping I'm correct there. There are a few bands that do this really well with keyboards being involved. It adds that little extra power going on. The other way to do it is with a few guitars. Some playing octaves, some with a haas effect or even a slight chorus effect with panning being the thing that fills up the holes as well as different sounds with a different eq curve. In my opinion, the use of compression isn't the key here. It's all in the sound placement as well as the sounds themselves creating the wall. For example, Good Charlotte had a tune called "I don't wanna be in Love" that was awesome with layering and that wall of sound. They added a load of guitars and keys that made the tune incredibly rockin' yet with this awesome dance feel to it. The layers on that tune as well as the quality still blow me away today. It was a great use of keys and heavily driven guitars. It never quits and bombards you with that wall of sound. Another band that did this rather well is a newer band called Escape The Fate. They do a song called "Gorgeous Nightmare" which has this same type of vibe to it. You can check out the song here: http://www.youtube.com/watch?v=om2K8PP0OJE I had a client come to see me a few weeks ago that wanted to cover that song. We were unable to find any backing tracks for it at this time, so he made me record the entire thing. My version isn't quite done yet, but I want to share it with you because it's not done yet. In their version, you hear keys and sound effects all over the place. I haven't done that yet other than the farty bass sound which I'm not done with either as it needs more decay and a real bass will be added to it over top. I have a load of work to do on this song (as well as the gentleman that is going to come and sing it) but my reason for sharing it is, listen to the guitars on the pre-chorus and chorus parts. The layering here is what I *think* you may be after. You mentioned Muse and how they were just using 2 guitars, bass, drums etc..and this in my opinion, is a good representation of that considering how stripped down my version of this song is right now. It's 2 guitars, synth bass, drums that I played on my V Drums kit using Steven Slate 4.0 and 2 more rhythm guitars that come in during the pre's and the chorus. If something like this is what you're after, let me know and I'll explain the process to you, ok? Here's the link to my unfinished mp3: https://dl.dropbox.com/u/4909348/DannyGorgeousNightmareMaster16.mp3 It's raw, so forgive me...but for as raw as it is, I think it came out pretty good at this point even when I compare it to the original. Once I add all the right stuff, tweak the mix a little and add some room so it doesn't sound as direct, this is going to sound pretty cool....at least that's what I'm hoping. :) But the guitar layers almost give you the impression that a synth was used if you listen close. Yet, the only synth is the farty bass sound. Now imagine some good synths over top of those guitars in a higher key like they did in theirs...it's going to build up really nice. See what you think...and like I said, if something like that is what you're after, I'll share how I got it. If I totally blew this and misinterprated what you were asking, please accept my apology for wasting your time brother. -Danny If Matt isn't interested I still am :)
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/28 11:21:48
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mattplaysguitar
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Re:Wall of Sound
2012/06/28 22:06:00
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Hey Danny, have not had a chance to listen to those samples yet as I'm at work but will when I get home. That pretty much sounds like what I'm going for! So would love to hear what you have to say. All of my choruses (primarily the spot I want the wall) have guitar - usually clean or maybe just a hint of grunge. I'm generally staying away from distorted guitars except for lead parts. But that's unrelated to this topic at hand! I do like the idea of single string distorted guitars in the upper end to fill that area if need by, but for the low stuff I'm generally trying to stay pretty clean. I then usually have either an organ (Dim Pro), piano (TruePiano) or some strings (Studio Instruments - Strings). Have not used it in a chorus yet, but maybe the E-Piano as well. All the midi parts I'm writing them in the appropriate octaves to fill out the appropriate frequency bands. Vocals are obviously centre of attention so not too concerned about what these guys are sounding like as such, as long as they are just doing their job to fill in the spaces appropriately. One example I'm playing round with has a pretty bouncy piano part. Just hitting major chords to the beat of the drums. Guitar is doing the same thing. My keys span 3 octaves (not actually possible to play by one player). They take the low mids well. I have them panned L. Then two guitar parts. I'm using an Epiphone Standard and just recording one take on rhythm and one on treble. Rhythm goes slightly right and treble fairly hard right. It's tricky to balance out the panning on those low mids so I fill both the sides and centre. I imagine I might use some multiband panning if I need to so everything sits right, but I'd rather not if I don't have to. But any ideas on more effective ways to set up things so they sound balanced would be nice. I mean, I don't particularly want to be needing 5 guitars, but if that's what it takes, I'll do it! I feel if you are layering too much things might start going backwards. Anywho, rambling again as usual... Please continue! Trimph1, I actually liked that one! The really simple drone sound I feel would work better for me. I listened to the Alien one too and at least for my music, the youtube sample I heard wouldn't work at all, but I didn't have a chance to fully see what it can do. Is it really versatile and can you get the similar sounds to trimph1's droner with it if you wanted to?
