What do you think about Digital Performer 9?

Author
ronkenobi
Max Output Level: -90 dBFS
  • Total Posts : 46
  • Joined: 2011/02/20 12:21:08
  • Status: offline
2017/11/30 10:52:39 (permalink)

What do you think about Digital Performer 9?

What do you think about Digital Performer 9? 
 
I have start the demo today and the only thing i miss is ARA melodyne 
but DP9 have a nice pitch correction like melodyne inside.. hmmmm
and cant find a sample libary
 
 
#1

24 Replies Related Threads

    mcgooze
    Max Output Level: -85 dBFS
    • Total Posts : 255
    • Joined: 2003/11/08 21:10:58
    • Location: Indianapolis, IN
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/11/30 11:10:15 (permalink)
    I won't download the demo until after Christmas when my work load slows a bit, but based on feature list, I'm leaning toward DP9. I do a lot of scoring for video and the chunks feature looks to be very cool, along with how DP9 handles video.

    greg

    Greg McGuirk Music & Audio
    www.gmma.biz
     
    #2
    jsg
    Max Output Level: -69 dBFS
    • Total Posts : 1079
    • Joined: 2003/11/20 04:54:18
    • Location: San Francisco, California
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/11/30 18:01:54 (permalink)
    ronkenobi
    What do you think about Digital Performer 9? 
     
    I have start the demo today and the only thing i miss is ARA melodyne 
    but DP9 have a nice pitch correction like melodyne inside.. hmmmm
    and cant find a sample libary
     
     


    Of all the available DAWS, DP is the one most like Sonar in terms of ergonomics, design & features. I reinstalled DP yesterday & am busy learning how to use it. The Midi implementation is better than Sonar in some ways but if I had the choice I would continue to work in Sonar. But unless a miracle happens, Sonar is now short-lived & its probably best to begin transitioning to a new DAW.
    #3
    Amicus717
    Max Output Level: -79 dBFS
    • Total Posts : 555
    • Joined: 2014/12/30 08:48:49
    • Location: Canada
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/11/30 18:12:08 (permalink)
    I tried it, really didn't like it, found it hard to read. I didn't find it very intuitive or Sonar-like, to be honest. I found Studio One had more in common with Sonar, than DP. Just my honest take on it. I had a hard time getting my head around some of its features and design.
     
    I know folks who think very highly of it, though.

    Sonar Platinum, Windows 10 Pro 64, Core i7-5820K Haswell-E CPU, 32GB DDR4 RAM, RME Babyface, Adam F7 monitors, Mackie MCU
    #4
    Steve_Karl
    Max Output Level: -50 dBFS
    • Total Posts : 2534
    • Joined: 2003/11/06 20:53:26
    • Location: Pittsburgh, PA USA
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/11/30 19:36:46 (permalink)
    I have a MAC friend that uses it and from talking with him it it seems so far away from Sonar in how it works that I call it alien.
    BUT ... my friend loves it.

    Steve Karl
    https://soundcloud.com/steve_karl
    SPLAT 2017.01
    #5
    Sycraft
    Max Output Level: -73 dBFS
    • Total Posts : 871
    • Joined: 2012/05/04 21:06:10
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/01 18:37:36 (permalink)
    I'd be a bit cautious just because it is from MOTU and their PC support has been less than stellar. They are a Mac oriented company (as evidenced from the many years DP was Mac only) and that can lead to suboptimal PC support.
    #6
    mcgooze
    Max Output Level: -85 dBFS
    • Total Posts : 255
    • Joined: 2003/11/08 21:10:58
    • Location: Indianapolis, IN
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/02 14:57:48 (permalink)
    Sycraft They are a Mac oriented company (as evidenced from the many years DP was Mac only) and that can lead to suboptimal PC support.

