Z3TA+2.1

Page: 12 > Showing page 1 of 2
Author
critter0107
Max Output Level: -90 dBFS
  • Total Posts : 21
  • Joined: 2012/04/10 09:55:14
  • Status: offline
2012/04/16 13:02:39 (permalink)

Z3TA+2.1

Hi, Just picked up Z3TA+2.1. Love the sound of it. But a lot of the patches sound different, sometimes very different, when triggered by a midi clip as opposed to playing the same thing on a keyboard controller. I've used two programs (Sonar and FL Studio) and two different keyboard controllers and get the same results. I don't get it????? Can anyone help? Thanks
#1

36 Replies Related Threads

    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 13:19:10 (permalink)
    Do you have a recorded example of this (perhaps a clip of midi clip and clip of you playing the exact same thing via controller)?  Are these midi clips you created or third party?  If it is the latter, it is possible that there is patch change info embedded in the midi file.  
    #2
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 13:39:24 (permalink)
    No I don't. But let me explain further. All I do is pick a note, say F4. Hold it for a measure. Then put an F4 in the piano roll and press play. And the sound is different. Some are not triggering the lfo because the sound from the midi clip is the same as the sound I get from the controller if I set the lfo amount set to zero. On other sounds the midi clip will cause things to pan but when played with the controller there's a filter effect instead of the panning. Like mod sources are different from the controller and the midi clip?
    #3
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 13:48:02 (permalink)
    bear with me.  i am going to see if i can recreate your problem.  is it doing it on all patches or is there a specific one i can use as reference?
    #4
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 13:55:46 (permalink)
    I'd say its happening to some degree on about 40% of the patches I've tried so far. Some are just a minor effect others are more severe. Try using the Z3TA+ classic content/Arps/Arp two. That one's really obvious cuz the midi clip doesn't seem to trigger the lfo. Thanks!
    #5
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:05:22 (permalink)
    I can't seem to recreate the problem.  I created a midi clip with an f4 note stretched across a 4 beat measure at 120bm.  Whether i let it play from the clip on the timeline or i triggered it with a midi controller, i got the exact same sound.  For reference, i used a simple Akai LPD8 since it was the only thin g i had in my laptop bag at the moment.  Did you save the project file?   I
    #6
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:07:13 (permalink)
    btw, i am far from a midi expert, so i know how frustrating these kinds of problems are.  The only reason i answered is sometimes two heads are better than one  and nobody else has bothered to step in yet.
    #7
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:17:42 (permalink)
    This is weird. I can save a cwp file with the midi clip but I can't seem to uplaod it, says gif/txt/jpg only. Sorry if I'm kinda noobish.
    #8
    groovey1
    Max Output Level: -85 dBFS
    • Total Posts : 288
    • Joined: 2008/09/30 20:00:28
    • Location: W. Canada
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:21:45 (permalink)
    Some of the patches respond to velocity by changing things like filter cut-offs, etc. instead of volume like you might expect. Try changing the velocity of your note in the PRV and see if that changes the sound.

    SONAR Platinum, Win10-64, Acer Aspire V15 (i7-4510U, 2.0GHz, 8GB), Quad-Capture
    https://soundcloud.com/waltmusekamp
    #9
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:36:04 (permalink)
    I don't think the forum allows file uploads other than images. You can use a file sending service like Yousendit if you wish.  Otherwise, groovey1's suggestion is something to look at.  The fact that I am not getting the same problem indicates that odds are good it is not some kind of bug but some small thing that is fixable.
    #10
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:38:32 (permalink)
    It does the change the sound (not the velocity) but I can't tell how. Resonance maybe? I appreciate you trying to help! My brain's fried and I've gotta go work for a few hours. I'll try more later and post back if I find out more info. Its just curious if you can't replicate the problem with the same patch I was using it seems like something weird on my end. But I've got two different programs that exhibit the same behaviour? Thanks
    #11
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 14:50:23 (permalink)
    no worrie3s.  We all have these kind of issues at some point and they usually get worked out..  Asd far as the velocity thing goes, what groovey1 was trying to indicate that  the sound is sometimes different based on velocity.  A very common application of that is with sample based synths, the sample triggered when a piano is hit hard is a brighter sample than when played softly.  It is possible (and i will look at the patch closely since groovey brought it up) that certain parameters of the patch that affect the sound are altered by velocity, even if the velocity itself is the same.  if that makes any sense.
    #12
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 17:36:32 (permalink)
    Yes that makes sense. I guess what I don't get is what is the difference between playing a note on a controller and placing that same note in the piano roll and pressing play. Why would Z3TA respond differently??? I mean I get the fact that lots of modifications are possible through midi but shouldn't the midi clip by default just be an exact copy of what the controller played? Thanks for the help and patience guys!
    #13
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:09:01 (permalink)
    "  I guess what I don't get is what is the difference between playing a note on a controller and placing that same note in the piano roll and pressing play"


