Helpful ReplyWhat's the hardest thing you do in sonar?

Page: < 123 Showing page 3 of 3
Author
gbowling
Max Output Level: -84 dBFS
  • Total Posts : 315
  • Joined: 2009/02/25 20:36:32
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 12:01:59 (permalink)
Since I started all this, let me also state this. 
 
What we have today is incredible, Sonar is incredible as are all the other packages that do this. I can do what I need to do with it and much more.
 
It can be said that a 24 track tape deck is easier to use, but not really. If you want to use sonar like it was a 24 track deck, no problem and it's really easy. No aligning anything, no FX, no grid, no soft synths, no midi, no issue. Just record to tracks and play them back. I've done recordings like this, actually a lot of them, and it's painless, stable, extremely high quality, and you don't have to clean the tape heads.
 
But the lure of more drives us, time marches on and technology continues to improve. I'm confident it will improve and Cakewalk will continue to get my support and $'s for doing it. And this forum, along with threads like this, will continue to help direct the efforts.
 
gabo

___________________________________
The Moderns
https://www.facebook.com/TheModerns.US
https://themoderns1.bandcamp.com/
#61
John
Forum Host
  • Total Posts : 30467
  • Joined: 2003/11/06 11:53:17
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 12:13:27 (permalink)
Trying to explain Sonar Platinum to new users!  

Best
John
#62
konradh
Max Output Level: -42 dBFS
  • Total Posts : 3325
  • Joined: 2006/01/16 16:07:06
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 16:22:46 (permalink)
I've never been able to automate track mute, so I have to draw a volume envelope.  That's a pretty basic function.

Konrad
Current album and more: http://www.themightykonrad.com/

Sonar X1d Producer. V-Studio 700. PC: Intel i7 CPU 3.07GHz, 12 GB RAM. Win 7 64-bit. RealGuitar, RealStrat, RealLPC, Ivory II, Vienna Symphonic, Hollywood Strings, Electr6ity, Acoustic Legends, FabFour, Scarbee Rick/J-Bass/P-Bass, Kontakt 5. NI Session Guitar. Boldersounds, Noisefirm. EZ Drummer 2. EZ Mix. Melodyne Assist. Guitar Rig 4. Tyros 2, JV-1080, Kurzweil PC2R, TC Helicon VoiceWorks+. Rode NT2a, EV RE20. Presonus Eureka.  Rokit 6s. 
#63
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 16:36:09 (permalink)
konradh
I've never been able to automate track mute, so I have to draw a volume envelope.  That's a pretty basic function.




Yes, exactly. All functions should be automatable reliably, consistently and easily. Especially simple/basic things like Mute, Solo, Module on/of, etc...
 
It might require some kind of hook in to Aero (or whatever MS is using now) so these actions can ALL be in some kind of shell that obeys commands.
 
Total revamp of automation would be wicked awesome.
 
Essentially if I can click it/adjust it to cause an audible action it should be automatable (reliably/consistently).
 
The handling/writing/editing of envelopes after that would be another thing that could be made way easier.
 
Cheers.
#64
Soundwise
Max Output Level: -62 dBFS
  • Total Posts : 1419
  • Joined: 2015/01/25 17:11:34
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 17:34:06 (permalink)
Beepster
 
Total revamp of automation would be wicked awesome.

I agree!
#65
williamcopper
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2014/11/03 09:22:03
  • Location: Virginia, USA
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 19:11:35 (permalink)
gbowling
slumbermachine
  1. A wish - a special freeze audio button that just creates a new audio track and copies the audio to it, leaving the original un-frozen. Just could speed up a workflow for me, and yes I know I could just record the audio to a new track, but I want a way to quickly just lock in a sound mid workflow.



 Your wish is granted, it's called "bounce to tracks"  Just select the track you want to "special freeze to a new track" and pull down the track menu and select bounce to tracks. It creates a new track with all the FX, automation, whatever you select in the dialog. The original track is left un-frozen or as is.
 
gabo


Lol   see recent post, fast bounce, slow bounce for some cautions.  http://forum.cakewalk.com...t-bounce-m3328112.aspx
#66
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 19:31:28 (permalink)
williamcopper
Lol   see recent post for some meaningless trolly drivel.  http://forum.cakewalk.com...t-bounce-m3328112.aspx




Fixxord
#67
...wicked
Max Output Level: -1.5 dBFS
  • Total Posts : 7360
  • Joined: 2003/12/18 01:00:56
  • Location: Seattle
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/04 23:38:25 (permalink)
Things that are hard for me are more "administrative" tasks that suck me in and let me lose momentum. So, config stuff and saving stuff and other things that should happen more seamlessly.
 
