mikespitzer
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Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
Hey gang. Excuse what may be a basic question, but after looking thru my books on SONAR and scanning the Forum I can't find an exact answer for this question. In the past I have always recorded real drummers recording audio, or programmed standalone drum machines like the Yamaha RY30. I have never worked with drum software like EZ Drummer, BFD Eco and MIDI programming inside PRV. I keep hearing about DRUM MAPS, but I am not clear on why I really need these. From my drumming software I can route the various instruments to different channels for processing. Inside PRV where you normally just see a piano keyboard on the left, you have the option to right click and have Sonar show alternate note names. I have done this and selected one of the General Drum MIDI and this changes the piano keys on the left to names of drums like ......... Snare, Bass, Tom Hi, Tom Mid, Crash 1, Crash 2, etc..... These correspond perfectly with the "notes" being sent from the drum software. And this also allows me to easily work across the measures either step programming the songs (and/or drag and dropping midi grooves and editing them). So my question is ........ what does a DRUM MAP do for me that I am missing ? Thanks
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johnnyV
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 11:02:33
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I've never had to use it either, I do just like you are doing and all is fine. I think a drum map is an alternate way to accomplish the same thing- re assign notes to sounds. It probably would be a good idea to try it once and see if we like it, but sometimes you don't have time to mess with every detail of this software and just want the song to happen. I find that over time I'm learning more of the details. I messed with session drummer once but just found playing my own patterns on a keyboard is faster for me. Or using real drummers :)
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Fog
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 11:03:57
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☄ Helpfulby Beagle 2015/04/15 15:50:51
2 main things for me I guess 1... redirect to other ports OR notes... e.g. say you had something that has a kick at #36... but your external kit when you hit it... sends a signal to #47... you can swap em around .. so although your hitting a #47.. it'll tell the VST etc to play #36 2... names.. so you have meaningful names.. handy for the step sequencer AND you only have the notes shown that are in the kit... not the empty spaces
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bitflipper
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 11:42:51
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Where drum maps become almost essential is when using software that goes beyond GM. For instance, why settle for just "Hihat open" and "Hihat closed", when there are a dozen ways to make noise with a hihat? The better drum samplers offer multiple articulations that naturally require non-GM assignments, and without a drum map, programming them is a chore.
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FastBikerBoy
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 11:54:26
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You don't NEED a drum map, but they do provide the odd function that is impossible or harder to achieve other ways. For example one thing I use them for is to mute and solo individual drums from my external drum machines. It's just easier to do that, especially on the fly, via a drum map.
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ba_midi
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 13:04:41
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I don't use Drum Maps either -- but they do serve some purpose IF you need that functionality. In effect, they become a road map for drum assignment interchangeability (including ports). I have no particular need for that, generally, but they still do have a purpose that can be handy when needed.
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mikespitzer
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 19:15:58
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Thanks for the feedback gang. Yes, I just went in and pulled up a simple Drum map (I used Session Drummer 2). I now see the biggest advantage in my mind ....... it reduces the PRV down to only the instruments you have available via that Drum Kit which makes it MUCH easier to work on "step by step" programming drum patterns. Kind of like programming the older drum machines in this PRV view (with Map). So instead of seeing (and ignoring) dozens of default MIDI assignments that are not being used by your Drum software ........ you see just the 26 or so instruments you are really working with in your selected drum kit You can zoom to have your full drum kit visible on the page at one time. There may be other benefits -- but this is enough to make me happy since I have drumming experience and years of step by step drum machine programming experience under my belt. So after building the STRUCTURE of the song with the "Drag and Drop" features of something like EZDRUMMER or BFD ECO, it is now easier to go in and make the changes to the various "patterns" (groove clips) and Fills as needed to fit the song properly.
