Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec mode

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PopStarWannabe
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2014/06/04 12:06:39 (permalink)

Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec mode

 
NOTE: I have been constantly editing this first post in order for it to reflect the most actual conclusions. So one can reply after reading this first post, without the need to read the rest.
 
This is related to Z3TA 2.1 but am posting here too since the Instruments forum is a bit lame.
 
Please anyone try to replicate the following in Sonar, but in other DAWs as well. I have tried this in both Sonar and Reaper. The behaviour was identical.
 
DESCRIPTION:
A) For factory and other INSTALLED presets:
 
1) Load a patch that has any waveshapers assigned in the "Destination" column of the Modulation Matrix.
2) Play the patch when the sequencer is stopped (i.e. in neither rec nor play mode) and notice the effect of these on the sound. If necessary exagerate it in order to hear it (maximize any LFO or hardware control which is controlling it).
3) Start playback or record and play the patch again. THE EFFECT IS VANISHED!!!
At this point even if you move the waveshapers with the mouse, they won't work! Even if you freeze or bounce the track, it won't include their effect!
 
B) If you start a preset FROM SCRATCH (i.e. after hitting Initialize) - the behaviour is normal, the above mentioned doesn't happen.
 
WORKAROUND:
 
Before you start to play along with the sequencer or record, change the patch and then change it back again. Same before you freeze/bounce.
post edited by PopStarWannabe - 2014/06/06 13:55:33

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#1

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    PopStarWannabe
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 17:38:31 (permalink)
    Sorry to bring this up again, but I really need an answer.
     
    Matrix-able waveshapers was a new feature in Z3TA 2 (which cost a lot when it came out in 2011 - never mind I use it just now) and it's not working as it should.
     
    Can anyone please try to reproduce this?

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    #2
    Splat
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 18:24:25 (permalink)
    These are the steps I used and it worked (could not repro). Please add extra steps if I'm wrong:
     
    1) New project
    2) Insert Z3TA soft synth track. Use default preset.
    3) In the Mod area select under Control Column "Mod wheel" (remove any old Mod wheel settings).
    4) In the destination column select OSC1 PITCH
    5) Record with mod wheel
    6) Play with mod wheel.

    Also if you are using a keyboard please ensure it is off MIDI Omni and onto the specific MIDI channel. Maybe turn off any other hardware controller, or try another hardware controller.

    Are you on Sonar X3E?

    Thanks

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    #3
    PopStarWannabe
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 18:50:16 (permalink)
    You made the wrong choice in step 4. "OSC 1 PITCH" is not a destination among the Waveshapers. I was very specific. Please choose one from the Waveshapers and try again.
     
    My specs are in the footer - but it's got nothing to do with Sonar version since I tried Reaper as well. Same sh-t.

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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 19:22:58 (permalink)
    Apologies for being rusty but I haven't used Z3TA for quite a while, if I am wrong here could you please change my steps so I can understand? I did read that it was reproducible in other DAWs but I was asking the question anyway.


    1) Insert Z3TA soft synth track. Use default preset.
    2) Select Perform tab -> Initialise Program
    3) Under OSC1 add VINT SAW
    4) Under OSC2 add MULTI TRIANG
    5) In the Mod area select under Control Column "Mod wheel"
    6) In the destination column select OSC1 -> Waveshaper - > Twist
    7) Record with mod wheel
    8) Play with mod wheel.

    This seems to alter the Amp->time PAN which is  but I wouldn't expect that to happen myself rather a morphing of each waveform I set up unless I forgot something.

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

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    #5
    PopStarWannabe
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 19:58:32 (permalink)
    Ok, this makes me feel like an idiot.
     
    I did the same steps like you (I also added "ON" in the "SOURCE" column and full range in the "RANGE" column).
    Now it works as it should.
     
    What I previously had tried and it did not work was the factory presets "Creamy Poly XS" and "Italo 84 (Pb) BT" (the latter with disabled arpeggiator). On these 2 it still doesn't work. God knows why...

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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 20:04:36 (permalink)
    Ah that's what I was missing! Guess we both feel like idiots :) Somehow we muddled through :)
    Cheers Alex !

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    @48/24 & 128 buffers latency is 367 with offset of 38.

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    perfectprint
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 20:05:06 (permalink)
    i can reproduce the bug when editing a preset. works as normal when starting from an initialized patch

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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 20:13:54 (permalink)
    I can get it to work with many presets such as the default sound (Italio 84) or Hoth BD.
    I think it's down to how a particular preset is set up.

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    PopStarWannabe
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 21:13:22 (permalink)
    perfectprint
    i can reproduce the bug when editing a preset. works as normal when starting from an initialized patch



    perfectprint nailed it. This is it.
     
    That's a serious bug. The matrix-able waveshapers were advertized for... :(

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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/05 22:10:37 (permalink)
    OK so load up Italio 84.
    You should see MOD WHEEL set up already for OSC PITCH, change it to all oscillators -> Waveshaper twist.
    Now go to second oscillator and change the wave to Vintage Saw 1
    Try it now.


    And then try this...

    Load up creamy Poly
    Under "eg" section turn up the time pot all the way.
    There are already two mod wheel settings, change them both to all oscillators -> Waveshaper twist.
    Change the second oscillator to Vintage Square 1.
    Try it now.


    With other presets it may work straight out of the box.
     
    I think you just need to customize the presets to your requirements, not all presets are going to work out the box the way you want it.
     
    If you are to nail down a possible bug it's probably best to do it from INITIALIZE PROGRAM as there are too many variables in a patch to nail anything down, however right now I'm not seeing a bug, rather patches that may not be tailored to your specific requirements.
     
    Oh and the gotcha that caught me out, make sure "MIDI learn" is off for everything.

    BTW I'm not sure how deep your knowledge is in this area (it may be better than mine), but this is a great tutorial I strongly recommend regardless of knowhow:
    http://www.groove3.com/str/z3ta-explained.html
     
    Cheers...
    post edited by CakeAlexS - 2014/06/05 22:33:47

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    PopStarWannabe
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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/06 10:10:58 (permalink)
    It is simply not working. Tried everything you suggested.


    CakeAlexS

    Load up creamy Poly

    Under "eg" section turn up the time pot all the way.


    What has the Envelope Generator got to do with this?? And which "time pot"
    you're referring?


    CakeAlexS make sure "MIDI learn" is off for everything.

    This also is irrelevant. I tried it anyway - no change.

    The only way it works correctly is Initializing and building a preset from
    scratch :(

    Anyway, thank you for your input.



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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/06 12:22:12 (permalink)
    Turn them all up if you like.

    It works here as long as I tweak the presets correctly. Otherwise I get what you are having. You need to feed it what it needs like two wave forms to compare with.

    Any bug should be reproducible from initialize program not just patches. You might want to strip each patch to bare bones until it starts working for you, or try and manually clone an existing patch from an 'initialize patch' until it stops working for you(set up the waveshaper first). You could have two Z3TA plugins open side by side to do this.

    Maybe further input from others will help. I've done the best I can from my end. I don't see any bug right now it works.


    Thanks.
    post edited by CakeAlexS - 2014/06/06 14:06:56

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    Re: Z3TA 2.1 (Windows) serious bug: waveshapers in matrix do not work in playback or rec m 2014/06/06 12:42:52 (permalink)
    ... actually at this stage you might want to ring up Cakewalk support to see if there are any known issues.

    You might want to do some research on google (search for z3ta bugs), I found a few threads that could be of help (or not) like this one.

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