X2 Sounds Better

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boredmonkey
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2012/09/21 01:49:26 (permalink)

X2 Sounds Better

I’m pretty close to the stuff that I’m mixing, and I’ve doing a Headphone Mix. From just opening a project in X2 that was done in X1 I could tell that the audio engine is better. It's not as dull, and I haven't changed anything yet. What's you take? Am I hearing things?
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    mattplaysguitar
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    Re:X2 Sounds Better 2012/09/21 02:09:04 (permalink)
    It's null test time for you!


    Currently recording my first album, so if you like my music, please follow me on Facebook!
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    #2
    QuadCore
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    Re:X2 Sounds Better 2012/09/21 02:12:27 (permalink)
      Yep. The mind is a mysterious thing...
    #3
    sharke
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    Re:X2 Sounds Better 2012/09/21 02:14:49 (permalink)
    Welcome to NEW SYNDROME. 
    #4
    Psychobillybob
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    Re:X2 Sounds Better 2012/09/21 02:21:49 (permalink)
    No he's right it does sound better...I loaded a project that was recorded through a Lynx Aurora and 8 gig machine, onto a dualcore laptop through a UA-FX4 and I have never liked the sound through this roland thingy so I almost never use it, but this sounded better to me...I will have no reluctance to mix on the road form my laptop, which I would never do before because everything I did before always needed cleaning up on a beast rig after I did it form the lappy...

    I know my ears well enough to know something has changed and I like it.

    I'm using SOnar Platinium on a 6 core Lynx Audio machine and a ton of vintage pre-amps/eq's/comps I build for fun and sometimes money, REDD.47/API/Neve I also use the UAD stuff, and also use a Macbook Logic 9 through Apogee...
    #5
    soundtweaker
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    Re:X2 Sounds Better 2012/09/21 02:38:21 (permalink)
    I need A and B tests or it never happened.
    #6
    Psychobillybob
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    Re:X2 Sounds Better 2012/09/21 02:51:27 (permalink)
    No it doesn't perception IS reality...quantum physics proves this...

    My main point being, if a user feels like it sounds better, then probably his projects will, because he will be more confident...you obviously want raw data...and when it comes to music and audio unless you can exactly capture Schrodingers smoking at the moment of its death you will never know...

    Blind test are for eyes...not ears...I've seen data and I've heard data, but hearing is a very subjective thing, subject to a myriad of factors that change each time you hit play...

    We live in an mp3 consumer culture...trust me it sounds better...
    soundtweaker


    I need A and B tests or it never happened.




    I'm using SOnar Platinium on a 6 core Lynx Audio machine and a ton of vintage pre-amps/eq's/comps I build for fun and sometimes money, REDD.47/API/Neve I also use the UAD stuff, and also use a Macbook Logic 9 through Apogee...
    #7
    John
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    Re:X2 Sounds Better 2012/09/21 02:59:34 (permalink)
    Its funny when ever a new version comes out we get posts of this sort. I've been subject to it too. Being human we are all subject to this.

    But my answer is be happy.  Love the DAW you're with.

    Best
    John
    #8
    Psychobillybob
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    Re:X2 Sounds Better 2012/09/21 03:11:59 (permalink)
    I agree John, and refuse to argue its not an issue, but this is really the first time I have been able to say this without doing any testing myself...normally to my ears the difference is negligible...and test while justifiable really are almost as subjective as the data is varied...I've been in plenty of blind test from Gearslots to PSW days and home recording so I know there is merit on occasion...but the metric of data is only useful when the hairlines need to be split...I think the general consensus will reveal the OP is right...but hey its not like our economy hangs on the vote or anything...
    John


    Its funny when ever a new version comes out we get posts of this sort. I've been subject to it too. Being human we are all subject to this.

    But my answer is be happy.  Love the DAW you're with.



    I'm using SOnar Platinium on a 6 core Lynx Audio machine and a ton of vintage pre-amps/eq's/comps I build for fun and sometimes money, REDD.47/API/Neve I also use the UAD stuff, and also use a Macbook Logic 9 through Apogee...
    #9
    LJB
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    Re:X2 Sounds Better 2012/09/21 03:15:09 (permalink)
    Its a simple test for those who do not know: take the stereo mix from the X1 file, put it parallelel to the same stereo mix bounced inside X2. Route both mixes directly to your Sound card output without going through a Sonar bus of any kind.

