Are you talking real drums or sampled sounds. It is easier to get a more open sound with real drums. I have just finished recording my Sonor kit and had all the drums very open and in the end I preferred the more distant sound of the drums too.
As a player it is quite hard to strike everything so evenly as to get really consistent levels on everything. All hits. But the more practice and playing you do the better that gets. I believe drums sound pretty nice when you don't hit them so hard. They have a fuller sound at that level too. They can get thin when you hit them too hard. With drums it only takes a slightly harder hit too and the level can go seriously up. (rimshots) I edit my own playing in a few spots. Not so much in relation to the grid but evenness in hit levels on snares and kicks in particular. Pop music needs the snares and kicks to be very constant. Other styles allow for more variation such as Jazz. But more often evenness in levels is important. Drummers should record themselves more and not only look at grid timing but amplitudes of things. It can be a bit of an eye opener. I changed the settings of my kick pedal the other day and it records almost very different now.
So if you are down at a medium level of playing then you have a wider range, some hits to get soft and others too loud. It is much better to play even right at the drums. Then after only some very light compression on the drum buss will still keep it sounding open and fuller.
More precise editing on the tracks themselves relieves a few processes that would normally be required. You can skip things then. Dynamics control can be light and very transparent but still doing its thing. Big drum sound results.
The editor software rules. The closest thing to a very smooth and even live performance is detailed editing to an existing performance that maybe not so even. It is often only random hits too. It can improve it bigtime. You just have to use your ears and a VU meter and listen over edits to ensure they are transparent. More work in the pre mix track edit, less work in the mixing.