    We don't know if that is the issue, but to answer your question, when you place a note in the piano roll, I believe it defaults to a velocity of 127. When you play it on a controller, the velocity will be based on how hard you play.  so the info will not be identical unless you play the keyboard very hard and even then the info can be diferenht depending on what other midi info your controller transmits.  After touch being one possible variable


    Based on the patch you mentioned, I don't find any velocity specific changes, so that is not the issue.
    #14
    groovey1
    Max Output Level: -85 dBFS
    • Total Posts : 288
    • Joined: 2008/09/30 20:00:28
    • Location: W. Canada
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:09:20 (permalink)
    Hopefully I'm not leading this discussion off the rails by bringing up velocity. But I was using a preset on the weekend that was programmed this way. I can't remember the name of it, but it had "(vel)" at the end of the name to indicate it was doing something special with velocity. I don't know how many presets are like this, but I doubt it's anywhere near 40% of them ... so it makes me wonder if you're running into something else.

    Regarding your last question ... I'm assuming when you say "placing" a note, you're talking about drawing it in the PRV. If that's the case, when you draw a note, it will have the default velocity (which you can change). When you play the note, the velocity will depend on how hard you press the key.

    Or, do you find that when you record a note and then play it back, it sounds different?

    SONAR Platinum, Win10-64, Acer Aspire V15 (i7-4510U, 2.0GHz, 8GB), Quad-Capture
    https://soundcloud.com/waltmusekamp
    #15
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:18:30 (permalink)
    Ok I understand the difference in velocity. Its not velocity causing the problem. I was just wondering if there was some information being transmit by the controller that's not being transmitted by the midi clip. FYI I'm using FLStudio 10 but I also have Sonar 5 to double check things with. Thanks for checking in that patch for me :)
    #16
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:25:06 (permalink)
    For me it comes out identical.  i have tried drawing in piano roll, playing live and recording while playing and everything is exact. can you export the midi file?  if so, i will import and see if it sounds any different
    #17
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:31:57 (permalink)
    No not at all. That's a good point about velocity. And yes about 40% of the presets I'm trying have a different sound to them when triggered by the midi clip as opposed to the controller. Its some sort of mix up because the preset will have something like a filter sweep but when played by the midi clip there's no filter sweep but instead the panning is going back and forth. Yes, by placing a note I mean drawing it into the prv. If I click on a piano note in the prv the patch sounds right. If I click to draw the note the patch still sounds right. But when I press play it sounds different. Something missing, different pitch, out of sync etc for different patches. Again, I can recreate this problem in two different DAWs
    #18
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:33:24 (permalink)
    You lucky dawg :-) I've got a midi file but the forum won't let me upload the file.
    #19
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 18:53:23 (permalink)
    I'll send you a private msg.  just email me the mid
    #20
    swamptooth
    Max Output Level: -53 dBFS
    • Total Posts : 2229
    • Joined: 2012/04/16 15:44:21
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:23:42 (permalink)
    Two of the things I check when I record with a keyboard are making sure i have automation write and read enabled on the midi track i am recording to.  The other one is a cakewalk option in preferences/project/midi try unchecking the following two options (from the help file)
    Other Options

    Zero Controllers When Play Stops. If you choose this option, SONAR sets the controller values of the pitch wheel, the sustain pedal, and the modulation wheel on all 16 MIDI channels to zero. It also sends a “zero all continuous controllers” MIDI message which turns off other continuous controllers on newer synthesizers. If you experience frequent stuck notes when playback stops, try checking this option.


