@Bhav...
If you want to do pitch stuff to your beats learn how to use the Loop Constructor (which has a slice by slice pitch option).
Essentially you'd bounce your AD2 beats to audio files, convert them to Groove Clips, open in Loop Constructor, adjust the transient "slices" as needed then futz with the pitch option on the slices.
I have not looked at your thread but I'm guessing you think you can use AD2's kitpeice pitch function to accomplish this. You can't in any reasonable way. That's not what it's meant for. The only way I can think of of the top of my head is to create "one shot" samples adjust the pitch as desired for each sample you create then cobble together those one shots into the desired beats (or import them into a sampler like SD3, DimPro, Cyclone, etc).
If that is how you want to roll with things (and the pitch stuff may produce better quality within AD2) there is a feature in AD2 where if you trigger a kit piece via the kit piece GUI AD2 automatically creates a temporary wave file of the hit. A little popup shows up every time you do that in the lower corner of the AD2 GUI that allows you to keep that audio file. If you leave it alone it gets discarded.
I forget the EXACT procedure to make that happen but it's in the AD2 manual IIRC.