Let me jump in, if I might...
With respect Noel, I think what the OP is suggesting - and what I'm reading at MOTUs web site - is DP seems to include something akin to Vienna Ensemble Pro, except it may be limited to a single machine.
I think you are familiar with VEPro, but for those that aren't - there is a server, and the server can live on any machine on the network (assuming sufficient network, and machine resources). The server hosts one or more instances of pretty much any VSTi you like, including Kontakt and Vienna Player, which are probably two of the more popular applications.
Once this is running you can load the Kontakt and Vienna Player instances with as many instruments as your memory allows. And they are just THERE. You connect to them through MIDI out and audio in via the client half of the system, which behaves pretty much like any other MIDI and Audio tracks.
The benefit, and it can be huge, is you don't need to load all the Kontakt, Vienna, or other instruments every time you start, or revisit a project. It might not sound like much, but if you have a large template of instruments that you use regularly it can be a real productivity killer to wait for everything to load.
I like DP on a Mac, and I do hope that they get the PC issues cleared up, but I'm not as certain that I'll add it to my arsenal as I once was. For me the big ticket features I'd like to see added to Sonar include:
- 1) a more flexible tempo map, and maybe even a tempo map integrated into Audio Snap - or the other way around. The remains one of my few serious wishes - possibly I was spoiled by (MIDI only granted) Bars & Pipes Pro?
- 2) an Arrange feature - think DP, think Texture (for you dinosaurs out there), heck, think the new chunk like feature in Studio One. The idea is that compositions become somewhat more (less?) granular so that you can work in terms of measures and beats, or verse and chorus, or whatever.
- 3) Nesting Track Folders - or folders of folders. nuff said.
- 4) Enhance the MusicXML tools - they do work (well, I guess I need to try them in SPLAT, but the worked well enough in X3). My fantasy includes bi-driectional, rule based transfers, so that I can tell the parser in Sonar to assume a window of X ticks and collapse notes into that window so that I don't get 1/128 notes tied together<G>.
That probably sounds like an awful lot - but given that Sonar handles everything else I do so well I don't think of it as a lot...
my two cents...