Helpful ReplyWhy doesn't Sonar have an iPad or Android app?

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John
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 19:36:47 (permalink)
Anderton
John
I have tried many other general purpose apps for controlling Sonar and none of them are worth the hassle. 



What about Lemur?


Well I never heard of it. I said I tried many but not all. Don't you know I'm always the last to know! 

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DRanck
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 19:59:39 (permalink) ☄ Helpfulby tenfoot 2016/03/14 23:35:43
This is an interesting thread! I am currently using TouchOSC on an Android tablet. I threw together a rather simple UI I use to control EW Hollywood Orchestra and the Sonar transport (and a few other things like zoom):

 
It isn't perfect, but it works pretty well for me. I do wish Sonar supported OSC. That way I could have Sonar update the app so things that toggle on and off would always be in the proper state.
 
As far as connectivity goes, TouchOSC has it's own endpoint client which has worked flawlessly for me. I've used rptMidi with Xotopad and that has worked well too, but it was a bit of a pain to get set up. TouchDAW doesn't provide exactly what I need. The most important feature for me is CC control. The transport and other controls are just a convenience so I don't need to reach for the mouse or keyboard. I know this is a different use case from many or most other users but thought I would throw it out as an option.
 
That said, a dedicated Sonar app would be something I would be interested in. And as I said before, I'd like to see Sonar support OSC.
 
Dave

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tenfoot
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 22:31:33 (permalink) ☄ Helpfulby John 2016/03/14 23:54:22
John
No Paul. After using the Studio One remote for Windows and touch its clear to me that an app designed for the job is the proper way to do this.  In the picture I posted I only showed one screen. There are others that control all sorts of things. From sends to FX to in and outs. It has very little to no documentation yet its very intuitive and easy to use. Only an app that is thoughtfully created to do the single job of remotely controlling a powerful DAW is going to do the job properly. That is what Studio One Remote is. 
 
I have tried many other general purpose apps for controlling Sonar and none of them are worth the hassle. 



I agree entirely with John on this. Once you have used a remote on a piece of software or device that has it's control protocols well implemented you realise how incredibly useful this can be.
 
Anderton
John
I have tried many other general purpose apps for controlling Sonar and none of them are worth the hassle. 



What about Lemur?


Lemur is certainly as close as you are going to come. It is a superb piece of software written by some very creative programmers, but here's the rub. There is only one template for Sonar, and even it seems to have stopped development a couple of years ago (I think it was designed for X2). It has great integration of basic things like transport and fader control and seems to have the connection problems that plagued other platforms reasonably sorted. That said, through no fault of it's own, it stops well short of working completely, as does every controller ever written/designed for Sonar. You cant, for example, access any parameters beyond the first pro channel  module inserted on any track. Even the manual for Sonars Lemur template states that the reason for the shortcomings is not Lemur - it is the control implementation in Sonar. It doesn't matter how good the software sending the messages is if the software receiving them receiving can't use them. Studio One was written from the ground up only a few years ago when remote control of apps and devices was in full swing. Sonar has been developed over a much longer period. I am only guessing, but I suspect it may be a massive job to rewrite its control.  It is certainly an area of growing interest though that I imagine the bakers are well aware of. Once you have used software or hardware that does this well it is hard to forget.
 
On the other side of the fence, something like the introduction of the Pro Chanell or patch points and aux tracks would completely mess with anything that might have worked up to that point . I certainly wouldn't trade those for remote control. I suspect Sonars control issues have been around a little longer than that though:)

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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 22:39:40 (permalink)
tenfoot
I agree entirely with John on this. Once you have used a remote on a piece of software or device that has it's control protocols well implemented you realise how incredibly useful this can be.

 
What could be more useful than having complete Sonar at your work position ?

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tenfoot
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 22:58:51 (permalink) ☄ Helpfulby John 2016/03/14 23:54:38
Paul P
tenfoot
I agree entirely with John on this. Once you have used a remote on a piece of software or device that has it's control protocols well implemented you realise how incredibly useful this can be.

 
What could be more useful than having complete Sonar at your work position ?


