horrible "phasey" sound from melodyned bounced tracks in X2

Author
Beagle
Max Output Level: 0 dBFS
  • Total Posts : 50621
  • Joined: 2006/03/29 11:03:12
  • Location: Fort Worth, TX
  • Status: offline
2012/10/06 22:00:56 (permalink)

horrible "phasey" sound from melodyned bounced tracks in X2

Whenever I melodyne a track in X2 I get a bad "phasey" sound on the new bounced track that isn't there in the melodyned track when playing back.  I've used FAST and SLOW bounce and it does the same in both.
 
then I imported the vocal track into a new project of X1 and bounced it and it works perfectly.

http://soundcloud.com/beaglesound/sets/featured-songs-1
i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
Yamaha MOXF6, Hammond XK3c, other stuff.
#1

12 Replies Related Threads

    mattplaysguitar
    Max Output Level: -55.5 dBFS
    • Total Posts : 1992
    • Joined: 2006/01/02 00:27:42
    • Location: Gold Coast, Australia
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 00:47:38 (permalink)
    Is the original clip sitting behind it? i.e. doubled up?


    Currently recording my first album, so if you like my music, please follow me on Facebook!
    http://www.facebook.com/mattlyonsmusic

    www.mattlyonsmusic.com 

    #2
    bapu
    Max Output Level: 0 dBFS
    • Total Posts : 86000
    • Joined: 2006/11/25 21:23:28
    • Location: Thousand Oaks, CA
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 03:04:37 (permalink)
    Hmm.... I've done one track so far with Melodyne in X2. No probs. But I have Editor, not Essential. YMMV.
    #3
    Beagle
    Max Output Level: 0 dBFS
    • Total Posts : 50621
    • Joined: 2006/03/29 11:03:12
    • Location: Fort Worth, TX
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 05:41:58 (permalink)
    matt  - that was what I was thinking as well, but I bounced it to a new track and made sure the original was muted.  I'm thinking that must have something to do withit, tho, that's what it sounds like when that happens.  I don't know.  maybe I'll import into a new project and try it in X2 and see what happens.

    bapu - ya.

    http://soundcloud.com/beaglesound/sets/featured-songs-1
    i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
    Yamaha MOXF6, Hammond XK3c, other stuff.
    #4
    mattplaysguitar
    Max Output Level: -55.5 dBFS
    • Total Posts : 1992
    • Joined: 2006/01/02 00:27:42
    • Location: Gold Coast, Australia
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 06:32:41 (permalink)
    Hmm, maybe a bounce bug? Maybe try a few different bounce configurations to try and replicate when specifically it occurs. Maybe if you're bouncing with the muted original clip it's un-muting for some reason?

    You could try a null test with the original clip to see if it is actually being blended. Would that even work or show anything??? :S Is the volume increasing by 6 ish dB?


    Currently recording my first album, so if you like my music, please follow me on Facebook!
    http://www.facebook.com/mattlyonsmusic

    www.mattlyonsmusic.com 

    #5
    Vettetech
    Max Output Level: -87 dBFS
    • Total Posts : 200
    • Joined: 2006/03/06 11:53:46
    • Location: Newburgh, NY
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 07:30:29 (permalink)
    I used Melodyne 2.1.0 (64 bit) Friday night on a couple tracks. Did a Bounce to Track (Full bounces), just made sure I did not bounce the Bus Effects and they came out exactly as I expected.

    Win 7-64bit \ 8gb memory \ I7 3ghz
    600gb WD VelociRaptor 10k Program Drive\1TB eSata Data Drive
    Sonar X1e \ Melodyne \ Ozone5 \ stuff
    PreSonus FireStudio 10x10
    Cakewalk MA-150 \ KRK Rokit 8 Powered Monitors
    and more stuff...

    More Tunes at:

    http://www.soundclick.com/MotaNobrac
     

    #6
    Beagle
    Max Output Level: 0 dBFS
    • Total Posts : 50621
    • Joined: 2006/03/29 11:03:12
    • Location: Fort Worth, TX
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 08:17:41 (permalink)
    I think you're on the right track, vettetech.  I DID have FX in the PC, but I disabled them before bouncing.  one of the FX I had in there was a DELAY.  and even tho it was disabled, I think it bounced the delay and EQ anyway.  I think this may be a PC issue.

    I also had a crash when using the PC with a track where I had melodyne in the FX bin. 

