Funkybot
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Re:X2b or X3?
2013/04/26 18:53:39
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vintagevibe Funkybot 4. Real VST support: Sonar is still using a wrapper at it's core. VST support is not baked in. This is probably part of what makes Sonar so unstable, and why developers often dislike it as a DAW (as they have to work around Sonar specific "features") What makes you think that? I've been a Sonar user since version 1, and had used Pro Audio 9 before that. To get VST plugins to work, you used to have to use the Fxpansion VST wrapper, which turned VST plugins into DirectX plugins. Then Cakewalk bought the FXpansion wrapper outright and basically built it into Sonar. This is why the "plugin properties" screen has things like "Enable Tempo Sync'd Effect" or "Configure as Instrument" whereas other VST hosts don't. Why? Because these are still wrapped plugins. That's why you sometimes need to tell Sonar a plugin is a tempo sync'd effect when you don't in other hosts, or why some effects need to be configured as synths in Sonar when they don't in other hosts. They're essentially wrapped plugins, with the wrapper built into the DAW (think BitBridge).
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Funkybot
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Re:X2b or X3?
2013/04/26 18:56:54
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dimelives1 Funkybot 5. Improved Audio Routing: really guys? I still can't route a VSTi output to an audio track input? I'm not even asking to send one track's audio output to multiple tracks audio-input (ok maybe I am). Sorry, I'm a little new with the program. Can you speak more about this point? Are you saying that we can't record something we're playing on a VST in Sonar? For instance, if I'm manually playing something on my keys which is routed though Dim Pro or another VST, it can't be recorded?... You can bounce to audio, but you can't record. Let's say you're playing a synth part, and in realtime, you want to use the output of the VSTi as the input of your audio track and record it like you would a physical instrument. You cannot do that in Sonar. Instead you have to record the MIDI performance, then you can bounce it, or freeze it after the fact.
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Funkybot
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Re:X2b or X3?
2013/04/26 19:21:23
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Jlien X Edit: BTW, what is real instrument tracks? They're kind of like "Simple Instrument Tracks" only not simple. Sonar sees Instrument tracks as at least 2 channels: 1 MIDI track, and 1 Audio Track. Only, lately, it's gotten more clever about how it displays them. But try this: 1. Open an instrument as a "Simple Instrument Track" 2. Go to the mixer/console view 3. Add a MIDI FX to that track Wait. Where are the MIDI FX? Oh, they're not visible there. They're only available in the MIDI track. You can add them in the Track View if you expand the track helper on the left to show both the audio track/bin and the MIDI track/bin (see, I told you they were two channels just being made to look like one), but otherwise, you can't add MIDI effects to a track on the console. If you want to see both in the console you need to use a non-simple Instrument track, which shows one audio track and one MIDI track everywhere. Whereas Studio One or Reaper basically treat instrument tracks as both MIDI tracks and audio tracks at the same time, without having to differentiate. Logic does the same thing. I'm pretty sure Cubase does too. So Sonar has improved here somewhat over the years, but again, it's something I feel they should have just done right when they integrated virtual instruments years ago and haven't changed since. Same for how Sonar handles multiple outs. I either add them all as stereo outs, add them all as mono outs, or add them manually. In Studio One, I load the instrument track and it adds the first out by default, then I check the box next to the available outputs I want to use in the Mixer and it adds the additional channels based on those selections. It takes a few seconds to setup multi-outs on an instrument with both mono and stereo outputs that way (think BFD2 or Superior Drummer).
post edited by Funkybot - 2013/04/26 19:55:49
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Funkybot
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Re:X2b or X3?