Control apps go way beyond just walking away from the mixing position Paul,  though in many circumstances this is a very handy thing to do.  They are about customisation and controlling your work flow. A lot of people also use Sonar outside of the studio.  I wrote a lengthy post about the use of remote apps in live performance previously so I won't bang on  again.  I predict that one day in the future when you are sitting in your studio surrounded by bespoke little screens of controls that you have designed you will laugh at your last post Paul :) 

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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 23:26:33 (permalink)
DRanck
This is an interesting thread! I am currently using TouchOSC on an Android tablet. I threw together a rather simple UI I use to control EW Hollywood Orchestra and the Sonar transport (and a few other things like zoom):

 
 
 




Great job Dave! A good example of one of the best assets of remote control; the ability to have our own performance and editing preferences right where we need them - and off the screen!

Bruce.
 
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tenfoot
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 23:28:11 (permalink)
John
Anderton
John
I have tried many other general purpose apps for controlling Sonar and none of them are worth the hassle. 



What about Lemur?


Well I never heard of it. I said I tried many but not all. Don't you know I'm always the last to know! 


So I was only second last? A vast improvement on my usual position!

Bruce.
 
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John
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/14 23:30:07 (permalink) ☄ Helpfulby tenfoot 2016/03/15 04:57:47
Obviously, I completely agree with Bruce. Its an eye opener to work seamlessly with an app so designed to interface with your DAW in a simple and at the same time deep level that other solutions become more annoyances than useful. 
 
I can see that its possible to create a universal app dedicated to controlling a DAW remotely but I believe an app meant to work with a specific DAW will be the best solution. One point that I think is not clear.  What was really fantastic about using the Studio One Remote app besides its instant response is that I did nothing to connect it. It found SO3 on its own. If there is no connection to use it goes into demo mode to show how it works.
 
This sort of simplicity is due to it being dedicated to work in one way with one DAW. It is not meant to be a universal controller for all DAWs. Nor is it for remote controlling a desktop. It just works.     

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John
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riojazz
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/26 17:53:10 (permalink) ☄ Helpfulby digimidi 2016/03/29 11:31:45
Summarizing and clarifying a few comments earlier in this thread:
 
V-Control Pro is still free and runs on an iPad.  It is stable and controls the transport and arming tracks very well.
 
V-Control Pro 2 is, as mentioned, a yearly subscription and requires iLok.  One reason for getting it is that it includes V-Console that runs on an iPhone, again for transport and arming control.  The website lists DAWs that are supported and SONAR is not currently one of them (it is planned).  However, I spent some time communicating with their Support and was able to get V-Console to work fine with SONAR on the iPhone.  The problem is the settings would not save, so I'm still waiting for the supported version that can be loaded once.
 
Each of these apps is a specially-designed screen to provide control of SONAR (or some other DAW) and as such are easy to see and use.  The few times I've experimented with remote control of the PC, the screen is so hard to read and so difficult to select individual items that I find it useless.
 
I also am a former user of the Frontier Design Tranzport, a nifty device in its day that was abandoned, software-wise.  The app approach on an iPad is so superior to the Tranzport that I abandoned the Tranzport long before the company abandoned me.
 

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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/27 09:52:04 (permalink)
riojazz
Summarizing and clarifying a few comments earlier in this thread:
 
V-Control Pro is still free and runs on an iPad.  It is stable and controls the transport and arming tracks very well.
 
V-Control Pro 2 is, as mentioned, a yearly subscription and requires iLok.  One reason for getting it is that it includes V-Console that runs on an iPhone, again for transport and arming control.  The website lists DAWs that are supported and SONAR is not currently one of them (it is planned).  However, I spent some time communicating with their Support and was able to get V-Console to work fine with SONAR on the iPhone.  The problem is the settings would not save, so I'm still waiting for the supported version that can be loaded once.
 




V control pales when compared to Lemur IMHO. One off cost of $25, completely customisable and works flawlessly on either Android or IOS. Also has templates to control most anything.
 
 

Bruce.
 
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elegentdrum
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 00:06:35 (permalink)
I would love to see a simple transport app for I phone. I use windows 7x64 because of my sound card. so touch screens are not an option. This would allow one to be AFK and at an instrument to hit the record button easily.
I bet many are in the same boat for a variety of specifics.
 
