joden
Max Output Level: -65 dBFS
- Total Posts : 1263
- Joined: 2007/09/22 17:03:46
- Status: offline
azslows .dll now makes it really possible to seriously look at Reaper....
To open CWP files in Reaper. Brilliant. TBH, the only reason I was sticking with Sonar was not being able to (without considerable argy bargy) access Sonar projects. Been with Cakewalk since just after Twelve Tone - but finally the road has ended. I am not entirely happy with directions, options and future licensing possibilities and after trialling Reaper (like it installs in about 2 minutes!) using azlows.dll (and it only costs $60) well, for me, and my less than pro setup it is perfect. Time will tell for sure though, but initial reaction is positive. Thanks to all folks here who have helped me out from time to time, very appreciative. Now to re-install the OS to completely remove all Sonar registry entries and other bloatware/junk ciao
post edited by joden - 2018/06/10 03:55:57
|
The Maillard Reaction
Max Output Level: 0 dBFS
- Total Posts : 31918
- Joined: 2004/07/09 20:02:20
- Status: offline
∞
post edited by dj squarewave - 2018/06/23 12:15:25
|
dubdisciple
Max Output Level: -17 dBFS
- Total Posts : 5849
- Joined: 2008/01/29 00:31:46
- Location: Seattle, Wa
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/09 23:44:43
(permalink)
dj squarewave Isn’t this one of those things that just isn’t possible?
He seems to have figured it out.
|
Anderton
Max Output Level: 0 dBFS
- Total Posts : 14070
- Joined: 2003/11/06 14:02:03
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 01:41:25
(permalink)
The industry should have hired azslow to create AAF
|
michael diemer
Max Output Level: -68 dBFS
- Total Posts : 1128
- Joined: 2013/05/24 18:54:50
- Location: Maine, USA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 02:46:12
(permalink)
Yes, but can he do one to go from Reaper to Cakewalk?
michael diemer Intel Quad Core i7-3770 Ivy Bridge 32 GB ram 1TB Western Digital Black X2 Microsoft Windows 7 Pro 64 UR22 interface Bandlab Cakewalk/Sonar 8.5 Studio GPO-EWQLSO Gold-Vienna SP ED-Cinematic Strings 2
|
joden
Max Output Level: -65 dBFS
- Total Posts : 1263
- Joined: 2007/09/22 17:03:46
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 03:22:07
(permalink)
No, and if you check the link he advises to create a new directory for the audio data. But the question is, why would you bother trying to go back?? Seems a bit silly. There are some other limitations, but for me and the simple projects I have it works fine and dandy! I think the limitations are perhaps some plugs and mebbe some track work, not sure...but it imports audio and midi very nicely. Anyhoo, link is http://www.azslow.com/ind...hla36np959quq2m9a13bb0
|
.
Max Output Level: -76 dBFS
- Total Posts : 729
- Joined: 2015/05/25 01:53:03
- Location: Good TImes :)
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 03:47:27
(permalink)
dj squarewave
Isn’t this one of those things that just isn’t possible?
. . . well according to someone who shall remain nameless it supposedly was michael diemer
Yes, but can he do one to go from Reaper to Cakewalk?
Why would you want to
Intel i7 4790 @3.6Ghz - 32GB Ram - Windows 10 Pro 64bit - RME Fireface UFX+ Studio One 4 Professional, REAPER, CbB-(Couldnb't be Bothered) More Plugs than Plumbers Warehouse.