    I share that concern. Once I start getting a little more serious about looking into it, I'll ask around on motunation to see what user experience is like (they have a sub forum for PC users).

    greg

    Greg McGuirk Music & Audio
    www.gmma.biz
     
    #7
    DeeringAmps
    Max Output Level: -49 dBFS
    • Total Posts : 2614
    • Joined: 2005/10/03 10:29:25
    • Location: Seattle area
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/02 15:11:24 (permalink)
    Groove3 has videos.
    To date I've been "non-plused" by all the "alternatives" (Cubase, SO3, MixCraft) raved about by others.
    But at age 65, "why am I not surprised"?
    T

    Tom Deering
    Tascam FW-1884 User Resources Page
    Firewire "Legacy" Tutorial, Service Manual, Schematic, and Service Bulletins

    Win10x64
    StudioCat Pro Studio Coffee Lake 8086k 32gb RAM

    RME UFX (Audio)
    Tascam FW-1884 (Control) in Win 10x64 Pro
    #8
    jsg
    Max Output Level: -69 dBFS
    • Total Posts : 1079
    • Joined: 2003/11/20 04:54:18
    • Location: San Francisco, California
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/05 21:32:20 (permalink)
    ronkenobi
    What do you think about Digital Performer 9? 
     
    I have start the demo today and the only thing i miss is ARA melodyne 
    but DP9 have a nice pitch correction like melodyne inside.. hmmmm
    and cant find a sample libary
     
     




    I am running it now and quickly getting up to speed.  In some ways DP is superior to Sonar, the notation looks better (the actual staff and notes), the volume envelopes are more sophisticated and it is handling VSTS very well.   In other respects there is no DAW out there that is as aesthetically pleasing as Sonar Platinum, Sonar's interface is really clean, beautiful and logical.  So is DP9's, just not quite as nice (fonts are small).  But DP is a stable platform and can do everything and anything Sonar can for the most part.  For scoring, DP is better, it has more features that film composers want.  All in all the 2 DAWs are very similar, and for those who are leaving Sonar I think DP is going to be the easiest to learn because its workflow and ergonomics are closest to Sonar. 
     
    Jerry
    www.jerrygerber.com
     
    #9
    Blogospherianman
    Max Output Level: -88 dBFS
    • Total Posts : 126
    • Joined: 2015/07/10 15:58:12
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/05 21:54:49 (permalink)
    When my mac died 15 or 16 years ago I was running Performer. I then switched to PC and started using Sonar 2 becuase it had comparable midi fx and editing to performer. Been with Sonar and Cakewlak ever since, converting a lot of folks along the way as well. I will be downloading the demo of DP 9.5 soon! Also find myself squinting and leaning forward to be able to read Cubase 9.5 text (too small as well)
    #10
    donbelisle
    Max Output Level: -86 dBFS
    • Total Posts : 245
    • Joined: 2006/09/14 00:53:13
    • Location: Wichita, Ks
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/05 22:35:23 (permalink)
     I run DP 9.5. I upgraded to the latest because of the "audio time-stretching and pitch-shifting" additions that got added on 9.5.
     DP is not as intuitive as Sonar (but I do like how they have it setup). I have been using DP since the 8.0 Windows version came out. It is a nice tool, stable DAW. But I have so many Sonar projects that have their own sounds, mixes unique to Cakewalk tools, I been hesitant to use DP 9.5 more.
    My plan is to progress with DP 9.5, add Cubase and even Studio 1 version 3. 
     
    What I will miss is the Sonar forums and friends here. I hope Sonar get picked up and lives on. Till then, I making backup drive images of my latest configurations of Sonar. I feel Sonar has become a pinnacle of a well tuned modern DAW for musicians.  I like DP 9.5 a lot, it was my 2nd go to DAW. No regrets whatsoever. 

    DJ Belisle
    i7, AMD 8 core 4Ghz, Intel Q9700 desktop in Gigabyte MBs using Gigabyte video cards, 8 Gig mem each, 12 TB drive space, Sonar 8.5.3, CbB, Platinum, Win 7, Win 10, Korg softsynths, UVI workstation, Izotope tools, ARC 2.2, Melodyne Studio 4, Motu MKIII, Focusrite Scarlett 6i6, Dynaudio monitors.
    #11
    JohnEgan
    Max Output Level: -80 dBFS
    • Total Posts : 543
    • Joined: 2014/10/21 10:03:57
    • Location: Ottawa, Ontario, Canada
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/05 22:52:22 (permalink)
    Blogospherianman
     Also find myself squinting and leaning forward to be able to read Cubase 9.5 text (too small as well)