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trimph1
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Re:Wall of Sound
2012/06/28 22:21:35
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I just downloaded the player tonight. I'll give it a whirl in the morning!
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Danny Danzi
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Re:Wall of Sound
2012/06/29 00:07:43
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mattplaysguitar Hey Danny, have not had a chance to listen to those samples yet as I'm at work but will when I get home. That pretty much sounds like what I'm going for! So would love to hear what you have to say. All of my choruses (primarily the spot I want the wall) have guitar - usually clean or maybe just a hint of grunge. I'm generally staying away from distorted guitars except for lead parts. But that's unrelated to this topic at hand! I do like the idea of single string distorted guitars in the upper end to fill that area if need by, but for the low stuff I'm generally trying to stay pretty clean. I then usually have either an organ (Dim Pro), piano (TruePiano) or some strings (Studio Instruments - Strings). Have not used it in a chorus yet, but maybe the E-Piano as well. All the midi parts I'm writing them in the appropriate octaves to fill out the appropriate frequency bands. Vocals are obviously centre of attention so not too concerned about what these guys are sounding like as such, as long as they are just doing their job to fill in the spaces appropriately. One example I'm playing round with has a pretty bouncy piano part. Just hitting major chords to the beat of the drums. Guitar is doing the same thing. My keys span 3 octaves (not actually possible to play by one player). They take the low mids well. I have them panned L. Then two guitar parts. I'm using an Epiphone Standard and just recording one take on rhythm and one on treble. Rhythm goes slightly right and treble fairly hard right. It's tricky to balance out the panning on those low mids so I fill both the sides and centre. I imagine I might use some multiband panning if I need to so everything sits right, but I'd rather not if I don't have to. But any ideas on more effective ways to set up things so they sound balanced would be nice. I mean, I don't particularly want to be needing 5 guitars, but if that's what it takes, I'll do it! I feel if you are layering too much things might start going backwards. Anywho, rambling again as usual... Please continue! Trimph1, I actually liked that one! The really simple drone sound I feel would work better for me. I listened to the Alien one too and at least for my music, the youtube sample I heard wouldn't work at all, but I didn't have a chance to fully see what it can do. Is it really versatile and can you get the similar sounds to trimph1's droner with it if you wanted to? Actually Matt, it's probably not what you're going for entirely because what I'm using in my examples is heavily driven guitars where you've noted more of a clean thing being what you're after and keeping the driven guitars for lead passages. What I've offered here isn't gonna cut it for you I don't think. I can tell you this though....if you are building a wall of sound and it will primarily be guitars, the key there is different guitars, amps, sounds and panning, chord inversions (you know like the other half of a chord being higher or lower) and of course different eq curves, maybe more of a pre-delay in a room verb on a group of guitars, a haas effect, dual haas effect where you flip flop the delays on the other guitars, a stereo chorus on a guitar or one half of the stereo chorus sent to one guitar, the other half sent to another independently played guitar, add some keyboard textures with a little grit if need be and just make sure you pan for space while filling in the gaps. Those are definitely the places *I* would start if I were going for the stuff you've mentioned. Can you supply a sample of what you're talking about so I don't totally mess up your thread with the wrong stuff? LOL! Alex & Jonesey: I know Matt wouldn't mind if I shared that stuff...but let me see if it's even in the right ballpark so I don't type a novel that has nothing to do with his questions. Worst case scenario, I can always reply to you guys privately. :) -Danny
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trimph1
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Re:Wall of Sound
2012/06/29 00:15:22
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The space you have will always be exceeded in direct proportion to the amount of stuff you have...Thornton's Postulate. Bushpianos
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foxwolfen
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Re:Wall of Sound
2012/06/29 00:27:49
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If I might pipe in here... using Muse as a specific example, the reason their songs seem to "explode" with that wall of sound is twofold. 1) Dynamics in arrangement. 2) All the other stuff Danny mentioned. Listen again to the natural spacing of the instruments and voices within the band. That wall of sound comes from the layering and interplay of the harmonics above and below. I have often been floored by what can be done in the mix with those interplays (and which is the basis of the LFO on a synth). I am not willing to part with too many "secrets" , but on two of my songs, there are "instruments" that do not exist.