Happy Studio One User Since August 2015 "It's the entertainment value, the comic relief . . . plus the Software and Deals Forum"
|
msmcleod
Max Output Level: -72 dBFS
- Total Posts : 920
- Joined: 2004/01/27 07:15:30
- Location: Scotland
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 09:30:53
(permalink)
Anderton The industry should have hired azslow to create AAF
+1 to this - my thoughts exactly
Mark McLeod Cakewalk by BL | ASUS P8B75-V, Intel I5 3570 16GB RAM Win 10 64 + Win 7 64/32 SSD HD's, Scarlett 18i20 / 6i6 | ASUS ROG GL552VW 16GB RAM Win 10 64 SSD HD's, Scarlett 2i2 | Behringer Truth B2030A / Edirol MA-5A | Mackie MCU + C4 + XT | 2 x BCF2000, Korg NanoKontrol Studio
|
paulo
Max Output Level: -13 dBFS
- Total Posts : 6218
- Joined: 2007/01/30 05:06:57
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 09:59:21
(permalink)
When CW appeared to be dead, concerned about the future viability of access to older projects I tried the reaper conversion thing and it was a complete mess tbh. It opened the file and had some semblence of having some tracks present, but that was about it. Everything was all over the place and selecting play produced nothing but garbled noise (don't be mean now). I say this not to have a go at azslow's work as I wouldn't know where to even start such an undertaking, but just to point out that in my experience it was very far removed from a one click solution to converting from one to the other and it might be somewhat misleading to suggest that it is. As for Reaper, I seem to remember there were some features that seemed nice although I can't remember what they were now, but the plug-in menu system sure needs some work....ugh. My overall impression of it was probably not helped by the sample project that I downloaded from the website. I couldn't figure out if it was supposed to be a joke or not, but it was truly frigging awful (and that's coming from someone who very much knows that his abilities are somewhat limited). Suffice to say that I came to the conclusion it must have been created as an opportunity to practice the use of melodyne if/when they ever get the ARA integration sorted.
|
iRelevant
Max Output Level: -82 dBFS
- Total Posts : 430
- Joined: 2017/10/25 21:14:48
- Location: Norway
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 10:09:09
(permalink)
Bravo for Azlow, a great man it seems. I'm not using reaper much, still have it on evaluation, but plan to eventually buy it. Not so much for that I actually need it, but to support development of it. I will never forget the great work done back in the day with winamp, which was also fairly free to use. And the efficiency of it. I think Cakewalk absolutely should hire Azlow on a project basis to improve the MIDI/controller section of the Cake. He seems to master this area very well. I would love to see a much easier way of taking in use the plentora of new controller that have become available in recent years. It's great to hear that Cake actually have such a mature file format that such a conversion as mentioned is possible.
|
azslow3
Max Output Level: -42.5 dBFS
- Total Posts : 3297
- Joined: 2012/06/22 19:27:51
- Location: Germany
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 10:37:13
(permalink)
paulo I say this not to have a go at azslow's work as I wouldn't know where to even start such an undertaking, but just to point out that in my experience it was very far removed from a one click solution to converting from one to the other and it might be somewhat misleading to suggest that it is.
Sorry that the converter has not worked for you. The converter has some limitations. I have not implemented everything possible and there are some parts which are extremely hard to convert. I am also sure there are still many bugs. But I am still there if someone really wont additional features or can demonstrate a bug. For "simple" projects ("just" with: audio clips without AudioSnap, Melodyne nor other ARA effects; MIDI clips; audio FXes (VST2/VST3/DX); synthes (VST2/VST3/DX); DAW/FX/Synth automations (except CC, unsupported in REAPER); ProChannel EQ) the converter should produced almost identical sound. And so I guess for many projects that is "4 clicks". That was the intention. And so I do not understand why recommending it as such can be misleading. Note that everyone can try that for own project to judge themselves, within several minutes (faster then loading Bandlab Assistant on slow connection) and for free (without any ads on sites nor in the programs/installers). REAPER has "portable" install, ReaCWP is just a DLL which does not write any files (other then CWP during conversion). If someone is unhappy, he/she can remote one directory to uninstall both absolutely restless (from what I know, that is the only DAW with such feature). I mean recommending Bandlab to anyone as a "free DAW" in that respect is more misleading. It has forced online registration, downloads tons of staff, restless cleaning is way more complicated and how free is "free" is in fact unclear (there are posts on the forum, but there is no EULA).