    I also find this about all the other DAW's everything's so small, even on 32" monitor and/or little contrast, not friendly to visually impaired people. Actually CuBase even forces me to change my windows screen preferences from high contrast setting to Aero themes, high contrast settings not allowed, or it doesn't even start, (then also turns on systems sounds) its somewhat invasive (but dont bother to criticize anything on their forum, they moderate and dont allow criticism apparently). 
    Im surprised they dont ask you for fingerprints and mug shots before authorizing use.
    ("Sign zee papers old man!!!")  LOL.  Going for eye surgery in January hopefully that helps.
     
    Should have added I downloaded DP and will demo, appreciate tips here.
     
    Cheers  
    post edited by JohnEgan - 2017/12/05 23:17:17

    John Egan
    Sonar Platinum (2017-10),RME-UFX, PC-CPU - i7-5820, 3.3 GHz, 6 core, ASUS X99-AII, 16GB ram, GTX 960, 500 GB SSD, 2TB HDD x 2, Win7 Pro x64,  O8N2 Advanced, Melodyne Studio,.... (2 cats :(,  in the yard).
     
    #12
    bvideo
    Max Output Level: -58 dBFS
    • Total Posts : 1707
    • Joined: 2006/09/02 22:20:02
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/06 16:22:33 (permalink)
    Rumor has it that MOTU will offer a substantial discount for the crossgrade we might like in the next few days. Meanwhile, the software can be used in demo mode for 30 days.
     
    I used Performer (pre-digital) version 5.5 on the Mac and it already had great notation and a very nice MIDI implementation.
     
    These days it's all about audio transient and tempo analysis and pitch shifting, in-house solutions, not ARA melodyne style (though they do support VocAlign). There is a file format (by Apple) for customizing external MIDI instrument patch lists, though the format is not documented by MOTU. There is plenty of support for sysex. They also have provisions for "arranging" songs by parts and sections ("chunks"). Audio routing and studio setup have some concepts not much like Sonar, and MIDI routing allows for e.g. routing one MIDI track to multiple outputs.
     
    I've only looked at the manual, & will install the demo shortly.
     
    P.S. maybe no VST3?

    W10 pro, Sonar Platinum, Alesis Multimix 16 FW, MOTU Express 128, Gigabyte Z370 HD3P, i7 8700K, 16 Gigs, ssd + 2 X 2T disks, D50-MEX, JV80, A90EX, M1REX
    #13
    Slugbaby
    Max Output Level: -33.5 dBFS
    • Total Posts : 4172
    • Joined: 2004/10/01 13:57:37
    • Location: Toronto, Canada
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/06 16:42:50 (permalink)
    The engineer who mixed my last album swears by DP in his "pro studio."
    He's been using it forever and has the workflows down.  He's worked with some of the best producers & engineers in the world, with virtually every DAW, and loves DP.

    http://www.MattSwiftMusic.com
     
    Dell i5, 16Gb RAM, Focusrite 2i2 IO, Telecasters, P-bases, Personal Drama for a muse.
    #14
    Kev999
    Max Output Level: -36 dBFS
    • Total Posts : 3922
    • Joined: 2007/05/01 14:22:54
    • Location: Victoria, Australia
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/07 20:34:33 (permalink)
    One thing that that attracts me to Digital Performer is the manual. It's well written and very readable. It can be downloaded here:
    http://cdn-data.motu.com/manuals/software/Digital%20Performer%20User%20Guide.pdf
    post edited by Kev999 - 2017/12/08 00:44:41

    SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
    FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
    Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
    Having fun at work lately
    #15
    Blogospherianman
    Max Output Level: -88 dBFS
    • Total Posts : 126
    • Joined: 2015/07/10 15:58:12
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/07 21:25:55 (permalink)
    Unfortunately no VST 3 support at this time. 😞 Fast email response though, saying they would forward my VST 3 wish to the developement team.
    #16
    backwoods
    Max Output Level: -49.5 dBFS
    • Total Posts : 2571
    • Joined: 2011/03/23 17:24:50
    • Location: South Pacific
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/07 21:45:28 (permalink)
    delete

     
    #17
    Kev999
    Max Output Level: -36 dBFS
    • Total Posts : 3922
    • Joined: 2007/05/01 14:22:54
    • Location: Victoria, Australia
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/09 05:18:45 (permalink)
    I know I said that the DP manual is well written, but some of the terminology is baffling. A glossary should have been included. For example, their use of the word "bundle" is a real puzzle to me.

    SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
    FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
    Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
    Having fun at work lately
    #18
    richlion821
    Max Output Level: -90 dBFS
    • Total Posts : 19
    • Joined: 2015/01/31 23:15:05
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/16 00:37:20 (permalink)
    I ordered DP 9.5 from Motu yesterday. I also have been using their 24AO audio interface. Up until 12/21 I could cross grade with Sonar for $199, any version will do. One page say you need the serial number and send a page from a  owners manual, and I haven't had a physical manual since Sonar 3? I emailed them and showed them a copy of my orders with the serial numbers, and they say that is good. Another page gives you 3 options to verify to keep it working after a few weeks. I've using Cakewalk since the DOS version in 1987, 30 years ago. The AAF export transferred my audio tracks into DP 9.5 and they sound real good, I transferred so far one MIDI track using a audio plugin via the Broadcast wave format, and the timing was perfect. I got a lot to learn and I'll be here for days converting stuff, I'll still use Sonar, and I'm not sure what VST's didn't load yet, I do hope that the VST3's work, I deleted all copies of the VST2's of the same version. I haven't been happy how some simple MIDI functions did not work anymore with the Platinum upgrades, and I almost upgraded 2 months ago, but got lucky because somehow my payments wouldn't go through with Pay Pal or my credit cards. Sad to see this come to a end, but I was also not too happy with them not fixing the bugs in the MIDI section. They fix it with one update, and the next one the bugs were back. That should have been fixed for free, but that's water under the bridge now, good luck to everyone on which direction you go and have a great new year. I remember that ever since Cakewalk went to Windows, Sonar would come up with a new plug-in additions or instruments, I've just had to have. I haven't seen anything in the last few years that made me fell that way. I didn't feel like I was getting anything new. 

    Homebuilt computer: Arock  Taichi motherboard , 128 GB RAM, Intel i7 6800 @3.6 Ghz. GTX 1070 video card. 2 monitors on a dual vertical stand, MOTU 24AO interface, 2- Behringer ADA8200's; Win 10 Pro. Sonar Platinum. Cakewalk since Cakewalk DOS. Presonus 32.4.2 AI mixer.
     
    #19
    djwayne
    Max Output Level: -55 dBFS
    • Total Posts : 2021
    • Joined: 2005/08/07 17:27:09
    • Location: USA
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/16 01:45:13 (permalink)
    Well DP 9.5 is a bit of a challenge to learn but should be worth it in the end. Mixcraft is much simpler to use but doesn't have the sound modules that DP has. The sound modules in DP 9.5 are great and is what convinced me to buy the crossgrade. I have the boxed version which includes a program disk, a quick start manual, the serial number card, in a very nice box.......so far I really like it.
    #20
    rickpaul
    Max Output Level: -89 dBFS
    • Total Posts : 99
    • Joined: 2003/11/04 13:17:20
    • Location: Laguna Hills, California, USA
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/17 23:31:39 (permalink)
    I downloaded and installed DP Friday night, with the plan of trying to decide this weekend whether I want to go for the reduced crossgrade price that expires this coming week.  I'd already read through the Getting Started guide, and browsed a bit in the User Guide, and had been favorably impressed by the documentation, though not without having a few concerns relating to screenshots.  Also, I knew ahead of time that DP 9.5 does not support ARA for the tight integration with Melodyne Studio and Vocalign Pro that I regularly use in SONAR Platinum, and that was a big concern, which is a big part of why my main intention for my evaluation was to try some form of quickie project with lead and background vocals (I use Melodyne on all of those and Vocalign, which is the upgraded version of Vocalsync, on backgrounds and lead doubles).
     