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Danny Danzi
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Re:Wall of Sound
2012/06/29 00:38:23
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trimph1 Danni....would this be something? http://www.youtube.com/watch?v=H-qoxBxt30U&feature=related I can't speak for Matt, trimph, but *I* would say no as that doesn't quite represent the wall of sound for modern music in my opinion. When I think "wall" I think modern guitars or that Good Charlotte song I mentioned that has a wall of keys and guitars. This to me, is a pretty sick wall of sound: http://www.youtube.com/watch?v=0lLplGY0kNU&feature=fvwrel But I gotta see/hear what Matt considers to be this wall before I can even give any advice on what to do. Listen to that song though...all the holes and gaps are filled in this tune sonically speaking...there's like no more stereo space available for anything else because it consumes everything....then it breathes a little and and narrows out. The only other wall I know of his how modern guitars are everywhere in the stereo field with layering like in this tune in the chorus for example: http://www.youtube.com/watch?v=GVsoPU4DhVA Or: http://www.youtube.com/watch?v=33h_JRNGftQ On the chorus parts...the guitars totally engulf the mix with a wall of sound...some keys in this one as well. Unless I'm totally clueless on what Matt is after, which I believe I may be, this is the kind of stuff I would associate "wall of sound" and "modern" with. -Danny
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mattplaysguitar
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Re:Wall of Sound
2012/06/29 00:42:03
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Sure, Danny. I'll try post up a sample this weekend. And I have one, two and maybe even three songs on my album which may actually go fairly heavy in sections, so it probably wouldn't be a waste of time! But the fact that those would be more temporary means I can get away with less wall sound and just the change into distortion in the first place is going to do a lot for the dynamics considering the rest of the album will be cleaner. Just a quick one, how many guitars have you used in a single massive layering before? I could imagine aside from bass, two left, two right and maybe one centre would be more than anyone would ever need. Have you gone bigger before? But I did intend this thread to be just a general Wall of Sound thread, so I'm all for any style of music here :) I'd love to hear other styles especially for future reference when I may be working with other artists (which I expect to do a lot of once I finish my album - I'm sick of writing my own stuff!!!)
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mattplaysguitar
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Re:Wall of Sound
2012/06/29 00:44:56
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And I'll watch all those links when I get home tonight!
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Danny Danzi
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Re:Wall of Sound
2012/06/29 00:59:34
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mattplaysguitar Sure, Danny. I'll try post up a sample this weekend. And I have one, two and maybe even three songs on my album which may actually go fairly heavy in sections, so it probably wouldn't be a waste of time! But the fact that those would be more temporary means I can get away with less wall sound and just the change into distortion in the first place is going to do a lot for the dynamics considering the rest of the album will be cleaner. Just a quick one, how many guitars have you used in a single massive layering before? I could imagine aside from bass, two left, two right and maybe one centre would be more than anyone would ever need. Have you gone bigger before? But I did intend this thread to be just a general Wall of Sound thread, so I'm all for any style of music here :) I'd love to hear other styles especially for future reference when I may be working with other artists (which I expect to do a lot of once I finish my album - I'm sick of writing my own stuff!!!) That would be great bro...this way I can hear what you're really trying to do. When you mentioned "modern" in the other thread, I had assumed modern rock or today's rock with layered guitars etc. So my apologies if I got that wrong or partially wrong. :) I had a feeling you wouldn't mind me posting how I've gotten some of my layered sounds...but I don't want to corrupt the thread with stuff that may not be correct in fear someone else may be reading and get the wrong idea. As for layers, the most I've done where I felt it was enough was 6. On my stuff, I usually use 4 if I need that extra kick in the chorus section. Recently, I've actually been taking the Van Halen approach and am just using one rhythm guitar with a haas effect with some mid side stereo processing so that the other side of the haas doesn't appear to hit so late. That's one problem with the haas effect that has always bothered me....you think one side is louder than the other when in reality, it's not...the early side hits your ears faster so the later side gives you the impression that it should come up in volume. A littlemid side stereo processing can control this a bit....or....you double the track and flip the haas delay to the other side so that they hit evenly. Meaning, say we are using a haas with a delay that is 100% wet. We have say one side at 1ms the other at like 30 ms. The side with 1ms is going to hit earlier. So if we record another guitar track and reverse the haas delay on that track, it will even things up and still build a nice sound wall because now you have 2 guitars that will sound like 4. The haas effect simulates 2 guitars in one pass depending on how you use the delay times. So if we add another and flip the delay, we have two independently played guitars with this effect and because we flipped the other delay, it offsets that part about hearing one side first and you're double tracking as well. What's really cool is to play 4 independent guitar tracks of rhythm and use a few different variations of the haas delay. You can come up with some sweet sounds that way while eqing them differently. But again, this usually works better with driven guitars due to the drive in the sound making things smaller. We'll just about always get a bigger tone out of a clean guitar than we will a driven one due to the distortion taking away some of the sound size. So for you to do something like this with a clean tone, it may be over-kill. It's something you'll just need to experiment with. But yeah, hook me up with some samples of what you're going for and I'll do my best to try and point you in the right direction if I can. :) And let me know if anything I've posted is along the lines and I can explain that too. -Danny
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mattplaysguitar
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Re:Wall of Sound
2012/06/29 01:14:03
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Cheers man, will do! Just a quick question on all that - how do you find mono compatibility? Ever an issue? I've always steered well away from Haas stuff for that reason so not experimented seriously.
