• Techniques
  • Audiosnap gurus - Acoustic guitar? Includes my solution (p.2)
2012/09/04 12:36:15
Alegria
Since this is not a method I would use to correct inaccurate timing when playing my acoustic guitar, I know I would be interested in a short demo of the problem and its resolution, if possible. Thanks!
2012/09/04 15:33:49
amiller
Truckermusic


amiller


I've recorded an acoustic part that is straight 1/16 note finger picking.  I let the notes ring out...no muting.  A few of the notes are off time throughout.  I tried moving the transients to fix the issue.  The result is great timing, however, now the track sounds strange.  There are a few low level pops here and there and the whole track seems to have a lo-fi quality to it along with a slightly hollow sound and artifacts...processed.
 
So, how would you guys handle this short of re-recording the part?

 
 
If you are having no success at this, and would like some help,  I would be willing to do it for you.....the audio snap thing.....just PM me and we can go from there
 
Clifford


PM sent...but, why not detail the process here for everyone to share?
2012/09/05 08:13:44
amiller
So, after getting suggestions from this site and gleaning the internet I took another stab at this last night.  I got MUCH better results.  Here's what I did that worked in THIS case.
 
1)  Selected the track in question
2)  Used the tool HUD and changed the clip to Transients...this automatically turns on AudioSnap...I didn't originally know that which caused some confusion
3)  Changed the average tempo to "From Project"
4)  Changed the resolution to 1/16th notes...matches the notes in this section
5)  Changed the offline rendering to Mix Advanced
6)  Dragged the transients to fall on the beat of every 1/16...stretching the note each time.  I didn't originally realize that the transients could be move without stretching so when I first did this I had a mixture of notes that were stretched via moving the transients and notes that weren't stretched...just the transient moved.  Mixing the two this way originally caused most of my issues.
7)  Bounced to clip
DONE
 
That worked pretty well.  I don't have any pops or clicks but I do hear "something" different about the quality of the processed clip.  It sounds slighly duller, however, it's barely noticeable.  When mixed in with the rest of the project it's NOT noticeable at all.  This worked for me. 
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