2013/04/26 19:38:14
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Jlien X @Funkybot: I think the "Things they should have done but didn't" section isn't fair because it's not comparing X series and 8.5. As you know, there are so many things that S1 also should have but don't, such as track templates, staff view, separate timing/velocity randomize options, MIDI effects, customizable drum maps, instrument definition, clip lock, MIDI panic button, etc. etc. That's a completely valid set of missing features, and very closely matches my personal "Studio One top feature requests." Do you know what I personally feel is the biggest difference between Studio One and Sonar? Studio One is missing some key things, but I'm optimistic that everything on that list (except a staff view) will get added soon. But what Studio One does do, it does very well and it's stable. Sonar, has come to have way more than I'd ever want or need (in trying to be all DAWs to all people), doesn't do a whole lot really well (half-Bakewalked), and when it comes to future development I wonder if what the project managers at Cakewalk feel are important are anything even close to what I feel should be done, so I'm not even optimistic for the future anymore. If Cakewalk just focused on Sonar's core features, and really improved those, I'd be thrilled. And by core I mean: 1. Solid, efficient audio engine 2. Great VST plugin integration (instruments/effects) 3. No Disk May Be Full or Corrupt Project Files 4. Modern audio routing system 5. Easiest/Fastest comping, including audio, multi-tracked audio, and plugin comp'ing 6. A smaller (or God forbid scalable) GUI that showed more channels in the mixer and maybe offered a full screen mode 7. Kick ass MIDI quantiziation options built right into the PRV with sliders to set the level of correction and undo it in a non-destructive manner 8. Simple tempo mapping, audio/groove quantization 9. Built in MP3 support (seriously CW, how is not having MP3 built-in acceptable?) 10. Make it easier to use (more intuitive, faster workflow) Really, how much of the above is going to happen? And I'm not even getting into esoteric stuff I want to see like a Reaper-style Varispeed playback, the above list is all stuff any DAW should always be striving for. I'm not even talking about VST3 support either, though lord knows, now would be the time to start over with VST in Sonar. Instead, I have a feeling Sonar X3 will look something like this: 1. New effect plugins!!! 2. Rapture 3 or Dimension Pro 3!!!* 3. New Pro-Channel Module(s)!!! 4. Take Lanes 2.0 (now we made it work - but it'll still be harder to use than Logic's comping)!!! 5. Matrix or Step Sequencer version 3!!! 6. V-Vocal version 35!!! 7. Audio Snap version 10, now 5 times more complicated than before!!! 8. Even more touch screen (Gianter icons/GUI for gooder touching)!!! 9. 128 bit mix-engine for +123,456,789db internal headroom!!!* 10. R-Dither ZXY!!!* *Producer Only
post edited by Funkybot - 2013/04/26 19:54:44
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Marcus Curtis
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Re:X2b or X3?
2013/04/26 19:54:00
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pbognar, That was a great catch. I watched the video on Music creator 6 but I missed that.
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icontakt
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Re:X2b or X3?
2013/04/28 08:41:25
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Funkybot Jlien X Edit: BTW, what is real instrument tracks? They're kind of like "Simple Instrument Tracks" only not simple. Sonar sees Instrument tracks as at least 2 channels: 1 MIDI track, and 1 Audio Track. Only, lately, it's gotten more clever about how it displays them. But try this: 1. Open an instrument as a "Simple Instrument Track" 2. Go to the mixer/console view 3. Add a MIDI FX to that track Wait. Where are the MIDI FX? Oh, they're not visible there. They're only available in the MIDI track. You can add them in the Track View if you expand the track helper on the left to show both the audio track/bin and the MIDI track/bin (see, I told you they were two channels just being made to look like one), but otherwise, you can't add MIDI effects to a track on the console. If you want to see both in the console you need to use a non-simple Instrument track, which shows one audio track and one MIDI track everywhere. Whereas Studio One or Reaper basically treat instrument tracks as both MIDI tracks and audio tracks at the same time, without having to differentiate. Logic does the same thing. I'm pretty sure Cubase does too. The S1 treating instrument tracks as both MIDI tracks and audio tracks may be true, but I couldn't tell because the daw is yet to have MIDI effects (if I'm not mistaken). Do you think MIDI plugins would appear in the [Inserts] box of the console? Also, Instrument track strips in the Arrange view don't have volume and pan controls, so maybe there are users who find S1 Instrument tracks not as convenient as Sonar's simple instrument tracks. I don't know.
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stevec
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Re:X2b or X3?
2013/04/28 12:24:09
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I definitely prefer SONAR's implementation, regardless of what it is at its core. I always use SITs when I don't need multiple outputs and I've never had a problem with switching between MIDI and Audio tabs in the TV. But this is one area of S1 that's had its share of complaints, since having two different displays between the TV and CV can seem a little odd. I get it, I just don't care for it. The other thing is that I've never really had much in the way of VST "issues". Sure, I've found a plugin or two that can have issues with Bitbride, but I know what they are and they're freebies anyway. For everything else, it just works. Literally. Anyhow... that was a really good catch by the OP. So I guess we'll all find out in the near future what's coming next, X2b or X3. I don't really care much either way myself, though X2b would be nice... if it included some Track Lane enhancements. Otherwise, I'm sure I'll upgrade to X3 at some point, just like I always do.