ACT: well controller setup business in general but since Cake's built in method is the obvious choice I'll single it out. Lets face it, it was a great idea that didn't quite cut it when it first came out and it hasn't improved at all. It's just too clumsy, and takes too much side-task brain space that it takes your mind out of the zone in a big way.
 
Preset mgmt. I wish there was an easy way to scroll through presets using some kind of universal key combo, perhaps through the synth rack. Some synths you can just use the arrow keys, some arrow keys + enter key, others require a mouse. I'd like a one hand solution involving keys and not a mouse so I can play with one hand and change presets with the other.
 
Advanced Audiosnap: making tempo maps out of pre-existing material can still be a total pain and requires jumping through a few windows to get there, a few too many. I'd like to keep my eyes on the waveform where I can spot measure boundaries and toggle through the transients.
 
More options for project functions. New tracks destination options (top, bottom, at selection), options for separate destinations for MIDI and audio components of synth tracks. Options to have synth tracks insert with volume levels other than 0dB would be great (because lets face it, all these new synth presets are pretty darned loud, too loud for a mix). 
 
A "record start on note-on" option would save me a lot of time sliding clips over after I've recorded them because I would put the Now Time at 0:00 and just start playing. (I know, you can use a count-in as well).
 

===========
The Fog People
===========

Intel i7-4790 
16GB RAM
ASUS Z97 
Roland OctaCapture
Win10/64   

SONAR Platinum 64-bit    
billions VSTs, some of which work    
#68
Razorwit
Max Output Level: -66 dBFS
  • Total Posts : 1235
  • Joined: 2003/11/05 18:39:32
  • Location: SLC, UT
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/05 01:46:57 (permalink)
I'm a bit late to this, but the three things that are the toughest for me:
 
1. Multi-track drum editing. It's been said before, but AudioSnap needs some work.
2. Fades when trimming clips. It'd be way easier if Sonar had an option to auto-fade when slip-editing/splitting. Just set the option once and only manually adjust when required.
3. Selecting outputs for tracks/sends/whatever. Why? Because output types aren't nested into folders and so I do this when, e.g., adding a send:
 
 

 
Just my .02.
Dean
 

Intel Core i7; 32GB RAM; Win10 Pro x64;RME HDSPe MADI FX; Orion 32 and Lynx Aurora 16; Mics and other stuff...
#69
Adq
Max Output Level: -82 dBFS
  • Total Posts : 426
  • Joined: 2015/01/21 20:05:25
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/05 01:54:44 (permalink)
Yeah, this menus are really crazy, I can't understand why it is not improved yet. There must be the options in preferences how to display these menus: plain, nested, or somehow else.
#70
Kev999
Max Output Level: -36 dBFS
  • Total Posts : 3922
  • Joined: 2007/05/01 14:22:54
  • Location: Victoria, Australia
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/05 03:14:23 (permalink)
Not the hardest thing, but the thing that I spend most time doing during the development of a project is the endless process of zooming in and out within PRV and tweaking velocities and note start times. This applies mainly to piano and electric piano parts.

SonarPlatinum(22.11.0.111)|Mixbus32C(4.3.19)|DigitalPerformer(9.5.1)|Reaper(5.77)
FractalDesign:DefineR5|i7-6850k@4.1GHz|16GB@2666MHz-DDR4|MSI:GamingProCarbonX99a|Matrox:M9148(x2)|UAD2solo(6.5.2)|W7Ult-x64-SP1
Audient:iD22+ASP800|KRK:VXT6|+various-outboard-gear|+guitars&basses, etc.
Having fun at work lately
#71
Zargg
Max Output Level: 0 dBFS
  • Total Posts : 10666
  • Joined: 2014/09/28 04:20:14
  • Location: Norway
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/05 05:09:58 (permalink)
Razorwit
 
