X3 Dropouts - suggestions?

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Kylotan
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2014/12/13 10:56:08 (permalink)

X3 Dropouts - suggestions?

I'm finding that I'm getting lots of dropouts when playing audio. I'm using ASIO, 384 sample buffer size (which is higher than I would like), it's a PCI card and an i7 processor. DPC latency checker is not reporting anything out of the ordinary. CPU readings are all in the single digits or zero for all 8 (virtual) processors during playback.
 
Often it's worse at the start of playback, in the first second. It's as if it's taking time to catch up. But there's very little to read from disk (maybe 2 or 3 audio tracks) and no disk-based samplers running (I have Superior Drummer going, but everything's in RAM).
 
Any suggestions?
 
(Back on 8.5, when there was an audio dropout, usually it would say DROPOUT at the bottom of the screen and stop playback. Now, it just seems to produce stuttering audio and continue. Is there now no way to see if the system is struggling apart from to listen very carefully?)

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#1

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    viziovizio
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    Re: X3 Dropouts - suggestions? 2014/12/13 11:15:44 (permalink)
    here is a response I gave to someone 2 days ago, I think it could help you.
     
    one thing that I have noticed in x1, x2 , and now x3 is that dpc latency will run just fine, but what I ve learned in sonar is that you've got to click  "p", then  config file, the very last line reads
    dropoutmsec.... all three come with a setting of 250, and they don't make many computers that will not drop out at that setting with all the real time f/x going on .     750 is where I keep it and the drop outs and crashes have stopped with this one setting.
     
    once in a blue moon I ll add 512 to the already 1024  playback buffer when mixing like 60 some tracks
     
    another thing I do is set my computer up for best performance when mixing and mastering. no problems with the record buffer using studio capture (also 1024)  and asio reported latency of 921. I do not check enable read caching or enable write caching.
     
    recorded bit depth and render bit depth stay at 32 as they have no baring on the fact that I usually record at 24-4800.
     
    but sense sonar 8.1 these basic settings haven't changed much and are usually  the basses for toggling a new install into high performance gear.
     
    I have i7,win 64 bit, 16 gig , sp1, studio capture, sonar x3, bluecat,blue tubes, pro channel add ons. using run between 25 and 70 tracks with bus count, all running with pc galore.
    #2
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/13 12:04:09 (permalink)
    I changed that value from 250 to 750 but it's had no effect.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #3
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/13 12:50:42 (permalink)
    In fact it seems to be a lot worse when I am moving the mouse around over the Sonar window or performing actions within Sonar such as minimizing plugins etc. In fact I remember having similar problems with 8.5 but don't remember how they were fixed.
     
    EDIT: In fact, it's not just encountering dropouts, it's failing to keep time. I can set it recording to the metronome and some beats are getting massively delayed compared to others. Any ideas?

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #4
    viziovizio
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    Re: X3 Dropouts - suggestions? 2014/12/13 14:01:04 (permalink)
    check everything in the background that's running? no virus programs and don't be online. what type of card or recording device do you use? is it usb? I know asio doesn't run 2 usb devices very well at all.what sample rate?
     
    I am using roland studio capture. here are some of my settings.
    audio bit. 24
    sampling rate 4800
    buffers in playback queue 2
    buffer size FAST : 5.3 msec, 256 samples
    asio reported latencies
    input . 6.4 msec. 307
    output 12.8 614 samples
    totoal round trip. 19.2 921 samples
     
    asio driver, tri
    check marks on . multiprocess engine, use mmcss, and always streat sudio through fx
    command audition length 3
         CONFIG FILE
    GAP 500
    WAVES IN BUFFERS 8
    METERFRAME SIZE 40
    USE MDWDM   TRUE
    LINKPFSENDMUTE  FALSE
    KSUSE INPUT       FALSE
    AUTOMATICDECIM    50
    ENABLE SSEMIXING  TRUE
    THUMB                100
    PAN LAW COMP   FALSE
    SHOWMULTICHANNEL   TRUE
    PCCACHEMB       500
    DEFALTEQ          0
    ALLOW ONLINE           TRUE
    THREAD SCHEDULING     1
    MINIMIZEDRIVER             1
    EXTRA PLUG                      0
    DROPOUTMSEC                   750
     
