2013/02/27 12:27:45
craigb
bitflipper


So imagine now that a new codec replaces MP3 as the most-ubiquitous online format. Now fast-forward 20 years...MP3 hardware players are no longer manufactured, and the old software players won't work on Windows 19. Your massive collection of MP3s sits silently on the DVDs you backed them up to back in 2017 - but there are no more DVD players, either. 


Yeah, but the new neural patches allow us to hear anything we want or can dream up so it's all good.
2013/02/27 12:33:20
Mesh
bitflipper


So imagine now that a new codec replaces MP3 as the most-ubiquitous online format. Now fast-forward 20 years...MP3 hardware players are no longer manufactured, and the old software players won't work on Windows 19. Your massive collection of MP3s sits silently on the DVDs you backed them up to back in 2017 - but there are no more DVD players, either. 


....and you'd be a billionaire if you owned an original 8 track?
2013/02/27 12:42:30
soens
.
2013/02/27 13:08:08
the wildman
drewfx1


Unfortunately it's misleading and misinterpreted.

The recently published underlying paper has been very popular with audiophools and other people who don't really understand it because things tend to be written about it in such a way that they seem to imply that humans beat math/physics. The truth is that what has been demonstrated is that humans do in fact beat a particular limitation involving a type of linear processing -  but this was something that was basically known but apparently unconfirmed.

The basic idea is that there is a limit (known as the Gabor limit) in time vs. frequency resolution when performing a linear process (an FFT) and that it has now been demonstrated that humans can perform better than this limit.

But the idea that human brain does non-linear processing has been known/assumed for a loooooong time by people who work with human audio perception. Like say, for instance, people who do things like perceptual audio coding for things like mp3's.

Humans just don't use really a linear process like an FFT to perceive things. This isn't a new idea; it just (apparently) hasn't been scientifically confirmed before in this specific case.

But none of this matters to the listener, because though FFT's are used in audio processing, the limit doesn't adversely affect the audio itself - it's just puts a limit on how you can process it using linear math. You can either optimize for frequency resolution or time resolution, but not both at the same time.


What is happening here is that people who don't really have any background in or understanding of any of this stuff are starting from an interesting confirmation of what was long suspected about human audio perception being non-linear and jumping from that to ridiculous conclusions about non-existent impacts on real world audio.

Carry on.

+1
2013/02/27 20:07:22
Mooch4056
bitflipper


So imagine now that a new codec replaces MP3 as the most-ubiquitous online format. Now fast-forward 20 years...MP3 hardware players are no longer manufactured, and the old software players won't work on Windows 19. Your massive collection of MP3s sits silently on the DVDs you backed them up to back in 2017 - but there are no more DVD players, either. 

Fast forward 20 years.  My record player can still play the Abbey Road album my dad purchased in 1970. 




2013/02/27 22:06:14
bapu
Mooch4056


bitflipper


So imagine now that a new codec replaces MP3 as the most-ubiquitous online format. Now fast-forward 20 years...MP3 hardware players are no longer manufactured, and the old software players won't work on Windows 19. Your massive collection of MP3s sits silently on the DVDs you backed them up to back in 2017 - but there are no more DVD players, either. 

Fast forward 20 years.  My record player can still play the Abbey Road album my dad purchased in 1970. 

Uh, check your math my liddle buddy.


2013
1970-
===
0043 years


I know I know, you were making a pun on Sgt. Pepper. But you did not specify that you were speaking of how it was in 1990. And then it would not hacve been as funny because it's 43 years later and we don't know if you even have the same album or "record player" as you call it (I call mine a turntable and if I hook it up to amplifier and some speakers I call it my stereo).


LOL!!!!
2013/02/28 00:52:16
craigb
I'm still using MPX2a's...
2013/02/28 01:21:20
Glyn Barnes
bitflipper


So imagine now that a new codec replaces MP3 as the most-ubiquitous online format. Now fast-forward 20 years...MP3 hardware players are no longer manufactured, and the old software players won't work on Windows 19. Your massive collection of MP3s sits silently on the DVDs you backed them up to back in 2017 - but there are no more DVD players, either. 


I am sure the Video converter spam boys will have an answer
2013/02/28 03:46:22
the wildman
What about cassette tape.
Theres enough tape emulators out there to suggest somethings good about it!
Only kidding of course, but doesn't every format have it's own sound?

Serious though,
Vinyl records are still revered as the best even now, long after the 'powers that be' tried to ditch them. And for good reason.

I believe that analogue sound recording has to be the most natural way to hear and enjoy music.
Humans hear in analogue, not digital.
Digital is like trying to paint a picture out of small squares.
Digital audio recording builds sound waves out of small squares, but then tries to fool us into thinking that the curves are smooth, whereas Analogue audio recording is building sound waves out of smooth lines that more truly represent the original sound.
Thats why Vinyl sounds better over CD.

(not that I use Vinyl any, more BTW)

Thats my thoughts on it

C ya
2013/02/28 13:34:51
drewfx1
the wildman

Vinyl records are still revered as the best even now, long after the 'powers that be' tried to ditch them. And for good reason. 

They are not by any means universally revered. Especially by people who understand the problems (and magnitude thereof) with both vinyl and digital.

Digital is like trying to paint a picture out of small squares.
Digital audio recording builds sound waves out of small squares, but then tries to fool us into thinking that the curves are smooth, whereas Analogue audio recording is building sound waves out of smooth lines that more truly represent the original sound.

The curves output by a DAC are smooth. Google "reconstruction filter" and you will be enlightened.
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