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
|
paulo
Max Output Level: -13 dBFS
- Total Posts : 6218
- Joined: 2007/01/30 05:06:57
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 11:03:17
(permalink)
azslow3
paulo I say this not to have a go at azslow's work as I wouldn't know where to even start such an undertaking, but just to point out that in my experience it was very far removed from a one click solution to converting from one to the other and it might be somewhat misleading to suggest that it is.
Sorry that the converter has not worked for you. The converter has some limitations. I have not implemented everything possible and there are some parts which are extremely hard to convert. I am also sure there are still many bugs. But I am still there if someone really wont additional features or can demonstrate a bug. For "simple" projects ("just" with: audio clips without AudioSnap, Melodyne nor other ARA effects; MIDI clips; audio FXes (VST2/VST3/DX); synthes (VST2/VST3/DX); DAW/FX/Synth automations (except CC, unsupported in REAPER); ProChannel EQ) the converter should produced almost identical sound. And so I guess for many projects that is "4 clicks". That was the intention. And so I do not understand why recommending it as such can be misleading. Note that everyone can try that for own project to judge themselves, within several minutes (faster then loading Bandlab Assistant on slow connection) and for free (without any ads on sites nor in the programs/installers). REAPER has "portable" install, ReaCWP is just a DLL which does not write any files (other then CWP during conversion). If someone is unhappy, he/she can remote one directory to uninstall both absolutely restless (from what I know, that is the only DAW with such feature). I mean recommending Bandlab to anyone as a "free DAW" in that respect is more misleading. It has forced online registration, downloads tons of staff, restless cleaning is way more complicated and how free is "free" is in fact unclear (there are posts on the forum, but there is no EULA).
I really wasn't trying to have a go at your work, just saying that it didn't work very well at all for my projects and for the OP to suggest that having it makes CW/Sonar redundant isn't necessarily true for everyone. This is what I meant by misleading - as you say yourself, there is quite a lot that it doesn't do. I have no argument with you and if what it is capable of works for some, then great. As I said, I wouldn't even know where to start putting something like this together, so I'm not knocking you or your efforts, just saying what happened in my case, but as you say it cost me nothing to try, so thank you for trying to help us all out when it seemed CW was no more. I haven't installed the bandlab version, so I can't really comment on that other than to say that generally speaking I do believe that there is no such thing as a free lunch.
|
azslow3
Max Output Level: -42.5 dBFS
- Total Posts : 3297
- Joined: 2012/06/22 19:27:51
- Location: Germany
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 13:34:59
(permalink)
paulo I really wasn't trying to have a go at your work,
Please excuse me, but I still do not understand your point... just saying that it didn't work very well at all for my projects
I went throw test projects collected from people and I somehow do not see "Paulo" folder. Have you informed me what was wrong/missing? It can be I have skipped/forgotten or something falls into "hard to do" category. Sorry then. But I am just curious at the moment, what you mean by "quite a lot"? and for the OP to suggest that having it makes CW/Sonar redundant isn't necessarily true for everyone.
I think you misinterpret the statement. People (including OP) do not switch from CW because some converter exists. But some people do not switch completely just because they have no way to port old projects. And for them Sonar is installed just for that. In case they can convert without CW, it becomes "redundant". Sonar has significant features not existing in REAPER. ReaCWP documentation partially covers that topic (not from the interface/framework position, but from "the result of work" - sound relevant information saved into project). Switching programs is always a deal, you gain in one area but loose in another. That is why some people use several DAWs in parallel. But DAW developers claim that "projects" (unlike WAV and MIDI) are so unique they can not be converted. I have tried to prove them wrong and I think successfully
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
|
joden
Max Output Level: -65 dBFS
- Total Posts : 1263
- Joined: 2007/09/22 17:03:46
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 15:20:12
(permalink)
Just for the record, I never really stated it was a "swiss army knife" nor that it made Sonar redundant. For me it means I can now get rid of Sonar and get right into the much smaller footprint, less bloatware and resource hungry Reaper. And sure, if you have a CWP heavy in pitch correction and weird and exotic effects combinations and whatever else it might not be exactly what you need. I also wrote that for my "less than pro setup" it is perfect. I am sure there are many other "amateur" folks out there who will really appreciate this work by azslow and will be able to wean themselves off Sonar. Just as I am sure there are probably those who gargantuan ad convoluted Sonar Projects that would indeed not be possible in Reaper. For mine, it successfully opened CWP's including volume, efx and other envelopes, track order and outputs etc etc. It even warns you which plugs are missing when you load the project so you can take a note and either re-set them or even change them for something else, sort of a refresh for older projects. This is a brilliant .dll and azslow deserves full dues. A remarkable piece of work!