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Paul P
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Re:X2b or X3?
2013/04/28 12:47:59
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Everything else aside, I find X2 to be simply beautiful visually.
The sharpness, the cleanliness, the 3D reality of it. The buttons and things of the GUI blow away those of any other program I have ever used.
No other daw out there comes even close.
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John
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Re:X2b or X3?
2013/04/28 12:58:22
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Paul I have to agree with you. I'm very glad you said that. I wouldn't go quite as far as you but your point is more than just valid. I was looking at the Control Bar and how crisp everything is on it. The program is very easy to look at. My very few gripes are with the silly gray on dark gray text in some of the most unfortunate places.
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stevee9c6
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Re:X2b or X3?
2013/04/28 13:33:12
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I just wish it was more stable. I now auto save every three minutes. X2 crashes almost every session at one point or another. It usually is due to a VST on one or another tracks. I even bought PT10 and Cubase to see if they were better. PT10 is steady but is the most counterintuitive software I have ever used. I have not really gotten into Cubase enough to know. I own a V-Studio 700 system that I really like, but as many others have found.... it is essentially a doorstop with other DAWS. I don't want or need esoteric software functions. I want a Cakewalk solution that is rock solid and works with the hardware that was supposed to be the "cats meow" for Sonar. I would point out one thing however. Just be glad you are not locked into ProTools. There new upgrade policy and pricing to PT11 making owners cough up an extra $1000 for the complete tookit they've already paid for is draconian to say the least. Pro Tools forums are literally seething over this. I just want a solid, stable Sonar!
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Funkybot
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Re:X2b or X3?
2013/04/28 13:40:03
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stevee9c6 I just wish it was more stable. I now auto save every three minutes. X2 crashes almost every session at one point or another. It usually is due to a VST on one or another tracks. I even bought PT10 and Cubase to see if they were better. PT10 is steady but is the most counterintuitive software I have ever used. I have not really gotten into Cubase enough to know. I own a V-Studio 700 system that I really like, but as many others have found.... it is essentially a doorstop with other DAWS. I don't want or need esoteric software functions. I want a Cakewalk solution that is rock solid and works with the hardware that was supposed to be the "cats meow" for Sonar. I would point out one thing however. Just be glad you are not locked into ProTools. There new upgrade policy and pricing to PT11 making owners cough up an extra $1000 for the complete tookit they've already paid for is draconian to say the least. Pro Tools forums are literally seething over this. I just want a solid, stable Sonar! Check out Studio One. It's been very stable here, and since this was the old Cubase development team, starting fresh, I suspect a big part of the stability is well built VST support. I had my first crash with Studio One yesterday since using it for a few months now, and it 1. was not due to a plugin dll (it was a VB crash due to some runtime call), 2. happened while closing the project, 3. did not prevent S1 from reopening immediately afterwards, 4. the project was in the state it was where I left it (i.e. not corrupt). And Studio One looks enough like Sonar X2 that you should be comfortable using it. Just a suggestion. I'd still prefer a better Sonar, but as I said above, I'm not optimistic.
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icontakt
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Re:X2b or X3?
2013/04/29 10:53:53
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Paul P Everything else aside, I find X2 to be simply beautiful visually. The sharpness, the cleanliness, the 3D reality of it. Strongly agree. Everything's a bit too large for me, though.
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Funkybot
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Re:X2b or X3?
2013/04/29 11:11:14
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Jlien X Paul P Everything else aside, I find X2 to be simply beautiful visually. The sharpness, the cleanliness, the 3D reality of it. Strongly agree. Everything's a bit too large for me, though. That's the biggest problem with the X series GUI. They made it pretty, except now we see less stuff at once (take the number of tracks visible at a time in the console view, or the size of the toolbar). In the end, workflow needs to trump bling, but Cakewalk clearly felt otherwise.
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Paul P
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Re:X2b or X3?
2013/04/29 11:52:11
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Funkybot : "take the number of tracks visible at a time in the console view..."
I wouldn't want the strips to be any narrower than they are when in 'narrow' mode.
To really appreciate X2 you need at least one large screen, the higher the resolution the better.
I'd like PC effects to pop out into larger windows, but apart from that I find everything is sized nicely.
But then I don't run X2 on a tablet.