    Make sure both faders are set to 0. Flip the phase on one of the two tracks.
    Hit play.

    If there is a difference in the sound, you will hear the actual difference - mix X1 minus mix X2, if there isn't, it will be silent.

    Try it and let us know.

    Ludwig Bouwer, One Big Room Studios.
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    Check out my work at www.onebigroom.co.za

    #10
    boredmonkey
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    Re:X2 Sounds Better 2012/09/21 03:15:44 (permalink)
    Lots of headphone experience. But then again, it might just be my 3D Elvis Glasses. ;-) *L*
    #11
    QuadCore
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    Re:X2 Sounds Better 2012/09/21 03:27:23 (permalink)
      "No it doesn't perception IS reality...quantum physics proves this..." ................... Actually quantum physics says that "observation changes the result" thereby changing 'reality' in a limited sense of the word. I don't think it means that when the earth is charred and sterile, from over heating, and all earthly 'perception' has therefore ceased, that the universe actually goes 'poof'! Do you? .................... Anyhow, as far as testing if there is a 'difference', it might take going further than creating two mix down files, one from X1 and the other from X2, both from the identical project, and then subtracting one from the other. ............To definitively determine if there is a difference between the X1 engine and the X2 engine, it might take a comparison of the real time data going to the D/A converter!
    #12
    Chregg
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    Re:X2 Sounds Better 2012/09/21 03:42:24 (permalink)
    "Its funny when ever a new version comes out we get posts of this sort. I've been subject to it too. Being human we are all subject to this. But my answer is be happy. Love the DAW you're with." ,,,,,,aye this bus is never late lol seen me say it my self
    #13
    LJB
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    Re:X2 Sounds Better 2012/09/21 03:45:05 (permalink)
    Quad, I venture to bet that there are very few ears on this planet that will hear THAT difference :O)

    Ludwig Bouwer, One Big Room Studios.
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    Cakewalk
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    Check out my work at www.onebigroom.co.za

    #14
    Middleman
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    Re:X2 Sounds Better 2012/09/21 03:59:29 (permalink)
    Big thread over at Gearslutz on this. Here is the summary:

    Null test is a part of the story.
    Driver handling however is another part of the story.

    Null will verify the files are identical but different software or versions of the software may differ in handling the audio driver and the sound out the speakers can effectively sound different although the files are identical.

    Only a neutral mic recording the sound coming out of the speakers then null compared will yield the most relatively accurate test of the difference in sound.

    Summary over and just passing along the concepts.

    I would like to get an opinion from the Cakewalk team on this i.e. is the driver handling pretty much the same over time or do developers experiment in this area.

    Gear: A bunch of stuff.
    #15
    strikinglyhandsome1
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    Re:X2 Sounds Better 2012/09/21 04:04:31 (permalink)
    It'll be the interleave button again like last year.

    X2 does sound better because two is a better sounding word that one. Although you'd rather be a number one than a number two. Two also has a 'w' in it, which looks like to Vs side by side, which is cool. The number 2 looks a bit like a thin swan on a lake. 1 looks like a stick.

    X3 is currently in production and sounds 20-40% better, I'm told.
    #16
    LJB
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    Re:X2 Sounds Better 2012/09/21 04:07:39 (permalink)
    Thanks for that Middleman!

    Ludwig Bouwer, One Big Room Studios.
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    Cakewalk
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    Check out my work at www.onebigroom.co.za

    #17
    bobguitkillerleft
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    Re:X2 Sounds Better 2012/09/21 04:11:29 (permalink)
    Everything sounded better immediately,with a master I'm [still attempting to polish...if you know what I mean!]working,that was the first project I loaded,and lo and behold,it was due to 
    Breverb/R-Mix,on a send/bus....instantly "less crap" sounding!
    Bob

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    #18
    Rain
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    Re:X2 Sounds Better 2012/09/21 04:12:56 (permalink)
    At the end of the day, what really makes a difference is - will it make a difference on the next mixes you make and how will you interact w/ that better-ness?

    Toggling from one app to another often fools my ears into believing that the new one sounds better - only to realize that it makes very little difference when I build a mix from the ground up in that new app. 