|
paulo
Max Output Level: -13 dBFS
- Total Posts : 6218
- Joined: 2007/01/30 05:06:57
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 15:51:24
(permalink)
azslow3
paulo I really wasn't trying to have a go at your work,
Please excuse me, but I still do not understand your point...
just saying that it didn't work very well at all for my projects
I went throw test projects collected from people and I somehow do not see "Paulo" folder. Have you informed me what was wrong/missing? It can be I have skipped/forgotten or something falls into "hard to do" category. Sorry then. But I am just curious at the moment, what you mean by "quite a lot"?
and for the OP to suggest that having it makes CW/Sonar redundant isn't necessarily true for everyone.
I think you misinterpret the statement. People (including OP) do not switch from CW because some converter exists. But some people do not switch completely just because they have no way to port old projects. And for them Sonar is installed just for that. In case they can convert without CW, it becomes "redundant". Sonar has significant features not existing in REAPER. ReaCWP documentation partially covers that topic (not from the interface/framework position, but from "the result of work" - sound relevant information saved into project). Switching programs is always a deal, you gain in one area but loose in another. That is why some people use several DAWs in parallel. But DAW developers claim that "projects" (unlike WAV and MIDI) are so unique they can not be converted. I have tried to prove them wrong and I think successfully
My point was that in my case at least it didn't work, so it was a caution against people assuming that your tool, or whatever you want to call it, was good for all projects and that it was safe to get rid of the program that they were created in. This was not intended to be a slur on your work, just a statement that it didn't work for me. You won't find any of my files on your system. I did offer to help you by testing projects, but you declined saying that you had enough people already, which is fine. I'm not upset or anything and I still tried it out when you released it, but my project wouldn't even play, so I just thought, oh well, it was worth a try and moved on. I didn't see much point in telling you about the problems I had as you had already declined my input. Then bandlab came along and for the time being at least there was a simpler way to access old projects if platinum were to stop working for some reason, so I left it at that. I didn't like reaper all that much anyway, I saw just as an "if all else fails" solution to keeping the ability to open projects. Please don't spend any further time or energy thinking about or responding to this, it wasn't my intention to involve you at all and I agree that your efforts should be commended and more so your willingness to make those efforts on behalf of others, but I just felt the need to add a note of caution to the OP who was advocating completely ditching his sonar installation that it doesn't always work. Ever wish you just hadn't said anything?
|
paulo
Max Output Level: -13 dBFS
- Total Posts : 6218
- Joined: 2007/01/30 05:06:57
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 16:14:39
(permalink)
joden Just for the record, I never really stated it was a "swiss army knife" nor that it made Sonar redundant. For me it means I can now get rid of Sonar and get right into the much smaller footprint, less bloatware and resource hungry Reaper. And sure, if you have a CWP heavy in pitch correction and weird and exotic effects combinations and whatever else it might not be exactly what you need. I also wrote that for my "less than pro setup" it is perfect. I am sure there are many other "amateur" folks out there who will really appreciate this work by azslow and will be able to wean themselves off Sonar. Just as I am sure there are probably those who gargantuan ad convoluted Sonar Projects that would indeed not be possible in Reaper. For mine, it successfully opened CWP's including volume, efx and other envelopes, track order and outputs etc etc. It even warns you which plugs are missing when you load the project so you can take a note and either re-set them or even change them for something else, sort of a refresh for older projects. This is a brilliant .dll and azslow deserves full dues. A remarkable piece of work!