    I imported the tracks into a new project in X2 and did not add any FX in the PC or the bin (except for melodyne) and redid my edits, and redid the bounce and there was not a problem.

    so I think this is a problem with interaction with PC.

    http://soundcloud.com/beaglesound/sets/featured-songs-1
    i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
    Yamaha MOXF6, Hammond XK3c, other stuff.
    #7
    Guitarhacker
    Max Output Level: 0 dBFS
    • Total Posts : 24398
    • Joined: 2007/12/07 12:51:18
    • Location: NC
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 08:28:31 (permalink)
    ditto on the bounce "all FX" thing... I will set up a vocal buss and place all the FX into it.... or I save the FX, if I have tweezed them, to a new preset then I delete them from the bin before bouncing or applying the melodyne to the track.  

    I never experimented to see if it bounces disabled fx but I'm guessing it does.  After I bounce or more commonly now I simply "APPLY FX" to the existing track (with melodyne) I will add the other fx, verb and such back to the bin or leave them in the vocal bus.

    My website & music: www.herbhartley.com

    MC4/5/6/X1e.c, on a Custom DAW   
    Focusrite Firewire Saffire Interface


    BMI/NSAI

    "Just as the blade chooses the warrior, so too, the song chooses the writer 
    #8
    Beagle
    Max Output Level: 0 dBFS
    • Total Posts : 50621
    • Joined: 2006/03/29 11:03:12
    • Location: Fort Worth, TX
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 08:51:29 (permalink)
    I didn't have to delete them in X1.  just disable them.  it shouldn't be designed so that you have to delete them.

    http://soundcloud.com/beaglesound/sets/featured-songs-1
    i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
    Yamaha MOXF6, Hammond XK3c, other stuff.
    #9
    Skyline_UK
    Max Output Level: -54 dBFS
    • Total Posts : 2133
    • Joined: 2004/04/15 17:55:09
    • Location: Midlands, UK
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 10:56:05 (permalink)
    I have Melodyne Editor and just tried an experiment to see if PC wasn't behaving here, but all worked as expected.

    I put a couple of FX in the track's FX bin, and Breverb module into the track's Pro Channel.  I switched them all off (radio buttons, not delete them) and Transferred the clip into Melodyne.  I fiddled with it a bit (so I knew something had changed) and then bounced the clip to a new track.  The new clip was as expected: Melodyned and no FX printed (FX bin or PC).

    When you bounce the clip do you select it, go Tracks/Bounce To Track(s), then choose 'Source Category' as 'Tracks'?

    My stuff
     
    Intel Sandy Bridge i7 2600 @ 3.4GHz, 4 cores, 8 threads, 16GB RAM.
    OS & Programs drive: 240GB SSD
    Data drives: 1 x 1TB drive RAID mirrored, plus extra 1TB data drive 
    Windows 10 Home 64 bit
    Cakewalk by BandLab 64 bit, Studio One 3, 
    Band In A Box 2016, Ozone 8
    + too many other plugins
    BandLab page
    #10
    Beagle
    Max Output Level: 0 dBFS
    • Total Posts : 50621
    • Joined: 2006/03/29 11:03:12
    • Location: Fort Worth, TX
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 16:25:23 (permalink)
    well, thanks everyone.  looks like it was my fault for not installing the quickfix.  as soon as I installed the quickfix, the bouncing stopped causing the phasey sound and is now behaving.

    http://soundcloud.com/beaglesound/sets/featured-songs-1
    i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
    Yamaha MOXF6, Hammond XK3c, other stuff.
    #11
    bapu
    Max Output Level: 0 dBFS
    • Total Posts : 86000
    • Joined: 2006/11/25 21:23:28
    • Location: Thousand Oaks, CA
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 17:12:09 (permalink)
    Beags, you installed the Austin Powers patch?
    #12
    Beagle
    Max Output Level: 0 dBFS
    • Total Posts : 50621
    • Joined: 2006/03/29 11:03:12
    • Location: Fort Worth, TX
    • Status: offline
    Re:horrible "phasey" sound from melodyned bounced tracks in X2 2012/10/07 19:39:49 (permalink)
    oh beehaaaave!

    http://soundcloud.com/beaglesound/sets/featured-songs-1
    i7, 16G DDR3, Win10x64, MOTU Ultralite Hybrid MK3
    Yamaha MOXF6, Hammond XK3c, other stuff.
    #13
    Jump to:
    © 2025 APG vNext Commercial Version 5.1