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Danny Danzi
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Re:Wall of Sound
2012/06/29 04:40:10
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Hmm I'm not sure I understand what you mean by mono compatibility, can you explain what you mean there? I have two ways I do the haas stuff. The first way is to record a mono track and then add a Sonitus delay or something in the fx bin. The delay will go stereo on its own as soon as it's in there because that's how Sonar rolls. LOL! From there you can either leave it alone just as it is...or if you want to thicken things up a bit, you record another mono track and put another HAAS delay on it and reverse the times. Here's a general idea as to what I'm talking about. I played a little blues lick just now in mono. It sounds like this: https://dl.dropbox.com/u/4909348/DannyMonoBluesLick.mp3 Then I added a HAAS delay to the track in the fx bin and got this: https://dl.dropbox.com/u/4909348/DannyHAASBluesLick.mp3 Hear how it sort of sounds like two guitars in one pass kinda? Also, do you notice the left side sounds a bit louder or more dominant? It's really not...that's the early side hitting your ears first. Switch the pan using channel tools or something and you'll hear the right side become more dominant. In this one, https://dl.dropbox.com/u/4909348/DannyDualHAASBluesLick.mp3 I played another guitar and put another HAAS delay on it but this time I reversed the delay time on the second one. You'll notice it sounds a little thicker because of the second guitar added and the one side dominating is no longer there. There are no pans on these guitars at all...they are straight up the middle with the delays at 100% wet. Pretty cool little trick to add a bit more sound to your mix. And to really make it cool, I'll sometimes record 4 guitars and each one will have different HAAS delays on it which when you mess with the pans a bit...it can really kick some serious butt to fill out the space towards the middle instead of allowing it to go hard left/right like it is now. (I love stuff like this!) Then you can add one stereo guitar with a chorus effect with a little more high end than the others and allow the chorus to spread out a little on it so it's not dead center and messing with your vocals, kick, snare etc or whatever else you have down the middle. Change up each sound and eq it differently, and bang...you start to get your wall. Send all the guitars to an instrument bus and compress them as an entity and they really tighten up nicely. Add your drones or high end keys...or maybe have 2 guitars playing the chords you're playing an octave higher (don't use a pitch plug...physically play it an octave higher..it will slay!) and you can really do some damage. Hope this helps a bit Matt. :) -Danny
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/29 05:31:47
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What do you use for your Haas delays Danny? I downloaded a freebie and on my old rig it introduced quite severe crashes - so much so that I sent the project to Cakewalk and they confirmed that it was this plug - I can't remember the name of it - but once I removed it from my system there were no more crashes.
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mattplaysguitar
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Re:Wall of Sound
2012/06/29 07:37:29
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Wholly freaking bajeebus! You can play guitar! Those are some mad skills! I was amazed by the first lick, but then to see it done perfectly on your second recording so they are both so perfectly in time! That's some serious consistency! By mono compatibility I mean if you convert the track to mono, does comb filtering from the combined delays become an issue? Or because you are using multiple guitars and different volumes in the Haas delay it works ok? It might be complex enough to not really become a major issue. Yeah I see what you mean about all those different examples you posted. Very full sound obviously built from a multitude of layers and nicely mixed. But yeah, a different style to what I'm doing but I'll experiment with some Haas and see how it sounds. Impressed by how good your cover is sounding. I can see obviously the bass needs that work but those guitars sounding great! And amazingly performed solo. The control and timing in that just grooves so perfectly. That's the kind of thing that timing correction tools could NEVER do. That style of playing comes from REAL playing and you can't fake that. You either play it or you don't. Anywho, got some samples of a few songs I put up a while ago to show a friend how my producing was going. All just in demo form (so yes, I will re-record those vocals!!) except the drums and bass. Only getting a few ideas going with all the synth sounds so some are still a bit cheesy sounding, but I'll hopefully iron that out over the coming weeks. The song that could do with a bigger wall of sound type feel in particular out of the three would be the one called In Your Name. Guitars at the moment are just tracked through a zoom pedal DI into my card so pretty rough sounding right now but you get the idea. Anywho, less down talking, more linking! http://snd.sc/LwtFcf And hey, maybe my songs don't really suit a wall of sound so much anyway. That's what I've got in my head, but maybe they don't actually suit too much? See what you think. Always happy to hear of any critique in any regards of course. And I understand there is a bit too much going on sometimes which I will tone back ;) I'm just experimenting to see what works and what I like!