My projects are mainly vst instruments with a few straight audio tracks - some basic automation and fx and that's it. Nothing complex or professional about any of them I assure you. I got into the habit a long time ago of not leaving any pitch correction edits open when closing a project - I do whatever I need to do and then render before closing and I don't think I've ever even used audio snap, don't even know how to, but the project I opened in reaper using this tool was all over the place and wouldn't even play, but if you're confident that all of your projects will open and work satisfactorily in reaper then good luck to you.
|
dubdisciple
Max Output Level: -17 dBFS
- Total Posts : 5849
- Joined: 2008/01/29 00:31:46
- Location: Seattle, Wa
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 16:40:59
(permalink)
Even older forms of cross DAW conversion rarely work seemlessly. When I transfer via omf or aaf, I strip project down to most base elements. What azlow achieved is amazing but must be treated in similar manner.
|
The Maillard Reaction
Max Output Level: 0 dBFS
- Total Posts : 31918
- Joined: 2004/07/09 20:02:20
- Status: offline
∞
post edited by dj squarewave - 2018/06/23 12:15:36
|
dubdisciple
Max Output Level: -17 dBFS
- Total Posts : 5849
- Joined: 2008/01/29 00:31:46
- Location: Seattle, Wa
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 17:25:13
(permalink)
dj squarewave Bandaid should step it up and drop a dot flp to dot cwp converter add on so CbB can become the D.A.W. of choice for the hit record producers.
Fl already works in Cakewalk via rewrire. I have convinced 3 kids to try Cakewalk, but they just can’t get past the workflow issues.
|
Anderton
Max Output Level: 0 dBFS
- Total Posts : 14070
- Joined: 2003/11/06 14:02:03
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 17:28:02
(permalink)
☄ Helpfulby abacab 2018/06/10 23:53:44
dubdisciple Even older forms of cross DAW conversion rarely work seemlessly. When I transfer via omf or aaf, I strip project down to most base elements. What azlow achieved is amazing but must be treated in similar manner.
Exactly. It's simply not possible to translate a project using a DAW's proprietary functionality into some other DAW with incompatible proprietary functionality. What you CAN do is translate what those projects have in common, which can be a considerable amount of data and for many projects, may be all that's needed. Maybe it's possible to map parameters among different proprietary processes designed to create the same end result, e.g., AudioSnap to however Reaper does stretching, but it seems that would be incredibly time-consuming. Or what about locked effects? Maybe it's possible to read all the parameters in the Adaptive Limiter and apply them to a different multiband limiting plug-in. Azslow would know that...I don't. The MMA and AMEI (American and Japanese MIDI trade groups) are working on something along those lines so that, for example, filter cutoff is standardized. If your hardware controller adjusts filter cutoff, it will adjust filter cutoff in any software or hardware instrument with MIDI CI's Profile capabilities. But I don't think we have that kind of protocol yet for plug-ins. Being able to open .cwp projects in Reaper is brilliant. It also sounds like a major improvement over OMF or AAF. Fortunately it sounds like joden's projects may be relatively simple; for example he thought it wasn't possible to cut and paste envelopes in Sonar, so he may not have gone too far into the deeper corners of the program. Of course there's always the 100% perfect way to open a .cwp project in another DAW so it sounds exactly the same: export all the tracks as stems, import them into the other program, make sure the pan laws are the same, and carry on from there
|
michael diemer
Max Output Level: -68 dBFS
- Total Posts : 1128
- Joined: 2013/05/24 18:54:50
- Location: Maine, USA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 17:59:03
(permalink)
I was joking about going from Reaper to Cakewalk. anyway, Reaper let me do everything I did in Cakewalk. It just took longer. It is not very intuitive.
michael diemer Intel Quad Core i7-3770 Ivy Bridge 32 GB ram 1TB Western Digital Black X2 Microsoft Windows 7 Pro 64 UR22 interface Bandlab Cakewalk/Sonar 8.5 Studio GPO-EWQLSO Gold-Vienna SP ED-Cinematic Strings 2
|
azslow3
Max Output Level: -42.5 dBFS
- Total Posts : 3297
- Joined: 2012/06/22 19:27:51
- Location: Germany
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 19:18:42
(permalink)
☄ Helpfulby abacab 2018/06/10 23:57:06
Anderton
dubdisciple Even older forms of cross DAW conversion rarely work seemlessly. When I transfer via omf or aaf, I strip project down to most base elements. What azlow achieved is amazing but must be treated in similar manner.