    Patch/Controller Searchback Before Play Starts. If you choose this option, SONAR finds and sends the most recent patch changes, wheel events, and pedal events before starting playback. This way, all settings are correct even if you start playback at an arbitrary point in the project.



    #21
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:35:33 (permalink)
    I'm stumped.  Even in your project, it plays the same both ways for me.
    #22
    groovey1
    Max Output Level: -85 dBFS
    • Total Posts : 288
    • Joined: 2008/09/30 20:00:28
    • Location: W. Canada
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:46:35 (permalink)
    critter0107


    ... I was just wondering if there was some information being transmit by the controller that's not being transmitted by the midi clip. ...

    I think it's got to be related to this somehow. But it's strange that you're getting the same symptoms from 2 different keyboards.
     
    Have you tried recording a few notes from one of the keyboards and checking the event view to see if there's anything else in there?
     

    SONAR Platinum, Win10-64, Acer Aspire V15 (i7-4510U, 2.0GHz, 8GB), Quad-Capture
    https://soundcloud.com/waltmusekamp
    #23
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:49:59 (permalink)
    Yes I've checked on the automation and controller searchback and zero options. Tried it in all combinations. Sometimes it sounds like the midi clip is sounding correctly and its the controller that sounds wrong. What a mess. Been doing this over 20 years and never seen anything like this. Gotta be a reasonable explanation. I can't even imagine where the problem would lie. The only common denominator is the synth itself. Almost time for a bigger hard drive so maybe if everything gets installed fresh it'll just cowboy up and play nice :-)
    #24
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:52:42 (permalink)
    Thanks for taking a look at my file! You rock! It really helps to know that this isn't just a bug with the synth. Thanks
    #25
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:52:55 (permalink)
    are you letting the arp pattern play all the way through? I noticed in your project the note is shorter than the arp pattern.  perhaps you are resuming the pattern in a part and thus sounding different?  Try extending your note out for 2 measures. Is it possible for you to record two clips of what you are hearing so we can hear the difference
    #26
    dubdisciple
    Max Output Level: -17 dBFS
    • Total Posts : 5849
    • Joined: 2008/01/29 00:31:46
    • Location: Seattle, Wa
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 19:55:06 (permalink)
    wish i could have figured it out.  It's definitely not the synth.  i managed to get the wonderful stuck note bug, but otherwise identical.
    #27
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 20:00:55 (permalink)
    Hey groovey1, Make that 3 different boards now :-) Yeah 3 boards and 2 different DAWs so its pretty safe to say its not the program or a setting in the program and its not something funky with a keyboard. And yes I tried out the event list. Nothing but note info and all the parameters were set to be viewed. I'm just gonna use it for awhile and see how it works out. Maybe something else will pop up that leads to a solution. I appreciate all the ideas!
    #28
    Chris S
    Max Output Level: -83 dBFS
    • Total Posts : 396
    • Joined: 2007/06/13 21:40:13
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 20:01:54 (permalink)
    There are midi options that can be turned on or off in you soundcard or whatever you use to get midi into your computer.
    Usually you can turn off aftertouch. Sometimes the input bit depth can be limited to 11 or you could can controller information sent to a separate midi chanel.
    If you are experiencing the issuse in two different programs I can tell you it isn't the program that's at fault.

    Listen in
    #29
    critter0107
    Max Output Level: -90 dBFS
    • Total Posts : 21
    • Joined: 2012/04/10 09:55:14
    • Status: offline
    Re:Z3TA+2.1 2012/04/16 20:02:57 (permalink)
    Possibly something with the installation on my system? Nothing's in the default location. But its pretty simple to set new locations unless something's buggy with that. But I don't really see how that could effect the synths response to input like it is. Yours in the default location or a custom one?
    #30
    Page: 12 > Showing page 1 of 2
    Jump to:
    © 2024 APG vNext Commercial Version 5.1