Hi Chuck
How I see it;
I treat panning similar to how I see the musicians on stage.
Sure I might get crits about drummers only have two hands and two feet but I squash that theory by saying... excuse me but my band has two drummers and a percussionist that can't get enough caffeine.
The main focus is simple; it's important that each instrument has its own space in the stereo field.
The following is a rough guide only to demonstrate the use of the entire stereo field and separation of each instrument in the mix:
. Lead vocal main - out front: C
. Lead vocal layer: stereo echo/delay or 100% L
. Lead vocal layer: stereo echo/delay or 100% R
. Lead vocal grunge: C (yet another separate recording)
. Harmony Voc 1: 75 % L
. Harmony Voc 2: 75 % R
. Harmony Voc 3: 85 % L
. Harmony voc 4: 85 % R
. Harmony Voc 5: 50 % L
. Harmony Voc 6: 50 % R
No auto-harmonizer used. It's all human effort.
. Bass #1 Clear, punchy (bit of distortion): C
. Bass #1 Rounded, more body: C
. Guitar #1: 98% L
. Guitar #1A Layer: 100% L
. Guitar #2: 98% R (or swap for other instrument)
. Guitar #2B Layer: 100% R (or swap for other inst)
. Lead: 8% L or R with echo/delay
. Piano: 35% R - might change depending on song.
. Main Strings - Synth 35% L
. SynthStrng #1 60% L or 100% depends on song arrangement
. SynthStrng #2 60% R or 100% depends on song arrangement
. FX Pads, Swirls, sweeps from 100% L to R
(FX Pad is usually pre-programmed part of the sound)
. Kick (Addictive Drums): C
. Kick Layer (GrooveSynth Classic 909, 808 Kick) C
. Snare #1: (Addictive Drums) 10% R
. Snare #2: (GrooveSynth) 10% R
. Hi-Hats: 15% L
. Ride Bell: 15% R (sometimes L)
. Ride Sizzle: 20% L (sometimes R)
. Crash Cym Low: 40% R
. Crash Cym Med: 40% L
. Splash Cym: 20% R
. Tambourine: 15% R (sometimes 10% R swap for Snare)
Again; the above is a rough guide, I don't have the exact specs on my mix. There are more instruments that I have not included here; mostly layers and other parts that come in/out of the arrangements.