    SYNC AND CACHING           
     
    FULL CHASELOCK
    ASK FIRST THEN SWITCH CLOCK SOURCE
    SWITCH CURRENT CLOCK SOURCE AND START PLAYBACK
     
    NO CHECKS ON ENABLE READ OR WRITE
    PLAYBACK 1024            
    RECORD     1024
    ASIO REPORTED 921
    NO OFFSET
     
    AUIO DATA PAGE
     
    file bit depths 32
    record            32
    import              original
    use project audio folders
     
    PROJECT
        RECORD
    SOUND ON SOUND
    STORE TAKES IN SINGLE TRACK
    CREATE NEW LANES ON OVERLAP
    DO NOT GROUP TRACKS
     
     
    my hope is that maybe you see some differences and it works for ya. sorry so long couldn't get it to paste the pages.
     
     
     
     
     
     
    #5
    metz
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    Re: X3 Dropouts - suggestions? 2014/12/13 14:01:49 (permalink)
    Dude, you don't happen to use the latest Arturia synths? I've gotten tons of dropouts since I upgraded to the latest version of their plugins. I have a hexacore i7 with 12gb of ram so don't usually suffer from dropouts. But since the latest upgrade I do.
    #6
    JonD
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    Re: X3 Dropouts - suggestions? 2014/12/13 15:29:03 (permalink)
     
    First question:  Has this setup ever run without dropouts?  Also, you don't mention how much ram you have (4GB is absolute minimum - more is better).
     
    Mousing causing graphics glitch could be a clue... Do you have another USB mouse you could switch out?  How about graphics card?  (Alternatively, try other drivers for both of these).

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #7
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/13 15:36:44 (permalink)
    16GB RAM. Audiophile 2496 PCI card. This setup has mostly been fine for the last 3 years, but not today. And yet I haven't changed any significant software or hardware in months.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #8
    JonD
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    Re: X3 Dropouts - suggestions? 2014/12/13 15:58:06 (permalink)
    OK then how about...
     
    Windows updates on automatic?  Check the history, any run since you started having problems?
     
    Is it possible malware has infected your system?  Or put a task running in the background?
     
    Might be hardware related.  System overheating?  Hardware could be dying.  Any errors being logged in your system Event viewer?

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #9
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/13 16:01:46 (permalink)
    Yes, there have been plenty of Windows Updates. Nothing I'd consider reverting though, for security reasons.
     
    No malware. There are plenty of tasks in the background but nothing that didn't cooperate ok before.
     
    Hardware is probably fine. Hard to tell though.
     
    Event Log shows nothing out of the usual.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #10
    JonD
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    Re: X3 Dropouts - suggestions? 2014/12/13 16:16:14 (permalink)
    Kylotan
    Yes, there have been plenty of Windows Updates. Nothing I'd consider reverting though, for security reasons.
    ....

     
    Well, if an update has gone wrong, you can remedy it without having to give up security.  Sometimes simply restoring back to an earlier time (undoing the updates), then rerunning them can do the trick.


    There's a thread in the software forum about a recent Windows update causing problems:
    http://forum.cakewalk.com/Bad-Windows-update-KB3004394-m3131550.aspx

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #11
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/13 16:25:33 (permalink)
    There's no sensible way that a broken Root Certificate could possibly start affecting the general performance of a system like this. It's an authentication method that determines whether certain software is safe to install or not. Thanks for the suggestion though.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #12
    robert_e_bone
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    Re: X3 Dropouts - suggestions? 2014/12/13 21:13:08 (permalink)
    You mention these happening in playback.
     
