Bub
I was thinkin' the other day, and it was probably the meds altering that thought pattern ... but ... if there's people out there that can make keygens, and hack the 30 day trial period thingy so it doesn't show up, and there's people out there that can hack the color scheme and toolbar, maybe we could put a pool of money together and pay someone to hack 8.5 and X1 so they work the way they were advertised to? Know what I mean? I'm not saying hack it so it's free for anyone to download and use, but pay someone to make a patch to fix the things that are wrong.
I remember when Ozone 5 came out. I heard about it the next day here on the forums, I did a search, and the first thing that came up was a crack for it from Oxygen. If they can do that in less than 24 hours, imagine what they could do in a week ...
Silly idea?
Am I gonna get in trouble now?
Do I care?
Yes, just brainstorming.
That's actually a good question, Bub. I've often thought of this myself. There was a video game that was released years ago that was incredible. The problem with it was, it wasn't totally done. We had the pleasure of meeting one of the dudes that made it who is still a gamer friend on Xbox 360 to this day.
There were two versions of the game. One for Playstation 2, the other for 360. The PS2 version had quite a few more bells and whistles than the 360 version. So I asked him about that and also asked what it would take for him to do the fixes we needed. This of course changed direction and we got to talking about hacking into programs and fixing bugs that have gone un-answered.
He told me that hacking into programs (with the right tools) is pretty easy, but if you don't see what the creators see with the actual code and editors they use, it would be near impossible to fix the bugs. Of course I know you know that something like that violates every law known to man about software and you were just brainstorming lol (which I do as well with this stuff) but the price for something like that would probably be incredible. He told me 100k to fix the video game we discussed and he HAD the actual code sitting there in front of him.
It was cool hanging with him because when he hosted a room, HIS version of the game literally gave us other options that he enabled that we never even saw or knew existed. So it was cool to see the capabilities that we would never see again.
I guess it would take some sort of crazy dude with cash to go to Cakewalk and say "listen, we'd be interested in buying the codes for 8.5 and X1 and creating the ulitmate DAW out of them." You know, sort of like how Shelby gets involved with Ford and creates a sooped up Mustang that has THEIR personal improvments? So we'd have something like "Shelby Cakewalk Sonar" to where it has modifications and additional enhancements that the Sonar version DOESN'T have. LOL! Now I'm brainstorming and am probably in trouble now. Hahahaha! But I gotta admit, I've thought about it too.
I'd love to see Sonar have some of the fixes and additions we've all hoped for. The one thing I like about Reaper is how you can customize every part of it to where the people on their forums literally have a group that enjoys doing these mods. It's almost like a contest they get into it so much. You've seen the stock Reaper look before, right? It's not too pleasing to me either...however, something like this was created recently and to have this capability for customization (not to mention how often they update and bug-fix) is pretty incredible for a DAW that works well for $60.00. This console alone makes me love it. LOL!
https://dl.dropbox.com/u/4909348/Rconsole.JPG I still think it's light years away from Sonar in some areas, but I like their approach I have to confess.