OK, I'll give you the free version based on Amazon's synopsis:
Topics covered include:
• Contrasting the production of CD albums with iTunes albums - Don't know about this one. Maybe this will cover tracks vs. albums? Or just old vs. new?
• High Resolution audio - He'll talk about bit depth, sampling rates, etc.
• Dithering - He'll explain dithering, and he'll almost certainly get it right (unlike many explanations you might read elsewhere). But I will be happy to either point you to a reasonable reference or explain it in excruciating detail if you'd like.
• Distortion (and how to avoid it) - Maybe this is about clipping? Or maybe about how other processing (overcompressing) distorts audio?
• Lossy Coding - He'll give an overview of how lossy codecs work. I don't know how detailed it will be, but I suspect he will get it right, as (unlike many writers) he tends to do his due diligence for things like this.
• Loudness Metering - Jeff will be happy to explain K-system to you for free. In fact, he will be unable to resist explaining it to anyone willing to listen.
• Sound Check and how it affects our production techniques - Overcompression is even dumber (if that were possible) when your audience's iTunes player is going to automatically turn down overcompressed audio anyway - effectively undoing the loudness "benefit" you got from all that compression, but leaving all the horrible detriments intact.
• Apple’s tools for Mastered for iTunes - What Apple's tools are and how to use them. Because Apple's stuff is always so incredibly hard to figure out on your own.
Foreword by renowned mastering engineer Bob Ludwig. - Sorry, you'll have to pay for this part.
Now don't get me wrong. Katz is a good writer and a good guy who bothers to get the technical theory type stuff correct (as opposed to the mastering/engineering stuff that you'd just expect someone like him to have expertise in). His
Mastering Audio: The Art and the Science is a great book that everyone should read.
I sure it's actually a very good book.
The point is that there just really isn't much to Apple's Mastered for iTunes initiative. It's just a bunch of very basic common sense guidelines and some new tools. I just can't imagine it's worth buying a $30 book on it, particularly when a lot of the information is probably the same as Katz' mastering book already.