RE: dithering
2008/04/22 10:51:18
(permalink)
According to the Sonar help file...
Dithering--whenever an audio signal is converted from a higher-bit resolution to a lower resolution, it is necessary to apply dither to avoid introducing undesirable quantization noise or harmonic distortion into the signal. The purpose of dither is to reduce the resulting distortion by adding low-level random noise or "dither" to the audio signal. Different mathematical calculations are used to generate dither, each method has advantages and disadvantages depending on the particular operation. SONAR features the Pow-r dithering process, short for Psycho-acoustically Optimized Wordlength Reduction, which can produce lower-bit files that sound indistinguishable from higher-bit source files. When this option is turned on, SONAR uses dithering when you export a higher-bit file at a lower resolution, or lower the bit depth of a project's audio files by using the Tools-Change Audio Format command, or when you "render" audio (bounce, freeze, or apply effects).
Triangular dithering is less cpu intensive than Pow-r dithering because it offers no noise shaping. It is considered superior to Rectangular dithering because it does not suffer from modulation noise effects. It is preferable to noise shaped dithering(pow-r) when successive dithering occurs such as bouncing and freezing. Its disadvantages over the pow-r dithering is higher perceived loudness.