So, even though the plug-in isn't available as a VST for windows, I thought it might be relevant to mention it in this thread, because, after all, it's about tape simulation and how it affects audio.
One thing I really dig about AC202 is that it discards the tape machine looks and controls to actually focus on what happens to your signal - it provides you w/ a frequency reference for each modeled tape, roll off and head bump, which of course you can alter, a "release" control, which determines how quickly the plug-in recovers from saturation state and returns to linear state.
Then depending on tape type and playback speed, the dynamic range of the material will be affected, and so on...
I guess other plug-ins do basically the same thing but they're not always as eloquent about what goes on w/ your signal and often prefer to use a single vague term like "warmth" to describe what really is an accumulation of filters and processes.
Here's 2 screenshots from the AC202 manual with a graph of the basic curve for 2 different playback heads (Studer and Otari). As you can imagine, the plug-in already has a quite audible effect just by enabling it, depending on the playback head you select and even before you start tweaking and adding distortion...