    TCB - Tea, Cats, Books...
    #19
    bobguitkillerleft
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    Re:X2 Sounds Better 2012/09/21 04:15:52 (permalink)
    Rain


    At the end of the day, what really makes a difference is - will it make a difference on the next mixes you make and how will you interact w/ that better-ness?

    Toggling from one app to another often fools my ears into believing that the new one sounds better - only to realize that it makes very little difference when I build a mix from the ground up in that new app. 

    Man,youre "Rain"ing on my parade,I'm going to choose the "New" buzz,and enjoy it!



    https://soundcloud.com/rks26https://en.wikipedia.org/wiki/The_Hitmen Lenovo W540 Factoryrefurb SONAR PLATINUM,Ozone 7 N.I. KA6 Komplete 9 SSD4 Platinum Epi L/H LP Custom Headstock broken twice and fixed.Gibson L/H Les Paul 2010 Wine Red Studio stupid Right Hand Vol.Tone for Left Hand?LH84Ibanez RS135 gen.FloydRose JB Marshall 100w 2203 4x25w Celestion Green backs
    "You are what you is"-Frank Zappa "But I'm gonna wave my freak flag high"-Jimi Hendrix    
    #20
    jeffb63
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    Re:X2 Sounds Better 2012/09/21 04:20:26 (permalink)
    Is it 20-40% better sounding?

    Studio:
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    #21
    subtlearts
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    Re:X2 Sounds Better 2012/09/21 04:42:35 (permalink)
    console emulation? It seems to be on by default in the default template, not sure if it would be applied to an imported project, but if it gets turned on somewhere along the line it could certainly account for a difference... that being the idea and all... 

    tobias tinker 
    music is easy: just start with complete silence, and take away the parts you don't like!
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    #22
    tbosco
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    Re:X2 Sounds Better 2012/09/21 06:01:10 (permalink)
    Ya know... I thought it was just me and I didn't say anything yesterday, but I got the sensation that X2 sounded a bit cleaner/tighter (ie- better) than X1 myself.  I have been working on a mix in X1 and am going to finish it in X2.

    Reality?  Perception?  I dunno.  For now, I go with perception, but I like it.  :-)

    Cheers!

    Tony

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    #23
    boredmonkey
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    Re:X2 Sounds Better 2012/09/21 06:35:44 (permalink)
    tbosco I still say I "think" its a tad better, and when it come to that "a tad better" some people will spend big bucks to hear it, or "think" they hear it with audio. *L* I do know that Media Center 17 sounds better with Asio drivers than iTunes.
    #24
    Danny Danzi
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    Re:X2 Sounds Better 2012/09/21 06:57:45 (permalink)
    Check your pan laws to see if they are the same as what you used in X1. I hear no sound differences here and never have on any version of Cakewalk or Sonar that I've ever had to be honest.

    Keep in mind, the track/project templates you're running in X2 may make a project sound a little different due to the work that may have went into them. Meaning, they did so much work on this your Pro Channel sounds may actually be altered a bit if anything was improved on them. You just never know. So maybe what you are hearing is different and it does have to do with Sonar X2, but it's not due to the audio engine...that I can assure you of. :)

    Now the audio engine is *improved* to where it is using a different technology than the one in X1. You should notice less drop-outs and less of the audio engine disengaging itself. It's not gapless, but it's supposed to be "near gapless". This was by design and is a major improvement over what we had. But there isn't a sound quality difference in the engine itself. :) I had a chance to pick Noel's brain about this stuff....I'm not just making it up. LOL!

    -Danny

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    #25
    Freddie H
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    Re:X2 Sounds Better 2012/09/21 08:36:15 (permalink)
    X2 Sounds Better!!

    Yes it does and work better. No glitch almost never doing anything during playback. You can change screensets too without "click" noise!
    Add VSTs without any disturbance of timing!


    -Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
    #26
    Jimbo 88
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    Re:X2 Sounds Better 2012/09/21 09:15:41 (permalink)
    I have not updated to X2 yet (i haven't dloaded, but it's waiting for me),   but I have experenced this "sounding better" thing in the past with other versions.