    So you are in the mixing stage of this particular project?  If so, then if you have certain types of effects loaded into the project, you may well need to adjust your ASIO Buffer Size up to as high as 1024, or even 2048 - if it goes that high.
     
    in general terms, for the rest of time, you will likely need to switch back and forth on ASIO Buffer Size, from keeping it low when doing tracking/recording, and setting it quite high when doing mixing/mastering.  It's just the way it is, and it has to do with certain kinds of effects - that either chew up lots of CPU or use techniques like 'look-ahead processing', where they scan the audio data ahead of time to figure out what they are going to do.
     
    If you are mixing, then having a giant ASIO Buffer Size doesn't really matter, as you are not trying to play an instrument and record against existing tracks at that point in the whole project process.
     
    If you are recording, then you really DO need a small ASIO Buffer Size, or you will drive yourself crazy trying to record alongside existing tracks, due to latency.
     
    So, if you are in the recording part of things, I suggest trying to set your ASIO Buffer Size to around 128, and be mindful of what effects you have loaded into the project at that point.  Effects like convoluted reverbs are generally going to KILL you with induced latency when trying to record, so either swap those kinds of effects out for less demanding effects until you finish recording, or simply turn them off until you are done tracking, then load them or swap them back in, or turn them back on once you move on to the mixing stage of the process.
     
    When you ARE mixing, go ahead and set your ASIO Buffer Size way up high, and load up the effects you wish.  Since you are no longer recording, an extra half-second delay prior to playback commencing doesn't matter, and the larger ASIO Buffer will provide those massive and wonderful effects to have enough room to do their thing.
     
    I hope any of the above is helpful for your situation, 
     
    Bob Bone
     
     
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #13
    FastBikerBoy
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    Re: X3 Dropouts - suggestions? 2014/12/14 01:58:40 (permalink)
    Have you tried adjusting your I/O buffers in sync and caching? Larger isn't always better either. If they are too large they can take too long to fill and dropouts can happen.
     
    They should be a "one size fits all" once you've got them right but there is a little trial and error involved. They are also system specific. My laptop works better with smaller settings than my main system even though the main system is the more "powerful" setup.
     
    That's where I'd start looking anyway.
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    Maarkr
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    Re: X3 Dropouts - suggestions? 2014/12/14 10:31:57 (permalink)
    I've been getting midi dropouts and increasing buffers, etc, to solve it, but it wasn't until I went thru each fx and disabled them one by one that I found (i think) the culprit.  The T-Racks Linear Phase EQ on the master was doing it, and after trying a buffer of 1024 it resolved it.   I am also going to check the install locations of some of my fx, cause i had another issue of dll files in multiple dirs that may be causing issues as well... cleaning up vst dir locations.

    Maarkr
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    #15
    robert_e_bone
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    Re: X3 Dropouts - suggestions? 2014/12/14 13:35:45 (permalink)
    Your issue is SOOOO common, I wish there was a sticky post for it.
     
    Certain plugins are simply NOT meant to be used during the recording process, but rather are meant for mixing/mastering.
     
    This is because some plugins either chew up a giant bunch of CPU, OR use a technique called 'look-ahead processing', where they actually are reading the audio data AHEAD of what is actually being processed/played.  They do this because it is needed for the kind of effect processing they do - like a Convoluted Reverb.
     
    So, You need to develop an understanding - and make a list - of which of your plugins are ones to avoid using until you are DONE with the recording/tracking portion of the project's process cycle.  Find different plugins to use to approximate the effect, where the substitute effects are not themselves ones not meant for recording.
     
    So, in addition to the above, when you are actually doing the recording for the project, you will need to keep your ASIO Buffer Size down low - perhaps 128, so that you aren't hearing a lag between when you play a note and when you hear it while you are recording.  If you have a large ASIO Buffer Size while recording, you will have a tough time not going crazy from that kind of lag.  (of course, it might be fun to watch your friend struggle through it).
     
