2015/05/28 10:02:07
subtlearts
So, I just realized that FX Chains can be dropped into the FX bin like individual plugins, can be opened for editing like individual plugins, can be controlled from a control surface (unlike in the ProChannel) like individual plugins, but will not respond to X-Ray. It would be great if they did! I have arrived at a point, especially with Sonar2015 which auto-closes one FX window if you open another, where I my default action if I'm finished editing is to hit x (my preferred keyboard shortcut for X-Ray) and move on, knowing that every time I open a new FX window it clears the last one. Except if I'm using an FX Chain. Anyone else?
2015/05/30 06:33:32
mudgel
It's a new feature called Recycle plugin Window.

There's a setting for it in Prefernces, last setting on page.

https://www.cakewalk.com/...help=Dialogs2.064.html
2015/05/31 04:40:47
Rob[at]Sound-Rehab
I think FX chains should work exactly as other FX (which currently they do not) - irrespective whether they are dropped in the ProChannel or used like "regular" FX ...
  1. yes, FX chains should x-ray - this would be very helpful to all those who use x-ray
  2. FX chains should follow the "recycle plugin window" logic (which I just realized they do not, they are separate entities i.e. they open in different windows and do not recycle the open plugin window)
  3. FX chains should be 100% controllable by ACT (which has been reported several times as not working)
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