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Danny Danzi
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Re:Wall of Sound
2012/06/29 08:19:28
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Jonesey: Use the Sonitus delay brother...it's a great delay and will work perfectly for this. :) No need for anythning else really. I think the Sonitus stuff is some of the best stuff out there and to be honest, I think it's the best "come with a DAW" stuff out there. I use it on everything. The only Sonitus plug I'm not crazy about is their multi band limiter. But everything else gets use over here. Matt: Aww you're too kind brother, thanks so much! Yeah I had a feeling this was a different thing you were going for. But now that I've heard your stuff, I know what we gotta do man. :) Let me give you a run down. Foresake: Makings of a really good tune brother. Don't dare scale anything back. Do what you do and enjoy it. The thing I'd do if I were you that will make a huge difference in your "wall" would be to double you instruments and pan them. For example, play the acoustic guitars 2 times and pan tighter...like 60/60 or 70/70...play the rhythm electric guitars two times and pan 85/85 or 90/90 and you'll hear things get more sound instead of the mono instruments with stereo effects you have going on. Put your keys in between the guitars or inside them and experiment. Or, if you want, run the keys out hard left/right and see how it sounds. Cheese.....no such thing as cheese in my world brother. Use sounds, lyrics, styles and whatever else you feel and forget about what people say, cliche's and everything else. Do what you do because you feel it man. Two words I hate when talking music...the words "cheese" and "sell-out". No such thing when you do what your heart tells you and you remain happy/content. :) In your name: Love it! Same as above....double your parts and pan instead of ths single instruments. Even if you just double this stuff for the chorus parts and leave it as it is now for your verses etc. One thing that caught me...if you don't mind me mentioning...in this song...the main keyboard line where it starts the run A G# F# E....you know like at like 2:06...it sounds cool but somewhat strange due to you singing major and that A playing a somewhat minor starting sequence. I'd experiment there and either use a Bb instead of A or try this sequence: B Bb G# F#, E F# G# Bb etc. This makes it more major sounding and enhances your killer major hook line in the vocal. Subjective, but just something I heard that I felt was worth sharing. :) Still Here: Leave that intro with the single guitar like that. It's intimate like it is...when the music comes in, bring in another with strums in stereo...when its just guitar vocals and that bell/key sound...back to one acoustic again to keep it intimate...pan it away from the vocals. Right idea at 1:07...we need a bit more power. I'd add another acoustic in as well as another electric until 1:28. Then kill the electrics and let both acoustics be there. Stuff like that. You just need more of your instruments doubled and panned bro...the ideas are great. A little orchestration here and there and you'll be in good shape. I hear a little gritty guitar in these for a little power if you decide to add it. Nothing extreme or metal...just a bit o' grit to give you a little power in the chorus sections if you want. Just for the sizzle part of it. This would work really well with those acoustic guitars. I was half tempted to play along and show ya what I mean...but I think you know what I mean. :) Just to clarify, when I asked for samples....I meant of pro bands you felt had "the wall". However, it was a pleasant surprise to hear YOUR stuff come on. LOL! I only heard a few small snippets of your stuff all the time we've been talking on the forum, so it was nice to hear some tunes man. Really good job considering you're not done with them yet. I wish you all the best Matt...hope some of this stuff has been helpful. :) -Danny
post edited by Danny Danzi - 2012/06/29 08:22:05
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/29 08:24:04
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I've listened to all of the links Danny, and the sound I'm more interested in than any of the others is Escape The Fate. It sounds clean & separated yet brutally powerful It (the guitar sounds) reminds me in a way of Evanescence in their "Fallen" era
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trimph1
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Re:Wall of Sound
2012/06/29 08:36:11
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I'm thinking something along the line of layering my guitars..almost like 10cc's I'm Not In Love...or Band Of Susans.....