    So, when you finish the recording of the tracks, and are ready to move on to mixing/mastering, NOW is where you want to be able to load up the giant foo foo fabulous monster effects and all of that, and so at THIS point, crank up your ASIO Buffer Size to something 1024, or even 2048, if available.
     
    Creating a large ASIO Buffer will give those power hungry and effects with look-ahead processing, enough room to really shine in your project - they will have the 'room' to do their thing.
     
    When mixing/mastering, having a 1/2 second delay from when you hit play until you actually hear something doesn't matter - you aren't trying to play a guitar in synch with the song.  Rather, you are applying your effects, fine tuning reverb levels, EQ, side-chaining, etc., and having that ASIO Buffer set large is the key to all of that working as it should.
     
    So, for the rest of time:
     
    1.  Create and keep a list of which effects are ones to not load into projects until the mixing/mastering process.  (the ones to avoid using while recording/tracking).  This will save headaches and make you look like a genius if somebody insists they want the Flabrillulator Deluxe plugin on every track while recording vocals, you can already KNOW that this would cause a problem and you can gently smack them with a guitar strap until they quit asking for that plugin while recording.  (oh, I suppose you could explain it to them so they would understand for their own building up of studio knowledge)
     
    2.  Make sure when recording, that you check and set your ASIO Buffer Size to a pretty low level - not maybe the MOST lowest level, because this can cause glitches if too small - for MY system, I generally find that an ASIO Buffer Size of 128 for recording gets the job done comfortably, without issues.
     
    3,  During recording, apply effects that don't suck up a lot of CPU power, or use latency-inducing processing, such as look-ahead processing, a common processing issue with many convoluted reverbs, and some other plugins.  During recording, you won't have the 'stellar' sound you could have gotten with the problem-causing convoluted reverb, but that is instantly fixed once you move to the mixing process and can swap out any of the cheesy effects for those signature 'big daddy' effects.
     
    4.  OK recording tracks is done.  NOW, JACK UP the ASIO Buffer Size - I usually use 1024, if 2048 is available you could use that too.  This gives your more power effects the room they need to properly rule the planet.  Now you can load in all those monster effects that will transform that squeaky librarian singer into that Rick Ross you KNOW lurks inside. You will have a delay when you hit play, but since you are not trying to play some guitar line in sync with it at this point, that doesn't matter, because you are only mixing now, not recording.
     
    So, anyways, I hope you get the gist of what I am getting at.  Know which effects to be careful about using during recording, make sure you understand to set your ASIO Buffer Size appropriately for where you are in the process, and it will all take care of itself.
     
    Bob Bone
     
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #16
    gswitz
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    Re: X3 Dropouts - suggestions? 2014/12/14 20:35:56 (permalink)
    IO?

    StudioCat > I use Windows 10 and Sonar Platinum. I have a touch screen.
    I make some videos. This one shows how to do a physical loopback on the RME UCX to get many more equalizer nodes.
    #17
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/15 04:17:12 (permalink)
    robert_e_bone
    You mention these happening in playback.
     
    So you are in the mixing stage of this particular project?

     
    I don't have separate a mixing stage. :)
     
    If so, then if you have certain types of effects loaded into the project, you may well need to adjust your ASIO Buffer Size up to as high as 1024, or even 2048 - if it goes that high.

    No, there are no effects (in my setup) that should require that sort of latency. I've never needed it before.
     

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #18
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/15 04:20:14 (permalink)
    FastBikerBoy
    Have you tried adjusting your I/O buffers in sync and caching? Larger isn't always better either. If they are too large they can take too long to fill and dropouts can happen.
     
    They should be a "one size fits all" once you've got them right but there is a little trial and error involved. They are also system specific. My laptop works better with smaller settings than my main system even though the main system is the more "powerful" setup.



    I've had this working mostly ok for 3 years; what's interesting is that something has obviously changed but Sonar is happily stuttering along as if everything is fine.
     