Exactly. It's simply not possible to translate a project using a DAW's proprietary functionality into some other DAW with incompatible proprietary functionality. What you CAN do is translate what those projects have in common, which can be a considerable amount of data and for many projects, may be all that's needed.
That precisely describe the situation. The common part in projects is brighter then OMF and other formats I have checked. F.e. Steinberg has opened VST format, including the way to save presets. Most DAWs use VSTs. Why there is no open format to transfer VST chains (FX bin) current presets for corresponding tracks? From what I know, the most powerful DAW formats translator is AATranslator. But already in the description it is shown how limited such converters are, they are still just convert the result (audio/video, with some parameters which also can be seen as the result), and not the "project" (FX chains, routing, synth settings, MIDI) Maybe it's possible to map parameters among different proprietary processes designed to create the same end result, e.g., AudioSnap to however Reaper does stretching, but it seems that would be incredibly time-consuming. Or what about locked effects? Maybe it's possible to read all the parameters in the Adaptive Limiter and apply them to a different multiband limiting plug-in. Azslow would know that...I don't.
I have thought to translate CW slices into REAPER stretch markers (even without AudioSnap Sonar splits audio clips into slices for grooved clips (as in the loop editor) and save that splitting into projects). But since REAPER use Elastique and Sonar Izotope, the result sounds too different to justify the effort. Especially for percussive sounds, the only reasonable way to make the material reasonably stretchable in REAPER is split (REX approach), and there is no way to automate the process without deep sound analysis. With ProChannel EQ to ReaEQ we had quite some fun. We have managed to make them sound more or less the same in the bright range of EQ parameters. Most surprising was the fact resulting Width is original Gain dependent (in addition to the original Q). From that experience I have learned that converting between different plug-ins, even in case they have the same set of parameters, is an art of its own. A bit off-topic: I am currently try to make a preset for A&H Qu-32 (for those who reading my posts think I am just another "REAPER fun boy" now, I still help people with surfaces in Sonar...) which can control ProChannel EQs from 32 strips using Qu EQs for internal strips. MikeyB claims the picture on Qu is more or less the same as in ProChannel, when parameters are transferred "as is" (0..1 in Sonar to 0..127 MIDI in Qu). After ReaEQ, the evidence 2 different EQs can at least somehow match in numerical parameters is a wonder Of course there's always the 100% perfect way to open a .cwp project in another DAW so it sounds exactly the same: export all the tracks as stems, import them into the other program, make sure the pan laws are the same, and carry on from there
Even that is not always possible. I hit one problem in that waterproof concept: setting the same pan law is sometimes not as easy as it looks like or not possible at all. Not all available in Sonar pan laws can be strictly reproduced in REAPER. And those which can, do not have the same "named settings" to match (ReaCWP tries to apply correct one when possible). So general practical advise: when matching pan laws in different DAWs, do not trust names in preferences. Also note that exporting tracks as whole stems (so from the project beginning) is important for 100% perfect way. While Sonar is sample accurate, REAPER is (by default) time accurate. In practice that means in REAPER original samples in audio files can be not aligned to the project samples (even when the sample rate match!). Under some conditions that can produce a whole sample shift, for most purpose not significant but in some situation audible. And so another general practical advise when moving between DAWs: when positioning audio elements in musical domain, since in most tempos measures/beats are not on sample boundaries exactly, the audio can be shifted by one sample. In addition, that shift can be different between playing and rendering, even different for different rendering methods. F.e. till recent update, REAPER was aligning to the project samples during playing and rendering but aligning to the item/clip beginning when "gluing". REAPER has an option to align measures/beats to the project samples, but it is not on by default (and since REAPER support project sample rate changes, there can be side effects).