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/29 08:50:04
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Danny Danzi
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Re:Wall of Sound
2012/06/29 08:58:07
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Ok Jonesey, here's what I did to get that sound. It's 4 guitars. Two recordings of me playing the same part. I compress them on each channel at 4:1 removing about -2dB of gain reduction, set attack and release to taste to work in time with the music, high pass at 120hz. Slight cut about -1.5 or -2dB at 320 hz, boost of +1.8 at 5k for a little sizzle. Recorded two more guitars playing an octave of what I play in the pre-chorus and chorus parts with a stereo chorus from my processor destructively because nothing else can get this particular chorus. So I record the left side with the chorus on, and then the right side and each side of the chorus will waver differently so it will add to the stereo effect as well as my human timing inconsistencies. Pans at 75/75. Same eq curve but on this I remove -3dB of 320, boost 6k to +3dB so these really sizzle. Compression the same but this time we remove -6dB of gain so these are super tight and consistent. I want them even with no dynamics like a synth would be if it were in there. The volume difference between the main rhythm guitars and the octave guitars is -2.5 dB. The main guitars are at -5.5 dB the octaves are -7.5 dB. So they just layer with the main guitars without competing with them. You're left with a little sizzle that almost sounds like keys playing due to the octaves I'm doing there. Because they aren't dominant, they mix in so well, it barely sounds like there are 2 more guitars...but when you listen close or you hear the verse come back...you can notice something is missing. So in this situation, the octave guitars where my orchestration pieces. From there all 4 guitars are sent to a bus. On the bus you can use the 4k bus compressor or in my case, I use a UAD Precision bus comp that I absolutely adore because it just shines for stuff like this unlike anything else I've ever heard for layering. 2:1 ratio, not sure what attack I used...release was on auto. This may sound a little tricky. Forgive me if I confuse you here...but I'll do the best I can to explain this part. I create an effects bus and put a small room impulse on it using Pristine Space. After PS is either an 1176 comp or an LA2A to squash this really good. The good thing about the impulse here is we can pan it using the send pans on each track it's sent to. If we had a verb here instead, it doesn't allow us to pan on the send pan. Ok, so we have the main guitar panned at like say 85 left. I send this squashed impulse to that track and set the pan on the send on the track to 60% and mix it in via the send level just until I start to hear the sound of the impulse which is feeding off of the guitar panned at 85L. When I start to hear it work it's way right into the 60% pan field, I stop. This makes the sound appear larger than it is. I do the same to the guitar on the other side so it too grows a bit in size. So in theory, we have two guitar sounds that simulate like they are the size of 85 L to 60 L on one side, 85 R and 60 R on the other. Take the impulse away and the guitar sounds like it is sitting dead on 85 instead of having a size from 85 to 60, understand? Once I have that in place, I either use the PC eq or drop a Sonitus on that effects bus that has the impulse and compressor and I eq it to fit the sound of the guitars. I'll high pass until it removes the blanket part of the room and sounds more natural. I'll mess with mids and some high end to get the best sound I can get because this little eq is going to taylor how this effect presents itself. After all this is done, I'll go back to the main guitar bus and check on the Precision bus comp that's on there and may tweak things a bit further to tighten it up or maybe even open it up a bit if it's sounding restricted. Then, I may play around with another eq on this main guitar bus to eq the 4 sounds as an entity. You know...sort of like mastering them to really shine...and that's it. Hope you can make sense of that...if not, just ask me and I'll try to confuse help you the best that I can. :) -Danny
post edited by Danny Danzi - 2012/06/29 09:00:25
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trimph1
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Re:Wall of Sound
2012/06/29 09:05:14
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Danny Danzi Ok Jonesey, here's what I did to get that sound. It's 4 guitars. Two recordings of me playing the same part. I compress them on each channel at 4:1 removing about -2dB of gain reduction, set attack and release to taste to work in time with the music, high pass at 120hz. Slight cut about -1.5 or -2dB at 320 hz, boost of +1.8 at 5k for a little sizzle. Recorded two more guitars playing an octave of what I play in the pre-chorus and chorus parts with a stereo chorus from my processor destructively because nothing else can get this particular chorus. So I record the left side with the chorus on, and then the right side and each side of the chorus will waver differently so it will add to the stereo effect as well as my human timing inconsistencies. Pans at 75/75. Same eq curve but on this I remove -3dB of 320, boost 6k to +3dB so these really sizzle. Compression the same but this time we remove -6dB of gain so these are super tight and consistent. I want them even with no dynamics like a synth would be if it were in there. The volume difference between the main rhythm guitars and the octave guitars is -2.5 dB. The main guitars are at -5.5 dB the octaves are -7.5 dB. So they just layer with the main guitars without competing with them. You're left with a little sizzle that almost sounds like keys playing due to the octaves I'm doing there. Because they aren't dominant, they mix in so well, it barely sounds like there are 2 more guitars...but when you listen close or you hear the verse come back...you can notice something is missing. So in this situation, the octave guitars where my orchestration pieces. From there all 4 guitars are sent to a bus. On the bus you can use the 4k bus compressor or in my case, I use a UAD Precision bus comp that I absolutely adore because it just shines for stuff like this unlike anything else I've ever heard for layering. 