    I also never recall having to adjust the I/O buffers in all the time I've been using Cakewalk software, from the Pro Audio days, through Sonars 5 to 8.5, and now on X3. I'd be surprised if that's suddenly the answer.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #19
    Boydie
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    Re: X3 Dropouts - suggestions? 2014/12/15 05:16:13 (permalink)
    gswitz
    IO?


    Input/Output
    #20
    lawp
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    Re: X3 Dropouts - suggestions? 2014/12/15 05:43:15 (permalink)
    Kylotan
    In fact it seems to be a lot worse when I am moving the mouse around over the Sonar window or performing actions within Sonar such as minimizing plugins etc. In fact I remember having similar problems with 8.5 but don't remember how they were fixed

    what kind of mouse? some proprietary mouse drivers can cause such symtoms (logitech was it?)
    what video card? x-ray feature has been known to cause similar issues, some plugin specific
    hth

    sstteerreeoo ffllllaanngge
    #21
    FastBikerBoy
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    Re: X3 Dropouts - suggestions? 2014/12/15 07:39:43 (permalink)
    Is your audio on a dedicated drive? I/O shouldn't need changing but of course a change to the drive where it is getting audio from such as greater file fragmentation would make a difference.
     
    If that isn't an answer I would suggest that something such as an update has affected something somewhere. A system that has ran okay doesn't suddenly become a problem for no reason (obviously).
    #22
    robert_e_bone
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    Re: X3 Dropouts - suggestions? 2014/12/15 08:30:37 (permalink)
    Kylotan
    robert_e_bone
    You mention these happening in playback.
     
    So you are in the mixing stage of this particular project?

     
    I don't have separate a mixing stage. :)
     
    If so, then if you have certain types of effects loaded into the project, you may well need to adjust your ASIO Buffer Size up to as high as 1024, or even 2048 - if it goes that high.

    No, there are no effects (in my setup) that should require that sort of latency. I've never needed it before.
     


    Thanks for clarifying.
     
    Can you please list all the plugins this particular project happens to have loaded?  I just want to double-check them, as a second set of eyes, for potential for inducing latency.  Thanks.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #23
    TremoJem
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    Re: X3 Dropouts - suggestions? 2014/12/15 10:15:07 (permalink)
    "dropoutmsec.... all three come with a setting of 250, and they don't make many computers that will not drop out at that setting with all the real time f/x going on .     750 is where I keep it and the drop outs and crashes have stopped with this one setting."
     
    What?
     
    Is anyone else going to add to this?

    Purrrfect Audio LLC Pro Studio, Sonar X3e PE X64, Win7 Pro 64Bit - Dell Inspiron 1760, Sonar 7 PE X64, Win7 Pro 64Bit - iZotope Ozone 5 & Alloy 2 - MOTU Audio Express & 2 MOTU 8Pre - Glyph & Lacie External HDs - Roland A-800Pro - Mackie MR5mkIII - Shure - AKG - Sennheiser
     
    Most importantly...not enough time.
     
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    #24
    robert_e_bone
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    Re: X3 Dropouts - suggestions? 2014/12/15 10:50:43 (permalink)
    I put mine back to what used to be the default setting of 500, and don't seem to have issues.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
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    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #25
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/15 12:33:19 (permalink)
    robert_e_bone
    Can you please list all the plugins this particular project happens to have loaded?  I just want to double-check them, as a second set of eyes, for potential for inducing latency.  Thanks.



    Bob, even if plugins do cause latency, as I understand it this should have no relation to the sort of ASIO latency you need. Latency within plugins is something that is handled within the engine so that all the outputs line up - but that's done before the audio hits the ASIO buffer.
     
    Other questions: I have no 'dedicated' drives as such but the disk most of my audio is on is nearly full. However fragmentation is supposedly at 0%.
     
    I have an unusual mouse (MadcAt/Saitek RAT 5) but I've had it for a long time without it causing any problems up to now.
     
