Beepster
loopyd
Oooh thanks! Useful tips. Really. I'm use these now.
* yoink *
Its a bit different with some VSTs, if you just record the bus to a track by arming it and setting a new audio track as src, you can get stuff off of addictive drums or keys or anything else. then grooveclip and the rest for chopping or pitch /w autiomation lanes and proch.
Ins tracks need recording to audio data first, because whats there is midi events.
Indeed there are many ways to skin that particular cat. In fact I just recently had to create some "One Shots" for the first time. Since it was only to slightly alter a live multimic'd drum track though (the samples came from the original kit) I just swiped the hits I needed, dropped them at the right spot to create the pattern I wanted then copy/pasta'd that (no Groove Clip looping needed) for the repititions I needed. Bounced it all and bingo bango. Dun deal.
Actually if I wanted to I could have altered the pitch of the hits/one shots by using the DSP "Process > Transpose" function on individual samples as well before bouncing. I didn't need that but again... that is just another method to achieve such proverbial cat skinning.
That method of course could be used on those AD2 one shot wave samples I referred to earlier as well.
Sometimes you gotta try different processes to get the best end result so it's good to have multiple tricks up one's sleeve.
Cheers.
I love Cakewalk. There's so many ways to achieve the same thing. It lets an artist choose what works best for them.
You could even import your samples directly into AD2, use the built-in AD2 sliders to adjust the pitch, timbre, reverb room, and DSP, add MIDI loops, mix and master there and then rip it all to audio when done, going along as you will mapping CC's to sliders in AD2 for a keybaord Bhav mentions, and then automating them with the lanes. You can drag the MIDI loops from AD2 into the project's instrument track directly, which is a little secret I found for adding variations to a loop. I'm not really repetative with drums. I live on the wild side that way, so dragging loops directly into the project from the events display field in AD2 was gold. Load your samples, load loops you like, drop into Cakewalk, modify with sequencer. Then its all copy/paste. Keys will allow the same thing with the motif presets. If you see a scale you like, MIDI drag-and-drop just works over the little play buttons.
-
And Bhav, <3, if you need help with the wheels, I could always visit to help. Among other things. Where my plane fund at, booboo?
Ahahaha
No, really though, you probably haven't seen a use because you'd need find the MIDI CC mapping options of the VSTs. Modulation and Pitch wheels can be used for far more than just making a sound wobbly or bendy. You can use them to play with reverb, a particular sample you've loaded, or whatever your heart desires with MIDI CC mapping options in the VST. It depends on what style of music you're going for, or in a more fixed approach, what you'd like to play with during the recording of an automation lane.
It leaves me wishing some keyboards came with more than one mod/pitch wheel. Because fun.