mike_mccue
4 / 3 is 1-1/3
7040 / 5280 is 1-1/3
But that could just be a coincidence. I've never heard of the 10:11 ratio... but that doesn't mean anything except I haven't heard of it.
I don't think he's doing an effective job of explaining pixel aspect ratio in non square pixel systems. I'm not saying I can either.
Just an observation.
best regards,
mike
Pixel ratio's are limited to the map not the territory. The visual representation not the equation resolving the actual signal.
Watch it again and note how he says it is confusing to refer to the plot as anything other than a lollipop graph, they are merely co-ordinates for plotting a completely accurate vector given a known bit depth, given those constraints you can't even be slightly out at any point along the plot without something being completely wrong.
It's not even smoothing by interpolation there is only one place a co-ordinate can be in relation to the others at any given moment when the bit depth is known.
You see on the oscilloscope the sine wave is identical even after going through the A/D interface D/A process it shows the same sine wave as the straight through.
The whole point of his description is to show that the pixel based assumption you are making is erroneous from the outset. Once you realise that and stop thinking in terms of pixels then it starts to make sense.