3. Selecting outputs for tracks/sends/whatever. Why? Because output types aren't nested into folders and so I do this when, e.g., adding a send:
 
Dean
 




And this^^

Ken Nilsen
Zargg
BBZ
Win 10 Pro X64, Cakewalk by Bandlab, SPlat X64, AMD AM3+ fx-8320, 16Gb RAM, RME Ucx (+ ARC), Tascam FW 1884, M-Audio Keystation 61es, *AKAI MPK Pro 25, *Softube Console1, Alesis DM6 USB, Maschine MkII
Laptop setup: Win 10 X64, i5 2.4ghz, 8gb RAM, 320gb 7200 RPM HD, Focusrite Solo, + *
 
#72
kzmaier
Max Output Level: -81 dBFS
  • Total Posts : 461
  • Joined: 2010/10/18 08:20:01
  • Location: Rochester, NY
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/10 14:59:16 (permalink)
I have trouble working with tempo changes.
 
1. Moving song parts around when changes are present.
2. Setting tempo when capturing an idea and/or then fitting to grid.
 
Good threads never really die they just return like the living dead...  

Best Regards,
Ken
Bandlab Cakewalk - i5/8G Focusrite Scarlett 6i6 / Boss gt001
 
www.reverbnation.com/kzmaier
 
 
#73
BASSIC Productions
Max Output Level: -90 dBFS
  • Total Posts : 42
  • Joined: 2015/11/07 15:21:25
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/15 22:22:05 (permalink)
I'm not sure you really want Sonar to make drum tracks for you automatically.  Drummers have very specific things to do in most songs that have to do with understanding the phrasing, chord progression, melody and various important parts of a song or composition.  Sonar is not really designed to make great use of these things as automation.
 
With that in mind, there are a few techniques towards creating a good start...
1.  Make sure your meter is set correctly.
2.  Make a few "sample" bar patterns that work well together and convert them to groove loops.
3.  Stick with one drum synth and sound (kit) to begin with until you have a solid line.
4.  Do your best to keep the drum lines mathematically metrical until you have really solid parts.
5.  Use the MIDI filter to copy individual drum parts to other parts, i.e. move the high hat to the ride.
... once you have good loops, it is a good idea to replace them with copied (non-loop) parts so you
can modify individual hits, fills, flams and crashes.  Be careful about your cursor placement and quantize
settings as they can modify great lines into aweful parts (this isn't a Sonar problem; all sequencer programs
do this).
 
Personally, I use a lot of techniques to get great drum lines in Sonar, Pro Tools, Nuendo and Finale.  Some
are very time consuming.  Depending upon the style, I usually imagine I am performing the drum parts and
imagine the physical things I would do on an actual percussion instrument kit(s).
 
I hope this is helpful,
 
Tom
 
#74
BASSIC Productions
Max Output Level: -90 dBFS
  • Total Posts : 42
  • Joined: 2015/11/07 15:21:25
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/15 22:37:14 (permalink)
As per your original post about "What's the hardest thing you do in Sonar?", I find working with the staff view very difficult.  I've read many posts and comments that agree and that Sonar isn't really interested in doing too much to it.  I have my work arounds (mostly by going back-and-forth with Finale) and some suggestions I've read in the posts about 'silent' notes to access various ledger line notes. 
 
I kind of wonder why Sonar hasn't made an agreement for licensing with Finale like Pro Tools did with Sibelius (yes, I am aware that AVID did eventually purchase the company).  Finale actually lacks a lot of cool Sonar processing so it would be a win-win...
 
... of course, I expect a great deal of comments pontificating about why working with real musical notation is old school, stupid or just fine in Sonar.  I hope these commenters will understand that I am answering the posted question.  I won't be arguing how others feel about actually writing/reading traditional music scores, parts or nomenclature.  Your process of creating music is your own and my process is mine.
#75
Starise
Max Output Level: -0.3 dBFS
  • Total Posts : 7563
  • Joined: 2007/04/07 17:23:02
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 11:10:14 (permalink)

What's the hardest thing you do in sonar?

