So how does Alloy2 compare to Mix Control Pro?
I know that Alloy2 is $149 for those of us who do not own Alloy1 and that Mix Control Pro is $49. I own neither, but have been toying with the idea of getting one or the other just because they have several effects on one plugin and that would make it CPU efficient, or at least easy to have one plugin to do several tasks. I watched the video by Izotope on Alloy2 and it looked nice, and was enticing. I have their Ozone(4 not 5) and suspect that Alloy2 will be a quality plugin, but the price is a little steep for non upgrade customers and I did not see a crossgrade option for those who own Ozone(4) for example.
So, how does Alloy2 ($149) compare to Mix Control Pro ($49) [or even Waves AudioTrack (much older plugin with only three effects for $64.50 at WavesUniverse)]?
[On edit:--- I just downloaded the Alloy2 demo and tried it out on my office computer (not my studio); it had a rather noticeable CPU hit, more than expected. My office computer is a little old with an AMD Phenom 955be + 8 gigs of ram, but the cpu hit of Alloy2 was about 5%. Granted this is not my I72600K studio computer, but I was surprised at the CPU drain. I will try it on the studio tomorrow and see what kind of CPU hit it has there. This would not be an issue except that Alloy2 is designed to use on individual tracks and loading up several instances of this might be an issue on a big project. BTW, I would expect this on a mastering program like Ozone, but not on a channel strip/track plugin. Can someone check the CPU load of Alloy2 on their computer and see what they get in case it is just my old 955 that is the issue?-----
Thanks, Cecelius2]