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Funkybot
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Re:X2b or X3?
2013/04/29 12:02:19
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Paul P Funkybot : "take the number of tracks visible at a time in the console view..." I wouldn't want the strips to be any narrower than they are when in 'narrow' mode. To really appreciate X2 you need at least one large screen, the higher the resolution the better. I'd like PC effects to pop out into larger windows, but apart from that I find everything is sized nicely. But then I don't run X2 on a tablet. I don't want them narrower in narrow mode either. I want them narrower in regular mode.
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KyRo
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Re:X2b or X3?
2013/04/30 02:18:03
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Funkybot You can bounce to audio, but you can't record. Let's say you're playing a synth part, and in realtime, you want to use the output of the VSTi as the input of your audio track and record it like you would a physical instrument. You cannot do that in Sonar. Instead you have to record the MIDI performance, then you can bounce it, or freeze it after the fact. (Not being facetious at all here) Please explain to me what the difference is, aside from the annoyance of having to bounce or freeze to audio after recording. What is the difference in the end result between recording in MIDI and bouncing/freezing to audio vs. recording the performance instantly as if it were a physical instrument?
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anniedog
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Re:X2b or X3?
2013/04/30 02:20:44
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Just switch to Cubase 7 64 like I did. I drop back here once in a while to see if by slim chance the bakers have baked a cake that won't fall in the middle . I see they still want more and more money to make a functional stable DAW. They have long since got my last penny. Well I better get back to recording . I feel sorry for you blind believers. I actually have money now to buy more toys as I am not burning it up in the bakers ovens anymore. Cheers I hope you guys stop feeding this DAW slot machine too so it goes away and stops sucking peoples money for nothing but the same old problems with a few added features. Check all the other forums , none of them are filled wiith as many issues and unhappy people as this one. As for the cakewalk lemmings, seek professional help.
post edited by anniedog - 2013/04/30 02:32:00
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Tom Riggs
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Re:X2b or X3?
2013/04/30 02:22:41
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@Dimelives1 as I understand it some synths that have efx like a sweep that is not time synced to the playback can sound different from the next time the midi is played back. Beyond that there is no benefit as I see it. Of course one could always send the synth out to a hardware out and patch that back to an input and record that.
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Bristol_Jonesey
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Re:X2b or X3?
2013/04/30 04:27:04
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anniedog Just switch to Cubase 7 64 like I did. I drop back here once in a while to see if by slim chance the bakers have baked a cake that won't fall in the middle . I see they still want more and more money to make a functional stable DAW. They have long since got my last penny. Well I better get back to recording . I feel sorry for you blind believers. I actually have money now to buy more toys as I am not burning it up in the bakers ovens anymore. Cheers I hope you guys stop feeding this DAW slot machine too so it goes away and stops sucking peoples money for nothing but the same old problems with a few added features. Check all the other forums , none of them are filled wiith as many issues and unhappy people as this one. As for the cakewalk lemmings, seek professional help. No thanks. One quick look at their forums should tell you why. If you think Cubase is trouble free, think again. And it takes a week to get an answer from anyone. You'll see the light one day.........
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jb101
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Re:X2b or X3?
2013/04/30 07:46:44
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anniedog Just switch to Cubase 7 64 like I did. I drop back here once in a while to see if by slim chance the bakers have baked a cake that won't fall in the middle . I see they still want more and more money to make a functional stable DAW. They have long since got my last penny. Well I better get back to recording . I feel sorry for you blind believers. I actually have money now to buy more toys as I am not burning it up in the bakers ovens anymore. Cheers I hope you guys stop feeding this DAW slot machine too so it goes away and stops sucking peoples money for nothing but the same old problems with a few added features. Check all the other forums , none of them are filled wiith as many issues and unhappy people as this one. As for the cakewalk lemmings, seek professional help. I assume that you're either a troll, and lying, or some kind of a dullard. "None of the other forums.." - this is demonstrably untrue. You have either not read them, or are a troll. All DAWS have issues. Sonar X2a working fine here, as was X1d. Have fun recording, though, whichever you are.
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Funkybot
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Re:X2b or X3?