    My first order of business, though, after installing the software, was to get it to recognize my VST plug-ins since all my instrumental tracks are softsynth-based and I have a raft of audio plug-ins, too -- SONAR reports I have 944 plug-ins, though there are a number of redundancies there (e.g. 32-bit and 64-bit versions, VST2 and VST3 versions, older versions of newer plug-ins that I keep around for compatibility with old projects, etc. -- if you're curious about why so many, beyond the redundancies, feel free to check out my Equipment and Software list at http://rickpaulmusic.com/equipment-and-software/).   Unfortunately, after I pointed DP at my 64-bit plug-ins folder, then said OK to the dialog box that said something about reconnecting the audio engine (very possibly badly paraphrased or totally inaccurate, other than that there was a dialog box and OK seemed like the obvious option), DP froze.  At first, I thought it was just taking a long time to scan my plug-ins, since I do have a lot.  Nope.  Several hours later, it was still in that state, and, after killing DP and coming back to it, there were only a very small number of VST plug-ins available (and which ones seemed curious -- maybe from some system default directory that I wasn't using?).  After repeating the exercise a few times (but not giving it as long in the hung state before killing it) Saturday morning, and finding nothing on-line to suggest what the issue might be, I tried using the Cancel button for the dialog box instead, thinking this wouldn't scan the plug-ins at all.  What it did do, though was save the plug-in path, so that the next time I started DP, which was shortly after saving the path and hitting the Cancel button, it did start scanning.
     
    Scanning took somewhere north of an hour, maybe even more than two hours, but it did eventually complete for that directory.  Unfortunately, it told me it had scanned 422 plug-ins total (way short of my overall number), of which 299 had no problems and would be loaded, while 143 had serious problems and would not be loaded.  Looking at which plugins failed, the main common pattern was that all 32-bit plug-ins failed (DP does not support those natively.  I think it may be possible to use jBridge to work around this, but, at least for now, I can't afford the time to deal with figuring out how to do that and doing it for 143 plug-ins (or however many that ends up being since I also have a 32-bit plug-ins directory that some plug-in installations use by default when I let them install both the 64-bit versions and the 32-bit versions, and that might account for the differences in numbers).  However, that wasn't the only discrepancy as some of my newer 64-bit plug-ins, such as the ujam Virtual Guitarist products and the full version of TH3 also failed.
     
    It was also missing the Cakewalk plug-ins that SONAR's installation installed elsewhere, so I added that to the VST path for another round of scanning.  Unfortunately, when it got to Rapture Pro (64-bit) the scanning hung.  I let it go for at least a half hour, probably over and hour, but no go.  I eventually just told it to skip Rapture Pro, and it did finish.  After closing and reopening DP, I tried the Rapture Pro scan again, but it hung again, so that one appears to be a no go.  (I'm not sure what gives there at this point, but I will say that Samplitude X3 Pro also did not find Rapture Pro in its scanning of plug-ins, though it didn't hang, either.  It did get the 32-bit plug-ins and the ones I'd noted that were not 32-bit that DP failed to load, as well as some 32-bit DXi's I'd converted to VSTi's to with DX Shell for use with 64-bit SONAR, but DP didn't get those, either.)
     
    It might be worth noting at this point that I have only been testing the 64-bit version of DP since most of the plug-ins I use these days are 64-bit, with only a subset of the 32-bit ones being things I actively use (the rest are there mainly for backward compatibility and/or for use in other programs that don't support 64-bit).
     
    "Getting down to work", or at least intending to -- all the delays in the plug-in scanning didn't leave me with anywhere near as much time as I'd hoped to spend -- the next big challenge as simply trying to get a project started.  Though I'd read the Getting Started Guide, one of the things I'd noted was that many of the terms DP uses are far from intuitive compared to any DAW-type programs I've used.  I mean "bundles"???  Also, many of the mouse/keystroke movements don't follow standard Windows conventions.  Case in point: After inserting a MIDI track (and having to manually attach it to an instrument track since DP doesn't have combined instrument tracks like SONAR and Samplitude do), the (obvious?) first thing I wanted to do was rename it from the default ("MIDI-1") to an instrument-specific name (I think it was "Piano" at that point).  So I tried clicking on the field to get into it.  Then I tried double-clicking.  Then right-clicking to see if maybe there was a "rename" option.  Nope.  I finally ended up searching the PDF user manual (or maybe it was the getting started guide) and found that you had to Alt-Click.  Duh!  (Sarcasm intended.)
     