Sonar 8LE -> Platinum infinity, REAPER, Windows 10 pro GA-EP35-DS3L, E7500, 4GB, GTX 1050 Ti, 2x500GB RME Babyface Pro (M-Audio Audiophile Firewire/410, VS-20), Kawai CN43, TD-11, Roland A500S, Akai MPK Mini, Keystation Pro, etc. www.azslow.com - Control Surface Integration Platform for SONAR, ReaCWP, AOSC and other accessibility tools
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 19:40:35
(permalink)
☄ Helpfulby abacab 2018/06/10 23:57:18
FWIW I've translated some of my most complex all audio projects Form SONAR to Reaper using Alexy's plugin. I even posted clips of the SONAR and Reaper exports. The consensus was "they sounded pretty darn close" with some liking the SONAR or some liking the Reaper exports just "a little bit more". Not one routing, send or FX was missed in the translations. I even transferred some Audio+MIDI projects with the same positive results.
|
Anderton
Max Output Level: 0 dBFS
- Total Posts : 14070
- Joined: 2003/11/06 14:02:03
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/10 21:32:38
(permalink)
azslow3 From what I know, the most powerful DAW formats translator is AATranslator. But already in the description it is shown how limited such converters are, they are still just convert the result (audio/video, with some parameters which also can be seen as the result), and not the "project" (FX chains, routing, synth settings, MIDI) I think SSL sold a program translator awhile ago but didn't get very far with it. Also note that exporting tracks as whole stems (so from the project beginning) is important for 100% perfect way. While Sonar is sample accurate, REAPER is (by default) time accurate.
Can you explain why that matters? Sonar exports tracks starting at measure 1, which is the same as time = 0 in Sonar, so it seems Sonar tracks should align perfectly in Reaper.
|
chris.r
Max Output Level: -86 dBFS
- Total Posts : 206
- Joined: 2014/12/20 20:18:15
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/11 00:40:48
(permalink)
iRelevant I think Cakewalk absolutely should hire Azlow on a project basis to improve the MIDI/controller section of the Cake. He seems to master this area very well. I would love to see a much easier way of taking in use the plentora of new controller that have become available in recent years. +10 000
|
BobF
Max Output Level: 0 dBFS
- Total Posts : 8124
- Joined: 2003/11/05 18:43:11
- Location: Missouri - USA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/11 12:14:21
(permalink)
I tested azslow's converter on my most complex SONAR project a while back. While the structure wasn't what I would've done starting from scratch, it did perform flawlessly and the structure made sense. Brilliant work - thanks a ton azslow!! This converter and Reaper are my backup plan for SONAR projects.
Bob -- Angels are crying because truth has died ...Illegitimi non carborundum --Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64 Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s Waves Gold/IKM Max/Nomad Factory IS3/K11U
|
The Maillard Reaction
Max Output Level: 0 dBFS
- Total Posts : 31918
- Joined: 2004/07/09 20:02:20
- Status: offline
∞
post edited by dj squarewave - 2018/06/23 12:15:45
|
The Maillard Reaction
Max Output Level: 0 dBFS
- Total Posts : 31918
- Joined: 2004/07/09 20:02:20
- Status: offline
∞
post edited by dj squarewave - 2018/06/23 12:15:54
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/11 14:17:50
(permalink)
dj squarewave Hi, How, when, where can you exercise an option to copy the required media assets into your new Reaper project folder? Does the converter do it, or do you open your new Reaper project and then do a "Save As" with the options you want? Thank you.
The steps were simple once the dll was in the Reaper->plugins folder. 1. Open a new Reaper project 2. File->Open (point to the .cwp file) 3. Save-As
|
bapu
Max Output Level: 0 dBFS
- Total Posts : 86000
- Joined: 2006/11/25 21:23:28
- Location: Thousand Oaks, CA
- Status: offline
Re: azslows .dll now makes it really possible....
2018/06/11 14:19:07
(permalink)
BobF This converter and Reaper are my backup plan for SONAR projects.
Same for me, but only after Studio One 4 fails to operate for me.
|