2013/04/30 08:12:03
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rop back here once in a while to see if by slim chance the bakers have baked a cake that won't fall in the middle . I see they still want more and more money to make a functional stable DAW. They have long since got my last penny. Well I better get back to recording . I feel sorry for you blind believers. I actually have money now to buy more toys as I am not burning it up in the bakers ovens anymore. Cheers I hope you guys stop feeding this DAW slot machine too so it goes away and stops sucking peoples money for nothing but the same old problems with a few added features. Check all the other forums , none of them are filled wiith as many issues and unhappy people as this one. As for the cakewalk lemmings, seek professional help. dimelives1 Funkybot You can bounce to audio, but you can't record. Let's say you're playing a synth part, and in realtime, you want to use the output of the VSTi as the input of your audio track and record it like you would a physical instrument. You cannot do that in Sonar. Instead you have to record the MIDI performance, then you can bounce it, or freeze it after the fact. (Not being facetious at all here) Please explain to me what the difference is, aside from the annoyance of having to bounce or freeze to audio after recording. What is the difference in the end result between recording in MIDI and bouncing/freezing to audio vs. recording the performance instantly as if it were a physical instrument? One reason: speed. Recording live is always going to be faster than live+waiting for a bounce. Another reason for me: rendering multi-output sample libraries with velocity randomization. BFD2 has an anti-machine gun mode to randomize velocity. If I bounce my individual BFD2 outputs in Sonar, it will literally do 12 (or however many tracks I have) separate bounces! Each of those, will trigger slightly different samples due to the velocity randomization. If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. Another reason is speed. Take the last example, do you know how long it would take to do 12 realtime bounces of a 3 minute song? 36 minutes. Or...I can record all 12 tracks to audio live in a single 3 minute live performance of the track. Those are just some reasons.
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Paul P
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Re:X2b or X3?
2013/04/30 08:54:46
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Funkybot : ". If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. " I'm not sure how valid this idea is since I've just started playing with it, but there are VST plugin recorders that'll save whatever's happening to a wav file which then just has to be dragged in.
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jm24
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Re:X2b or X3?
2013/04/30 10:14:59
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dimelives1 Would be nice to get an X2b update to address at least the further bugs and other issues that folks have brought up here, before rushing out the next X. That's what they all say. For 12 years now, for me.
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jm24
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Re:X2b or X3?
2013/04/30 10:25:34
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Updates have been released in June and in August.
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Funkybot
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Re:X2b or X3?
2013/04/30 20:05:28
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Paul P Funkybot : ". If I could record the outputs realtime, like in Studio One, I could record all 12 outputs in a single pass. " I'm not sure how valid this idea is since I've just started playing with it, but there are VST plugin recorders that'll save whatever's happening to a wav file which then just has to be dragged in. I'm sure there probably are, or that there's probably some virtual audio output device with loopback functionality that I could find if I cared to look, but I honestly don't. This is a pretty standard feature for a modern DAW and it makes no sense that it doesn't exist in Sonar. Especially since I've been seeing requests for it for years (I'm not the first to bring it up and won't be the last). Again, it's just one case example of many about how I think Cakewalk has really kind of lost sight of the fundamentals when it comes to Sonar. They've been pre-occupied with gimmicks like knocking off Fruity Loops Step Sequencer and Live's Clip playback (Matrix View), when they really should have been focusing on bullet-proofing Sonar in terms of stability, while allowing for Reaper's flexibility, with Logic's workflow. Allow me to add: I do very much hope that the recent reorganization (Seth/Brandon) that appears to have happened at Cakewalk is a sign of good things to come (sometimes fresh blood in the door can be great), and not the harbinger of doom (e.g. some CW project manager: "glad we got rid of all those guys complaining in the staff meetings about the direction we're taking, now we can really make Sonar more like Fruity Loops!")
Intel i7 4790k, ASUS Z97-A mobo, 16GB Kingston DDR3 RAM, Windows 10 x64, UAD2 Duo, RME Fireface 800, Sonar X1/X2 Producer
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chuckebaby
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Re:X2b or X3?
