2012/07/12 08:46:32
M_Ormond Music
I am a new Omnisphere user (latest version 1.5) and I love it. However I went to export my first project using it and I have snaps & crackles in the audio. I went to the spectrasonics support knowledge base and turned off the X-Ray option and adjusted my latency, and buffer sizes as suggested, no limits on samples and have even tried streaming on/off but with no results. Everything runs smooth and fast up to the audio. Any other suggestions/work-around to prevent this? without a fix this is a useless plug-in. I have also tried audio with a single track instance of omnisphere with same results, so I know this is the problem. Below are my specs. Thanks in advance  

Specs: 
Sonar X1d producer expanded build 535 - 64 bit Windows 7 Home Premium SP1 
HP 520-1050 
Intel Core i5-2400S @2.50GHz 
6 GB RAM 
64 bit OS 

Hard Drive speed 7200 
Steam engine and library housed in main HD 
2012/07/12 09:13:51
ProjectM
Hmmmm... only suggestion I can give is to put the STEAM folder on a different drive. If you have one avalable it could be worth to try
2012/07/12 09:26:16
strikinglyhandsome1
Bit odd. If it was the plug-in you'd expect the noises to be present in the midi but it seems to only be there when you convert to audio? Must be somewhere in that process?
2012/07/12 09:31:24
ProjectM
Check out this kvr thread http://www.kvraudio.com/f../viewtopic.php?t=273516

It discusses how real time export may fix the problem
2012/07/12 12:37:55
bitflipper
Try slow bounce.
2012/07/12 12:54:23
M_Ormond Music
Thank you everyone for the responses. Lots of things to try I'll let you know if any of them work. 
2012/07/12 13:41:25
yorolpal
+1 to slow/audible bounce.
2012/07/12 23:11:51
M_Ormond Music
Alright so here is how I fixed the issue when exporting audio - unchecked fast bounce, checked the live input, under the bounce settings source category I selected the omnisphere tracks. I also moved my STEAM folder from my main hard drive to my external one. I also changed the audio driver I was using. Apparently I was using MME, not ASIO. However, once ASIO was set I still had to adjust latency to get the crackling sound to go away. Happy this is fixed now. Many thanks to all of you for your input and wisdom.

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