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The Maillard Reaction
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 19:46:46
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Good, now combine what you just learned with what Bitflipper said above. The thing that you didn't mention specifically is if you recognize that many of the more powerful samplers use drum libraries that have nothing to do with General MIDI. If you look at the PRV while using one of those libraries you'll either need an incredible memory or a drum map to even find the kick and snare. Session Drummer 2 is basically using the General MIDI AND it has a drum map embedded in SONAR. When you get to the point where you are using a huge custom library in Kontakt you'll NEED a drum map. best regards, mike
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mikespitzer
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 19:52:05
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I am leaning towards either ........ Toontracks EZDRUMMER with the Drums From Hell expansion pack. or Fxpansion BFD ECO I write and record primarily rock and hard rock, so I don't need 300+ drum sounds ............... just 2-3 good realistic sounding classic acoustic drum kits like .... DW Drums Pearl Signature Yamaha Maple
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mikespitzer
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 19:58:40
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In other words ........ I am essentially looking for the Drum Software packages that will allow me to emulate the Drum Kits I have been REALLY recording LIVE for the past 20 years. I know the full SUPERIOR 2.0 and BFD2 offer more velocity layers and more tweaking control ........... but from finished recordings I have heard people do with the EZDRUMMER and BFD ECO, I have been surprised how authentic even these "lighter" versions of the software can sound when properly processed like we do real recorded drums. Thanks
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John T
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 20:05:24
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BFD2 is awesome. Worth every penny. As you've noted, even the Eco version is very impressive. The full thing is astounding, and once you get to grips with how to use it well, you can get fantastic results. I've been asked who the drummer was and could I pass on his number on stuff I made with BFD. Myself, I'd always rather have a real drummer recorded in a good room whenever I can. But BFD beats the hell out of most other compromises you could make, AND gives the real drummer in a good room a serious run for their money.
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mikespitzer
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 20:39:33
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John T (and others here) How do you compare the REALISM of the drum sounds for EZDRUMMER -vs- BFD ECO ? Once I master these versions, I may upgrade in the future ---- but I come from the old school of miking real drums, real marshall amps and real ampeg bass rigs ............ and recording thru an Allen Heath console and rack gear to Otari, Teac or Studer multitrack tape machines. I only switched to DAW about 5 years ago For these past 5 years, I have basically still been recording real musicians , so DAW has been basically a Digital Multitrack Tape machine (with great editing) for me. These drums will be my first step into CREATING music inside the DAW with MIDI To my ears ...... the big giveaway for all the DEMOS I have heard on the company websites are the CYMBALS and CRASHES I don't know why they sound "fake" since they are supposedly miked just like the drums --------- but for some reason most of the cymbals have a fake SHHHHHIIIIIIIIISSSSSSHHHHHH tone to them Thanks for your opinions on each software based on experience
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John T
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 20:50:04
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I've only dabbled with EZDrumer, so can't really compare the two. However, regarding cymbals and hi hats in BFD2, I think they're excellent. There are two factors at play here; partly they're just very well recorded. The other factor is that BFD has excellent mixing capabilities, whether you use the internal mixer, or whether you route each virtual mic (including direct, room, overheads and ambient mics) out to your DAW. You can even set amounts of bleed between the mics, which can really glue things together. I find that BFD, mixing-wise, is almost exactly like mixing a real drum kit, and almost entirely unlike mixing a bunch of samples.If you're at all used to messing with real kit recordings to get them sounding smooth and agreeable, you'll be right at home.
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John T
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 20:53:30
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The other thing about BFD is that it's "anti-machine-gun mode" (it's really called that) is the best I've heard. You'l never hear repeats of exactly the same sample, but at the same time, it doesn't seem entirely random either. It's got a very pleasing ability to make your drum programming sound more impressive and natural than it probably is.
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mikespitzer
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/19 22:15:02
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I just installed BFD ECO I was able to get everything to work EXCEPT Drum Map None of the existing drum maps work for BFD Eco Dry DW Kit They have all types of BFD2 drum maps, but when I try them I lose all sound ----- so apparently the full BFD2 is mapped different than BFD Eco Any ideas Thanks
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Bristol_Jonesey
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/22 06:34:17
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Try creating your own drum map from scratch. Once you've built your kit, and assigned the various hits to the diferent keys in the Midi assignment page, it's quite straightforward from that point to build your map - and you only ever have to build it once! Save it down as a named preset and you can use it again and again in all future projects (unless you change your kit, in which case you tweak your existing map, re-name & save it to reflect your changes).
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The Maillard Reaction
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2010/11/22 06:42:49
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AdamGrossmanLG
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2015/04/15 15:44:08
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Another reason for drum maps, is that you can have ALL your drum sounds in ONE midi track instead of many (one for each sound), then each note gets ported out the way you would like :)
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Bristol_Jonesey
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2015/04/15 16:03:20
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You can also use the same, single drum map to control more than one drum synth, if you're that way inclined.
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John
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2015/04/15 16:33:57
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AdamGrossmanLG
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2015/04/15 16:44:33
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John Old thread alert!
Haha yes! I was looking up stuff on Drum Maps and felt the need to add my 2 cents lol. And they STILL haven't improved drum maps :(
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soundsubs
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Re:Why do I NEED Drum Maps for working on drums in PRV inside SONAR ?
2015/04/15 18:06:59
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me, i'd still LOVE to get RID of drum maps inside my instrument definitions. I HATE editing in drum mode... would much rather do it in PRV
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