Re: having Melodyne as a region efx crashes Sonar when additional efx used...
2015/08/10 02:27:23
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In my experience: When you have done Melodyne edits, bounce to track. Do not leave active Melodyne in the Project. It's begging for troubles. Melodyne is heavy and complicated, and it needs (practically) uneffected sound to do the pitch reading.
SONAR PE 8.5.3, Asus P5B, 2,4 Ghz Dual Core, 4 Gb RAM, GF 7300, EMU 1820, Bluetube Pre - Kontakt4, Ozone, Addictive Drums, PSP Mixpack2, Melda Creative Pack, Melodyne Plugin etc.
The benefit of being a middle aged amateur is the low number of years of frustration ahead of you.