    Then there is the matter of the teeny fonts, which made it hard for me to figure out what was what in the track headers.  My eyesight with my glasses is reasonable -- I'm well past the point of needing bi-focals (or graduated lenses) for normal stuff and reading differences, but I work at a computer all day long, and it is rare for me to have to adjust font sizes for that purpose. In this case we're not only talking about "microscopic" (slight exaggeration) fonts, but ones that are pretty illegible, though some of the different skins for DP make the legibility slightly better than others (and I tried all the included ones).  Doing a bit of searching, I found that the case for help in track headers is hopeless, but the track information itself can at least be helped somewhat by doing vertical expansion of the tracks.  Perhaps I'd get used to not being able to read certain things over time?  I'm pretty skeptical at the moment, though.
     
    The combination of several of the points above (i.e. bizarre names, unintuitive UI use, and tiny fonts), where your own personal preference-type setting at the operating system level are not honored due to a developer's insistence that they know best what every user should want reminded me of a certain hardware vendor's products (whose computer systems DP exclusively ran on until a few years back) and also Flash-based websites (ugh!!! -- though, also, to be fair, many websites that were designed before the need to become mobile-friendly forced use of designs that take screen size into account).
     
    I was running out of time yesterday for more testing, so I decided to temporarily skip the idea of recording a new song.  Instead, I'd try loading a MIDI Type 1 file from an old project for which I also had good project documentation to tell me what virtual instruments and patches were used.  When I imported the MIDI file, it initially seemed to disappear.  Looking closer, the command was actually "Import MIDI file as sequence" (yep, another weirdity of DP's terminology, though it actually does remind me of my early MIDI days where I was using a "sequencer" -- first hardware, then software, before the audio side of things came along).   I eventually was able to find it -- the trick was that the more or less blank project I was starting with had a default name of Seq-1, and I had to switch the sequence in various views to be the one I'd loaded.  I won't pretend I understand this stuff at this point, and maybe I'd eventually get used to it.  Maybe...
     
    I did have some more luck messing around afterward.  On the bright side, I'd heard a lot about DP's notation feature, and it at least looks really nice (I didn't get as far as trying to actually use it for the sort of things I would want to use notation for in a DAW that have frustrated me in SONAR -- I have Finale for polished notation).  I also did get some initial MIDI connections made for the instruments I needed to add from my notes and connect to the MIDI tracks I'd imported.  I was also intrigued to see Melodyne Studio's showing up in some dialog box in DP, though I can't for the life of me remember where that was -- maybe it has a ReWire interface or some such thing?
     
    I had one issue with loading a KONTAKT instrument, Chris Hein Guitars' full electric guitar multi.  There was a dialog box that came up to warn that it was replacing the entire multi, but it came up as a pop-under in DP -- under the KONTAKT window itself, which was floating in front of everything (kind of like 32-bit plug-ins under BitBridge do in SONAR).  I couldn't see it at first, but could only see the instrument wasn't loading.  I could never get it to come up in front, but I could use Windows' task bar to see what it was saying, and, luckily, it responded to a keystroke in lieu of being able to push the button with my mouse, and that loaded the patch.
     
    While I do still want to spend a bit more time with DP before making a decision on the deal, I have to say I am currently extremely skeptical.  I did go for the Samplitude X3 Pro Suite deal ($149) when I first heard about that since I figured the SpectraLayers Pro that came with it should itself be worth the price of admission if I didn't end up liking Samplitude.  (I'd actually used an old low-end version of Samplitude for audio-only stuff before I got Cakewalk's Pro Audio 9 and eventually went through all SONAR versions through the final one.  Its interface was strange, but it actually "sounded better" on the audio front than other products I was using at the time.)  While I haven't spent much time with it to this point, it did load most of my plug-ins just fine (I even tested it with the DX Shell-wrapped version of the 32-bit DreamStation DXi2 that was one of the earliest softsynths in SONAR), and I have generally found information to let me do what I've needed to when I've run into learning curve-oriented road blocks.  But those road blocks are more about differences in where to find various elements, as opposed to basic "how to use a user interface" issues like those that have added to the learning curve issues with DP.
     