2:1 ratio, not sure what attack I used...release was on auto. This may sound a little tricky. Forgive me if I confuse you here...but I'll do the best I can to explain this part. I create an effects bus and put a small room impulse on it using Pristine Space. After PS is either an 1176 comp or an LA2A to squash this really good. The good thing about the impulse here is we can pan it using the send pans on each track it's sent to. If we had a verb here instead, it doesn't allow us to pan on the send pan. Ok, so we have the main guitar panned at like say 85 left. I send this squashed impulse to that track and set the pan on the send on the track to 60% and mix it in via the send level just until I start to hear the sound of the impulse which is feeding off of the guitar panned at 85L. When I start to hear it work it's way right into the 60% pan field, I stop. This makes the sound appear larger than it is. I do the same to the guitar on the other side so it too grows a bit in size. So in theory, we have two guitar sounds that simulate like they are the size of 85 L to 60 L on one side, 85 R and 60 R on the other. Take the impulse away and the guitar sounds like it is sitting dead on 85 instead of having a size from 85 to 60, understand? Once I have that in place, I either use the PC eq or drop a Sonitus on that effects bus that has the impulse and compressor and I eq it to fit the sound of the guitars. I'll high pass until it removes the blanket part of the room and sounds more natural. I'll mess with mids and some high end to get the best sound I can get because this little eq is going to taylor how this effect presents itself. After all this is done, I'll go back to the main guitar bus and check on the Precision bus comp that's on there and may tweak things a bit further to tighten it up or maybe even open it up a bit if it's sounding restricted. Then, I may play around with another eq on this main guitar bus to eq the 4 sounds as an entity. You know...sort of like mastering them to really shine...and that's it. Hope you can make sense of that...if not, just ask me and I'll try to confuse help you the best that I can. :) -Danny Bookmarked this one!! Great ideas here!!
The space you have will always be exceeded in direct proportion to the amount of stuff you have...Thornton's Postulate. Bushpianos
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/29 09:07:06
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Wow Danny - nice & detailed, and I can follow it all, no problemo. I guess, and this should have been a forethought rather than an afterthought, but it reinforces just how imperative it is to get your guitar (strings/tone/setup) > Amp/sim/cab > Mic(?) fairly close to this type of sound before even hitting 'R' And do these guys use drop tuning? I bet they're not using sims - probably 5150's miked up or similar yes?
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Danny Danzi
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Re:Wall of Sound
2012/06/29 09:42:55
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Bristol_Jonesey Wow Danny - nice & detailed, and I can follow it all, no problemo. I guess, and this should have been a forethought rather than an afterthought, but it reinforces just how imperative it is to get your guitar (strings/tone/setup) > Amp/sim/cab > Mic(?) fairly close to this type of sound before even hitting 'R' And do these guys use drop tuning? I bet they're not using sims - probably 5150's miked up or similar yes? Whew...glad you understood that. :) Yes, you must have a sound that is close coming out of the gate or you will either waste loads of time trying to cop it or just fall short. Yeah, strings, tone, set-up amps, mic cab, sim...whatever you got, you gotta work it. As for mic vs sim...with my rig, I can't tell the difference between mic'n it or sim'n it...the core of my tone is always the same. The only time I hear a difference is if I use two mics on my rig. Like maybe a 57 on one speaker and a 421 on another or some sort of mutli-mic thing. But to be honest, my speaker sim sound (supplied with my tube pre-amp) is what I like to use because it's consistent and really does sound nearly the same as when I throw a single 57 on my cab. They could be using amp sims....they are so good today, it's tough to tell. I can tell you this much...if you search Youtube for that band doing that song live, their live amp tones suck compared to the recoring. Very high endy and abrasive where the album has a lot more good mid range. The tone is way different too. So you never know. Yes on the tuning. They are down to C on that song and so was I. That's how I tune all the time, so I'm stuck there anyway. LOL! -Danny
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alexoosthoek
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Re:Wall of Sound
2012/06/29 10:34:13
