I liked it right from the start. Nice swells. Very cool results. Reading your reply to Phil, I noticed you used to following...
"Each Track used the PC Channel emulation, PC76U-Type Compressor (very lightly) and the Quad Curve EQ.
The two Busses Used:-
Master Buss - PC Buss Console emulation, PC4K S-Type Compressor (just for glue), Quad Curve EQ, and Tape Emulator.
Global Reverb - PC Buss Console emulation, PC4K S-Type Compressor (just for glue), Quad Curve EQ, PC ReMatrix Solo and Tape Emulator."
My question, or interest is concerning the console emulation. I can't seem to notice any differences when I experiment with them. What exactly do they do to improve the sound?
Also concerning the above mentioned compressors. I record acoustic guitar, and when I record there are transient peeks that have to be tamed. I have tried to use these compressors mentioned to see if I can even them out by setting a fast attack, release and various ratio's. However, when I bounce the results and look at the wave form I cannot see any difference regarding my attack setting. They seem to squash the whole signal, as if I'm using a long attack and release. Nevertheless, I can hear a difference. The problem is I like to visually see what I am actual compressing so I can make a better judgement regarding a setting.
Anyway, I like your project. I think it came out really cool for an experimental session. Unlike "BULLWINKLE", you managed to pull a very nice rabbit out of your hat!
Dean.