2013/04/30 21:44:21
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Funkybot I was convinced there'd be an X2B released by now, but I'm now going the other way. I think they're skipping X2B all together at this point, which would be a shame. I suspect with the recent re-assignments and firing(s) at Cakewalk, there's some kind of shift happening. Whether it will benefit end-users in the long run remains to be seen, but it doesn't look good so far. Frankly, I wish I had stayed at Sonar 8.5, as the only good thing to come out of my upgrading to X2 is that it lead me purchasing a Studio One Pro license. While Studio One lacks some major features, and has some quirks with keyboard shortcuts and mouse modifiers, it's otherwise been an overwhelmingly positive experience for me. I'm actually making more music with it than I had been in Sonar. If Cakewalk can get back on what I perceive to be the right track, I'll be right there with them, rooting them on, but as it stands, I'm not optimistic. about a month ago I told you nothing was a guarantee but you said you were absolutely positive we would most definitely see the x2B patch. we went back and forth on it for like 3 or 4 posts till I realized you were being stubborn. hate to say I told you so but once again, nothing is a guarantee. I had as good a guess as you did weather there would be a x2a or an x3. who knows maybe we will see an x2 b but to be honest, you've been around a long time if you've been here since the pro audio days like myself(not on the form, just an owner) id hate to see cakewalk lose a good customer like yourself, my opinion about your ignorance doesn't prove mean you have a lot to offer to users here on this forum. because you do. your a pretty smart guy. anyway, I hope you chose to stay and I wish you best on any issues you might have. even though ive had good luck doesn't mean I don't feel for people who have problems. good luck, I mean that.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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Funkybot
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Re:X2b or X3?
2013/04/30 23:46:47
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chuckebaby Funkybot I was convinced there'd be an X2B released by now, but I'm now going the other way. I think they're skipping X2B all together at this point, which would be a shame. I suspect with the recent re-assignments and firing(s) at Cakewalk, there's some kind of shift happening. Whether it will benefit end-users in the long run remains to be seen, but it doesn't look good so far. Frankly, I wish I had stayed at Sonar 8.5, as the only good thing to come out of my upgrading to X2 is that it lead me purchasing a Studio One Pro license. While Studio One lacks some major features, and has some quirks with keyboard shortcuts and mouse modifiers, it's otherwise been an overwhelmingly positive experience for me. I'm actually making more music with it than I had been in Sonar. If Cakewalk can get back on what I perceive to be the right track, I'll be right there with them, rooting them on, but as it stands, I'm not optimistic. about a month ago I told you nothing was a guarantee but you said you were absolutely positive we would most definitely see the x2B patch. we went back and forth on it for like 3 or 4 posts till I realized you were being stubborn. hate to say I told you so but once again, nothing is a guarantee. I had as good a guess as you did weather there would be a x2a or an x3. who knows maybe we will see an x2 b but to be honest, you've been around a long time if you've been here since the pro audio days like myself(not on the form, just an owner) id hate to see cakewalk lose a good customer like yourself, my opinion about your ignorance doesn't prove mean you have a lot to offer to users here on this forum. because you do. your a pretty smart guy. anyway, I hope you chose to stay and I wish you best on any issues you might have. even though ive had good luck doesn't mean I don't feel for people who have problems. good luck, I mean that. I'd argue it's not stubbornness. I had a belief, based solely upon Cakewalk's past Sonar upgrade history, that an X2B was imminent. Part of that, was based on the fact that I got some "your bugs have been fixed" emails after X2A was released, for bug fixes that aren't in X2A (i.e., they'll be in whatever the next release is). So my hypothesis proved wrong. Even if an X2B is released, it wasn't in mid-March to early-April as I thought it would be. Now, you're right in the sense that none of us have a crystal ball, but that doesn't stop anyone from holding opinions, hopes, fears, etc. about the future. I had an opinion about what was likely to happen, based upon what happened in the past along with information I had from Cakewalk about bug fixing that happened immediately after the X2A release. I'm not sure how you can qualify that as ignorance, or an ignorant statement, which is how you appear to be categorizing that now. I suppose we just have different definitions of ignorance is. I'd consider an ignorant statement to be one that ignored all evidence, not one derived from evidence (even if that proved wrong). Anyway, I've invested a lot of money in Sonar over the years so I too hope Cakewalk doesn't entirely loose me as a customer. I've had a long relationship with their products, and I'd want nothing more than Sonar to be the perfect DAW for me (ok, close enough to perfect to keep me happy). I still wish that one day it will be. It's actually pretty close, but just not close enough. I'm still interested enough to come here...
Intel i7 4790k, ASUS Z97-A mobo, 16GB Kingston DDR3 RAM, Windows 10 x64, UAD2 Duo, RME Fireface 800, Sonar X1/X2 Producer
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Jackdied
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Re:X2b or X3?
2013/05/01 16:12:40
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And DP8 for Windows is just released today. I think Cake should be fast and give us more anymore :)
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