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trimph1 Danny Danzi Ok Jonesey, here's what I did to get that sound. It's 4 guitars. Two recordings of me playing the same part. I compress them on each channel at 4:1 removing about -2dB of gain reduction, set attack and release to taste to work in time with the music, high pass at 120hz. Slight cut about -1.5 or -2dB at 320 hz, boost of +1.8 at 5k for a little sizzle. Recorded two more guitars playing an octave of what I play in the pre-chorus and chorus parts with a stereo chorus from my processor destructively because nothing else can get this particular chorus. So I record the left side with the chorus on, and then the right side and each side of the chorus will waver differently so it will add to the stereo effect as well as my human timing inconsistencies. Pans at 75/75. Same eq curve but on this I remove -3dB of 320, boost 6k to +3dB so these really sizzle. Compression the same but this time we remove -6dB of gain so these are super tight and consistent. I want them even with no dynamics like a synth would be if it were in there. The volume difference between the main rhythm guitars and the octave guitars is -2.5 dB. The main guitars are at -5.5 dB the octaves are -7.5 dB. So they just layer with the main guitars without competing with them. You're left with a little sizzle that almost sounds like keys playing due to the octaves I'm doing there. Because they aren't dominant, they mix in so well, it barely sounds like there are 2 more guitars...but when you listen close or you hear the verse come back...you can notice something is missing. So in this situation, the octave guitars where my orchestration pieces. From there all 4 guitars are sent to a bus. On the bus you can use the 4k bus compressor or in my case, I use a UAD Precision bus comp that I absolutely adore because it just shines for stuff like this unlike anything else I've ever heard for layering. 2:1 ratio, not sure what attack I used...release was on auto. This may sound a little tricky. Forgive me if I confuse you here...but I'll do the best I can to explain this part. I create an effects bus and put a small room impulse on it using Pristine Space. After PS is either an 1176 comp or an LA2A to squash this really good. The good thing about the impulse here is we can pan it using the send pans on each track it's sent to. If we had a verb here instead, it doesn't allow us to pan on the send pan. Ok, so we have the main guitar panned at like say 85 left. I send this squashed impulse to that track and set the pan on the send on the track to 60% and mix it in via the send level just until I start to hear the sound of the impulse which is feeding off of the guitar panned at 85L. When I start to hear it work it's way right into the 60% pan field, I stop. This makes the sound appear larger than it is. I do the same to the guitar on the other side so it too grows a bit in size. So in theory, we have two guitar sounds that simulate like they are the size of 85 L to 60 L on one side, 85 R and 60 R on the other. Take the impulse away and the guitar sounds like it is sitting dead on 85 instead of having a size from 85 to 60, understand? Once I have that in place, I either use the PC eq or drop a Sonitus on that effects bus that has the impulse and compressor and I eq it to fit the sound of the guitars. I'll high pass until it removes the blanket part of the room and sounds more natural. I'll mess with mids and some high end to get the best sound I can get because this little eq is going to taylor how this effect presents itself. After all this is done, I'll go back to the main guitar bus and check on the Precision bus comp that's on there and may tweak things a bit further to tighten it up or maybe even open it up a bit if it's sounding restricted. Then, I may play around with another eq on this main guitar bus to eq the 4 sounds as an entity. You know...sort of like mastering them to really shine...and that's it. Hope you can make sense of that...if not, just ask me and I'll try to confuse help you the best that I can. :) -Danny Bookmarked this one!! Great ideas here!! ^^^^^ :) Edit: pls listen to http://www.youtube.com/watch?v=_LFEZkkwSO4
post edited by alexoosthoek - 2012/06/29 10:46:30
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Bristol_Jonesey
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Re:Wall of Sound
2012/06/29 10:52:12
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Danny Danzi Bristol_Jonesey Wow Danny - nice & detailed, and I can follow it all, no problemo. I guess, and this should have been a forethought rather than an afterthought, but it reinforces just how imperative it is to get your guitar (strings/tone/setup) > Amp/sim/cab > Mic(?) fairly close to this type of sound before even hitting 'R' And do these guys use drop tuning? I bet they're not using sims - probably 5150's miked up or similar yes? Whew...glad you understood that. :) Yes, you must have a sound that is close coming out of the gate or you will either waste loads of time trying to cop it or just fall short. Yeah, strings, tone, set-up amps, mic cab, sim...whatever you got, you gotta work it. As for mic vs sim...with my rig, I can't tell the difference between mic'n it or sim'n it...the core of my tone is always the same. The only time I hear a difference is if I use two mics on my rig. Like maybe a 57 on one speaker and a 421 on another or some sort of mutli-mic thing. But to be honest, my speaker sim sound (supplied with my tube pre-amp) is what I like to use because it's consistent and really does sound nearly the same as when I throw a single 57 on my cab. They could be using amp sims....they are so good today, it's tough to tell. I can tell you this much...if you search Youtube for that band doing that song live, their live amp tones suck compared to the recoring. Very high endy and abrasive where the album has a lot more good mid range. The tone is way different too. So you never know. Yes on the tuning. They are down to C on that song and so was I. That's how I tune all the time, so I'm stuck there anyway. LOL! -Danny Intersting. I just listened to the other piece on Dropbox from the High Gain thread and that takes my breath away. When you say you're using drop C, are you lowering all the strings by 3 4 semitones? I seem to remember you don't tune normally anyway, I'm pretty sure it was you
post edited by Bristol_Jonesey - 2012/06/29 11:26:00
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