    Graphics card is just an AMD Radeon HD 6850. I'll look into driver updates.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #26
    JonD
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    Re: X3 Dropouts - suggestions? 2014/12/15 15:26:50 (permalink)
    Kylotan
    ....
    Other questions: I have no 'dedicated' drives as such but the disk most of my audio is on is nearly full. However fragmentation is supposedly at 0%.
     ....



    Aha!  Drives nearing full capacity can exhibit all manner of strange behavior.   I'd fully expect dropouts, etc. with a nearly full drive in a recording rig.

    SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
    #27
    Anderton
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    Re: X3 Dropouts - suggestions? 2014/12/15 15:28:01 (permalink)
    My ATI Radeon has been a never-ending source of amusement. Sometimes it works fine, then there's a driver update and it sucks, so I roll back, then I try a later driver update and it works great. However, this is also the card that installed the HD Audio driver that totally screwed up my system, and I've mentioned that enough and wrote a tip of the week about it, so you probably already know about this particular issue.
     
    There's a chance the nearly full drive could also be a problem, although that tends to be an issue more with system drives.
     
    Definitely look into a graphics card update. The current update works okay in my system - not as bad as some updates, not as good as others. The CCC control program crashes regularly but doesn't seem to make much difference.

    The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
    #28
    robert_e_bone
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    Re: X3 Dropouts - suggestions? 2014/12/15 18:09:11 (permalink)
    Kylotan
    robert_e_bone
    Can you please list all the plugins this particular project happens to have loaded?  I just want to double-check them, as a second set of eyes, for potential for inducing latency.  Thanks.



    Bob, even if plugins do cause latency, as I understand it this should have no relation to the sort of ASIO latency you need. Latency within plugins is something that is handled within the engine so that all the outputs line up - but that's done before the audio hits the ASIO buffer.
     
    Other questions: I have no 'dedicated' drives as such but the disk most of my audio is on is nearly full. However fragmentation is supposedly at 0%.
     
    I have an unusual mouse (MadcAt/Saitek RAT 5) but I've had it for a long time without it causing any problems up to now.
     
    Graphics card is just an AMD Radeon HD 6850. I'll look into driver updates.


    Some kinds of plugins can DEFINITELY add enough latency to be a problem - if they are loaded and used during tracking/recording but are actually meant to be used in mixing/mastering instead.  This is actually a fairly common problem.
     
    This would include effects that either chew up a lot of CPU or those that deliberately scan audio data ahead, in order to know how to process the signal through the effect - this is known as 'look-ahead' processing, and can add quite a bit of latency.
     
    Since I do not know what effects you have loaded, I cannot look into that aspect on your behalf.   Good luck.
     
    Bob Bone
     

    Wisdom is a giant accumulation of "DOH!"
     
    Sonar: Platinum (x64), X3 (x64) 
    Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22
    Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64
    Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others
    MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es
    Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms  
    #29
    Kylotan
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    Re: X3 Dropouts - suggestions? 2014/12/16 06:01:07 (permalink)
    I respectfully disagree - a plugin can have a high CPU requirement (which could cause dropouts), and it could have a high latency too, but they aren't intrinsically linked. eg. A linear phase EQ could have a large latency because it needs more of the signal available in order to perform the phase correction. Conversely, a zero-latency convolution reverb requires higher CPU because it can't use the FFT tricks available to a plugin that accepts some latency.
     
    If CPU load is low enough, the latency should be irrelevant (except when trying to play along with real-time monitoring), and anything else is a bug.
     
    The plugins I am using are a variety of synths (Absynth, Dimension Pro, Play, Superior Drummer), lots of instances of Sonitus Equalizer, plus ValhallaRoom, Lexicon Pantheon, Sonitus Compressor, and Voxengo OvertoneEQ.
     
    The stuttering still happens with all effect bins bypassed.

    Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
     
    Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
    #30
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