My guess is they have programming staff for windows only. This would be a bell or whistle for passing hardware rather than reel sonic development.......nevermind. Or is it?
 
to comment on some other posts, Sonar is not very well supported by others for three reasons. #1 they are more advanced than the current standards for MIDI implementation, causing others headaches. #2, lack of stability. The sale and bugs over the last few years make Sonar viewed as unprofessional. #3 There is no "full fledged" solution to get knobs in front of a user like a 48 track mixer that integrates well with sonar and integrates with dedicated digital hardware mixing. the MCU lacks EQ, the V700 lacks channels, the Nucleus is hard to integrate and expensive. They are targeting the long run where everything is touch screen. The problem with that is: As soon as you have to read anything, the non-creative part of the brain has to be engaged. Buttons and sliders will never go away for the high end of things.
 
Edit after a few other posts. I should really ask, who has a good experience with a touch screen for the money, and what monitor/software did you use within windows 7? I have a V700, and control-1, so I will have the basics working fast, EQ, faders, transports. The larger banks of faders, and re-assignment of sends would be nice on a touch screen. Graphic editing of some EQ's and Compressor would be kinda nice too.
post edited by elegentdrum - 2016/03/29 01:52:26
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John
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 00:19:46 (permalink)
elegentdrum
I would love to see a simple transport app for I phone. I use windows 7x64 because of my sound card. so touch screens are not an option. This would allow one to be AFK and at an instrument to hit the record button easily.
I bet many are in the same boat for a variety of specifics.
 
My guess is they have programming staff for windows only. This would be a bell or whistle for passing hardware rather than reel sonic development.......nevermind. Or is it?


I really am having a hard time understanding your post. CW writes apps for Apple. They also have a great understanding of Windows wouldn't it work to have them write an app for Windows too. Windows has been on tablets long before there was an ipad or Andriod. Also Windows 7 can use a touch screen. 
 
So I'm not sure what you're saying or why. 

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John
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elegentdrum
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 00:24:04 (permalink)
I was not aware of the apple apps.
Who sells a Windows 7 touch screen that is not canned touch software?
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tenfoot
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 00:34:28 (permalink)
elegentdrum
I would love to see a simple transport app for I phone. 
 

I hate to bang on about it, but check out Lemur elegantdrum. It is available for ios, and the Sonar template for iPad is very easily adapted for iPhone. Just remove the controls you don't need and resize the interface in the editor program that comes with it.  I adapted it for my android phone for exactly the purpose you describe.

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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 01:45:03 (permalink)
elegentdrum
I was not aware of the apple apps.
Who sells a Windows 7 touch screen that is not canned touch software?


There is no such thing as a Windows 7 touch screen. They're just touch screens. Windows 7 supports touch screens. its built into the OS. 7 is not multi-touch as Windows 10 is. 
 
If you look under products CW sells various plugins for Apple as well as Windows.  

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John
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azslow3
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Re: Why doesn't Sonar have an iPad or Android app? 2016/03/29 06:05:00 (permalink)
elegentdrum
I would love to see a simple transport app for I phone.
I use windows 7x64 because of my sound card. so touch screens are not an option. This would allow one to be AFK and at an instrument to hit the record button easily.
I bet many are in the same boat for a variety of specifics.

More then one exists.
 

to comment on some other posts, Sonar is not very well supported by others for three reasons. #1 they are more advanced than the current standards for MIDI implementation, causing others headaches.

I could not understand the meaning... If you mean current controllers are more "advanced" then standard MIDI, that is marketing fake.
 

#2, lack of stability. The sale and bugs over the last few years make Sonar viewed as unprofessional.

"Unprofessional" software is the one which can not produce "professional" results. That is rather subjective, but since Sonar can mix/output uncompressed 24/96 audio without distortion, it can produce professional result. No one claims "Mercedes" is "unprofessional" observing the number of trunks/buses on there repair stations. I know way more broken just after one year Apple notebooks then Dells (logical, later have more then 1 year guarantee), still no one view Apple as unprofessional.
 

#3 There is no "full fledged" solution to get knobs in front of a user like a 48 track mixer that integrates well with sonar and integrates with dedicated digital hardware mixing.

Can you give several examples for other DAWs?
 

the MCU lacks EQ

MCU can control (any) EQs in Sonar, but I am not sure why the number of channels is compared with FX controlling.
 

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