    I should note at this point that I'm still hoping a permanent SONAR option will emerge, and I will give that some time.  My investigations at this point are more along the lines of educating myself as to the other options and figuring out backup plans in the event there is no change in SONAR's status after 3-6 months (or a year at tops).  (See http://rickpaulmusic.com/thoughts-on-the-demise-of-cakewalk/  I at least hope to try several of the major DAWs (DP, Samplitude, Cubase, Studio One, Reaper, and perhaps a few others like Mixcraft, Mixbus, and/or Ardour -- maybe even Pro Tools).  I'll do that using evaluation/demo versions where possible, but may end up purchasing more than one if I want to keep them on my medium-term short list for longer term considerations.  For now, my DP considerations are simply to decide whether it is sufficiently likely to stay on my short list to take advantage of the short-term cross-grade deal before it expires.

    ====================================
    Rick Paul
    Web: http://www.rickpaulmusic.com/
    ====================================
    System:  ASUS X99-Deluxe, i7-5820K, 16 GB RAM, Win10Pro x64,  MOTU 828x, SONAR Platinum
    #21
    soens
    Max Output Level: -23.5 dBFS
    • Total Posts : 5154
    • Joined: 2005/09/16 03:19:55
    • Location: Location: Location
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/18 15:20:10 (permalink)
    Yikes! 500 words or less please.
     
    I'm finding it doesn't like Sonar's plugins so well. TH3 fails the scan and even with dxshell it ignores all the Sonitus plugs, apparently snubs DXs. Samplitude  is a little better at it and sees & operates all the Sonitus group, but still kind of picky. Mixcraft seems to be the easiest and most likely to pickup any plugin you have... even one it shouldn't. In fact, both Samp & Mixcraft will operate VGA+ when only one version of Sonar will. Seems StudioDevil put a one Sonar version stipulation on it but forgot to exclude everyone else. Yay for me.
     
    Just tried to load 32bit sfz in 64bit Samplitude and then tried to insert a new midi track. Now its hanging permanently. ctrl+alt+del time. Is there no 32 bit Samp?
    post edited by soens - 2017/12/18 16:32:00
    #22
    Kev999
    Max Output Level: -36 dBFS
    • Total Posts : 3922
    • Joined: 2007/05/01 14:22:54
    • Location: Victoria, Australia
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/18 23:22:58 (permalink)
    rickpaul
    ...My first order of business, though, after installing the software, was to get it to recognize my VST plug-ins since all my instrumental tracks are softsynth-based and I have a raft of audio plug-ins, too -- SONAR reports I have 944 plug-ins, though there are a number of redundancies there (e.g. 32-bit and 64-bit versions, VST2 and VST3 versions, older versions of newer plug-ins that I keep around for compatibility with old projects, etc. -- if you're curious about why so many, beyond the redundancies, feel free to check out my Equipment and Software list at http://rickpaulmusic.com/equipment-and-software/).   Unfortunately, after I pointed DP at my 64-bit plug-ins folder, then said OK to the dialog box that said something about reconnecting the audio engine (very possibly badly paraphrased or totally inaccurate, other than that there was a dialog box and OK seemed like the obvious option), DP froze.  At first, I thought it was just taking a long time to scan my plug-ins, since I do have a lot.  Nope.  Several hours later, it was still in that state, and, after killing DP and coming back to it, there were only a very small number of VST plug-ins available (and which ones seemed curious -- maybe from some system default directory that I wasn't using?).  After repeating the exercise a few times (but not giving it as long in the hung state before killing it) Saturday morning, and finding nothing on-line to suggest what the issue might be, I tried using the Cancel button for the dialog box instead, thinking this wouldn't scan the plug-ins at all.  What it did do, though was save the plug-in path, so that the next time I started DP, which was shortly after saving the path and hitting the Cancel button, it did start scanning.
     