 
The hardest thing for me is turning it off :)

Intel 5820K O.C. 4.4ghz, ASRock Extreme 4 LGA 2011-v3, 16 gig DDR4, ,
3 x Samsung SATA III 500gb SSD, 2X 1 Samsung 1tb 7200rpm outboard, Win 10 64bit, 
Laptop HP Omen i7 16gb 2/sdd with Focusrite interface.
 CbB, Studio One 4 Pro, Mixcraft 8, Ableton Live 10 
 
 www.soundcloud.com/starise
 
 
 
Twitter @Rodein
 
#76
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 11:58:05 (permalink)
Razorwit
3. Selecting outputs for tracks/sends/whatever. Why? Because output types aren't nested into folders and so I do this when, e.g., adding a send:
 

 
Just my .02.
Dean
 


+1
Selecting proper item from this list is an achievement when I use two Fireface 800 units at once: there are 56 inputs. Left / Right / Stereo increases count even more.
 
Nested folders would be a great improvement.
 
#77
GMGM
Max Output Level: -81 dBFS
  • Total Posts : 494
  • Joined: 2007/10/26 21:01:15
  • Location: Omaha, NE
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 12:29:12 (permalink)
For me it is the slice and dice drum editing (multi-track acoustic drums). Audiosnap is not very intuitive, and even when you do figure it out - the results are often buggy/glitchy sounding. Even sometimes when there are only a few samples/milliseconds of correction.

 
DAW: SONAR Platinum
PC: i7-2600 @ 3.40GHz, ASUS Motherboard, 16G RAM
OS: Windows 10 Home 64-bit I/O: MOTU 8M / MOTU 8PRE / PreSonus DigimaxLT / M-Audio Oxygen 49
#78
magik570
Max Output Level: -87 dBFS
  • Total Posts : 159
  • Joined: 2009/05/10 13:27:03
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 16:18:28 (permalink)
Not being able to freeze multiple tracks is my biggest problem. (don't want to use duckbar) 

Macbook Pro (Early 2011)
INTEL i5-2.4 ghz
16GB RAM
SoundCard: Focusrite Scarlett 18i8 
Sonar Platinum
M-Audio 88es
Fishman Triple Play 
Ibanez JS1000 guitar
Roland MA-8 Desktop Monitors
KRK Rokit 5
#79
lingyai
Max Output Level: -85 dBFS
  • Total Posts : 259
  • Joined: 2008/03/01 13:40:22
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 21:34:04 (permalink)
Midiboy
vanceen
Moving around take lanes, especially moving take lanes from one track to another. They proliferate so fast that you run out of vertical screen space quickly and have to move groups of takes in jumps, i.e. drag, sroll, drag, scroll...




I'm trying to understand.  Why would you move take lanes?  That defeats their very purpose.  Leave the take lanes and use comping to create the final track. 




That is a narrow view of their "very purpose". There are myriad cases where I (and folks posting in other threads here) ) want to easily be able to move / copy clips from one take lane to another, but find it a PITA. Can really slow down types of editing / comping.

Sonar Platinum Hopkinton, Windows 7 64 bit Pro SP1, i7-37400QM CPU @2.70 GHz, 16 GB RAM, Focusrite Saffire 6 USB 
https://www.youtube.com/watch?v=3tDj_VanH3g
"The limitations are limitless" -- Beck
#80
lingyai
Max Output Level: -85 dBFS
  • Total Posts : 259
  • Joined: 2008/03/01 13:40:22
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 21:41:17 (permalink)
Beepster
 
3) Making sure ALL parameters that expose themselves to automation envelopes actually WORK

 
+100; otherwise, sorry, what's the point of mixing in Sonar? 
 
Beepster
 
(eg: the on/off button for PC FX Chain modules only works if the module is in focus during playback... WTF? There are other wacky irregularities as well)
 

 
   That one I did not know, thank you very much!  Would you care to share any other (at least major) irregularities? Would be much obliged as I use the hell out of them and while I think they work, in a really complex project,  sometimes it's a lot of work to check everything (shouldn't have to of course)
 

Sonar Platinum Hopkinton, Windows 7 64 bit Pro SP1, i7-37400QM CPU @2.70 GHz, 16 GB RAM, Focusrite Saffire 6 USB 
https://www.youtube.com/watch?v=3tDj_VanH3g
"The limitations are limitless" -- Beck
#81
lingyai
Max Output Level: -85 dBFS
  • Total Posts : 259
  • Joined: 2008/03/01 13:40:22
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 22:00:23 (permalink)
BobF
Zargg71
I would say Automation and MIDI editing is the hardest things I do in SONAR.
The rest is up to me to get right




Yes, add these to my list!