    Your ears are very tuned to the project you are working on and you notice a slightly better sound.  It feels and sounds better and you can't put a finger on it.

    I believe this occurs (and is real) because the audio engine and the DAW machine is performing better.  It might have to do more with the material playing "tighter" than frequency issues....(the reverb plug-in is slightly smoother, etc.).

    So yes,  when Boredmonkey says it "sounds better" I believe him.   i doubt anyone else would notice,  but someone hearing the same material a thousand times over will. 
    post edited by Jimbo 88 - 2012/09/21 09:29:27
    #27
    Noel Borthwick [Cakewalk]
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    Re:X2 Sounds Better 2012/09/21 09:26:49 (permalink)
    Glad you folks are seeing improvements and enjoying X2 - that's all that matters really :)
    Regarding the engine there have been hundreds of changes spread out all around, the majority being in the areas of effects, prochannel, and realtime playback and triggering of synths, loops and audio. We have new code to handle transitions (or gaps as some refer to it) that make it far more seamless than X1. For example inserting/bypassing/replacing synths, changing loop points etc no longer interrupt the audio stream and are done in parallel with a smooth transition at the end.
    Rendering of automation has also been improved.

    Regarding direct audio changes its not impossible that some combination of fixes may have activated some circuit in your mix that was previously dormant. For example a bug fix preventing an effect from rendering some parameter could now activate it. A null test should show this however as others have pointed out. We're very careful (paranoid) about ensuring that nothing changes in the mix engine to modify mixes across versions so there is no intentional change in X2 to the audio processing or pan laws/gain structure etc.

    Talking about tangible changes that make things sound better, here is one measurable improvement. The timing accuracy for realtime MIDI triggering of synths is hugely improved in X2. You can measure and feel the difference for yourself by comparing X1 and X2 in this regard. The test is as follows:
    - Insert any VST instrument (this also applies to some select DXi's)
    - Set your audio latency to something medium high like 25 msec
    - Play the soft synth or trigger it via a MIDI loop in the matrix if you don't have a keyboard controller. 

    In X1 you will hear some noticeable MIDI timing jitter that gets worse as the latency is higher. At higher than 25 msec its pretty much unusable. The timing errors are particularly noticeable if you play fast rhythmic patterns. Using the matrix you can clearly hear these inaccuracies if you play MIDI patterns. 
    If you now do the same test in X2 you will see that playback perfectly reproduces your live performance. I suggested a high latency of 25 msec to make the problem more evident, but the timing errors are present even at low latencies like 2 msec buffer sizes. They are just less noticeable. In X2 MIDI timing follows exactly what you play.

    Noel Borthwick
    Senior Manager Audio Core, BandLab
    My Blog, Twitter, BandLab Profile
    #28
    Bub
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    Re:X2 Sounds Better 2012/09/21 09:31:40 (permalink)
    What it could be also is ... they may have fixed the problem with the Pro Channel turning on/off by itself, and what you thought you were hearing in X1 but weren't, you are in fact hearing now in X2. 

    The mind can play tricks on you like that. I once tweaked a snare for 20 minutes until I got it sounding good, only to realize , i changed nothing, I was adjusting the VST's on a different track.

    The main reason I upgraded to X2 was because of tje work they did to the audio engine. I'm hoping it fixes a lot of the problemw that existed in X1. I'm kind of surprised they didn't make a bigger deal out of it to behonest. I only saw a couple blurbs almost as an afterthought, and imo, it's the single most important thing they did in X2.

    "I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
    #29
    Blogman
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    Re:X2 Sounds Better 2012/09/21 09:35:45 (permalink)
    "In X1 you will hear some noticeable MIDI timing jitter that gets worse as the latency is higher. At higher than 25 msec its pretty much unusable. The timing errors are particularly noticeable if you play fast rhythmic patterns. Using the matrix you can clearly hear these inaccuracies if you play MIDI patterns. If you now do the same test in X2 you will see that playback perfectly reproduces your live performance. I suggested a high latency of 25 msec to make the problem more evident, but the timing errors are present even at low latencies like 2 msec buffer sizes. They are just less noticeable. In X2 MIDI timing follows exactly what you play." Good to know that they can start to acknowledge how bad X1 REALLY IS. :) Upgrade or Crossgrade... hmmm
    #30
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