    Scanning took somewhere north of an hour, maybe even more than two hours, but it did eventually complete for that directory.  Unfortunately, it told me it had scanned 422 plug-ins total (way short of my overall number), of which 299 had no problems and would be loaded, while 143 had serious problems and would not be loaded.  Looking at which plugins failed, the main common pattern was that all 32-bit plug-ins failed (DP does not support those natively.  I think it may be possible to use jBridge to work around this, but, at least for now, I can't afford the time to deal with figuring out how to do that and doing it for 143 plug-ins (or however many that ends up being since I also have a 32-bit plug-ins directory that some plug-in installations use by default when I let them install both the 64-bit versions and the 32-bit versions, and that might account for the differences in numbers).  However, that wasn't the only discrepancy as some of my newer 64-bit plug-ins, such as the ujam Virtual Guitarist products and the full version of TH3 also failed.
     
    It was also missing the Cakewalk plug-ins that SONAR's installation installed elsewhere, so I added that to the VST path for another round of scanning.  Unfortunately, when it got to Rapture Pro (64-bit) the scanning hung.  I let it go for at least a half hour, probably over and hour, but no go.  I eventually just told it to skip Rapture Pro, and it did finish.  After closing and reopening DP, I tried the Rapture Pro scan again, but it hung again, so that one appears to be a no go.  (I'm not sure what gives there at this point, but I will say that Samplitude X3 Pro also did not find Rapture Pro in its scanning of plug-ins, though it didn't hang, either.  It did get the 32-bit plug-ins and the ones I'd noted that were not 32-bit that DP failed to load, as well as some 32-bit DXi's I'd converted to VSTi's to with DX Shell for use with 64-bit SONAR, but DP didn't get those, either.)

     
    I didn't have any problems with the VST scan and most of my existing plugins were recognised by DP. I have some IK Multimedia plugins that won't work in Sonar on my new PC and DP doesn't like them either. Aside from those, there were only a handful of VSTs that DP rejected. The only important ones were Rapture Pro and NI B4II. The others were obscure ones that I had forgotten about anyway. I should mention that I have less than 200 VSTs in total (excluding duplicates), so the scan didn't take long.

    SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
    FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
    Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
    Having fun at work lately
    #23
    Resonant Serpent
    Max Output Level: -81 dBFS
    • Total Posts : 463
    • Joined: 2014/09/26 11:23:12
    • Location: Austin, Texas
    • Status: offline
    Re: What do you think about Digital Performer 9? 2017/12/20 18:55:29 (permalink)
    Is there no output level readout for the mixer? Am I missing a setting?
     
     

    A deep chesty bawl echoes from rimrock to rimrock, rolls down the mountain, and fades into the far blackness of the night. It is an outburst of wild defiant sorrow, and of contempt for all the adversities of the world. - Aldo Leopold
    #24
    richlion821
    Max Output Level: -90 dBFS
    • Total Posts : 19
    • Joined: 2015/01/31 23:15:05
    • Status: offline
    Re: What do you think about Digital Performer 9? 2018/06/04 05:39:07 (permalink)
    Sorry In haven't answered this sooner. I kind of gave up with DP. It is very picky and wouldn't let me use all my plug-ins, and the most important was the Additive Drums 1 & 2, it would not let me use all the plug-ins. I wrote them and they said the are looking for a solution, but others have been waiting awhile. I say it's a VST plug-in and it shouldn't be rejected because you think it might be a problem. Luckily Bandlab took over Cakewalk and I'm not going to bother with it. Only problem with Badlab so far, it didn't find all my VST folders and files when it first loaded. Plus with DP there are problems or time consuming methods to do if you are  transferring your projects and or tracks.

    Homebuilt computer: Arock  Taichi motherboard , 128 GB RAM, Intel i7 6800 @3.6 Ghz. GTX 1070 video card. 2 monitors on a dual vertical stand, MOTU 24AO interface, 2- Behringer ADA8200's; Win 10 Pro. Sonar Platinum. Cakewalk since Cakewalk DOS. Presonus 32.4.2 AI mixer.
     
    #25
    Jump to:
    © 2024 APG vNext Commercial Version 5.1