+1
 

Sonar Platinum Hopkinton, Windows 7 64 bit Pro SP1, i7-37400QM CPU @2.70 GHz, 16 GB RAM, Focusrite Saffire 6 USB 
https://www.youtube.com/watch?v=3tDj_VanH3g
"The limitations are limitless" -- Beck
#82
lingyai
Max Output Level: -85 dBFS
  • Total Posts : 259
  • Joined: 2008/03/01 13:40:22
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/16 22:20:46 (permalink)
Ok, I've read through the full thread before posting. Most of my major ones (esp. erratic automation -- that borders on achilles heel right there, for me at least) have been mentioned. To which I'd add non-show-stopping, but annoying as hell cumulative time vampires:
 
-- please let the display options for take lanes be the same as for normal tracks, i.e. we can minimize the height of all, then select just one, and adjust only its height. At present, adjusting the height of one adjusts the height of all.
 
I sometimes have 40+ takes (including some punch ins) so if I want to see one rather tall, they all go rather tall, even if only one is selected.
 
Also, it seems no matter which take lane  I adjust -- let's say it's #20 out of 40 -- while I adjust the height, my whole display kinda goes into topsy turvy vertigo mode -- by the end of it  I'm hearing the outro to Strawberry Fields Forever and I've been scrolled up to and dumped on the curb at Take #1, forcing me scroll down past 19 unintentionally high take lanes to get to #20.  As I spend so much of my time comping, this is a major annoyance . 
 
-- not huge, but again, at present, requires just that many more needless mouse moves to deal with -- in the browser, please  have   Recently Visited Places option just like in Windows Explorer. When I'm working on several different projects, I spend a lot of time going up the Sonar browser's tree to my root drive, then back down to the appropriate new sub-folder.  
 
 

Sonar Platinum Hopkinton, Windows 7 64 bit Pro SP1, i7-37400QM CPU @2.70 GHz, 16 GB RAM, Focusrite Saffire 6 USB 
https://www.youtube.com/watch?v=3tDj_VanH3g
"The limitations are limitless" -- Beck
#83
sven450
Max Output Level: -72 dBFS
  • Total Posts : 945
  • Joined: 2004/03/16 08:11:49
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/17 16:56:33 (permalink)
Primetime
Mastering multiple songs


I agree, and started using Studio One for this. They have an amazing interface that allows all kinds of mastering specific ways to match volume, cross fade and all sorts of good stuff.  Everything else is in Sonar for me but this.

Sonar Platinum/Bandlab Sonar
Roland Octa-Capture            
Win 10 
i7 6700  16 Gig Ram
Some songs
Covers:  https://soundcloud.com/cygnuss/sets/covers
Originals:
 https://soundcloud.com/cygnuss/sets/originals
#84
LpMike75
Max Output Level: -59 dBFS
  • Total Posts : 1621
  • Joined: 2009/10/04 11:50:50
  • Location: CT
  • Status: offline
Re: What's the hardest thing you do in sonar? 2015/12/17 19:03:24 (permalink)
I love recording in Sonar and love the plugs ins and synths.  With that said, I still find any kind of real audio editing painfully slow.  There seems to be many things that I cannot keybind and am forced to use the mouse way too much. This makes for a workflow much too slow for any professional editing environment.  


- Mike
Sonar Platinum - M-Audio Profire 2626 , Pro Tools 11 HD Omni - PC I7 6850K - 64 G RAM - GeForce GTX 970
http://www.soundcloud.com/michael-lizotte 
Http://WWW.HomeRecordingWizard.Com
HTTP://WWW.Facebook.com/HomeRecordingWizard
Http://www.mjlmusic.com 
#85
Page: < 123 Showing page 3 of 3
Jump to:
© 2025 APG vNext Commercial Version 5.1