Take this with caution:
Perhaps a convulution reverb plug! Perfect Space, maybe it has many settings; however, tweaking will probably be involved for the sound you want and taking into consideration the environment, where the characters are position. The Classic Reverb plugin
may work, but again, it's all about what you're looking for and try not to overdue the wetness, unless that is what you're going for. If it is, making sure, it works well enough within the context of the scene.
Reverb is more dense delay. Delays may work, but they'll have to be very subtle because it puts itself out there!
For EQ, rolling off the super-highs and lows is a good start, but you still want some of the lows (mids) to give it depth and highs (2-8k) to preserve the brightness or crispness.
For males, <32 isn't need, but 63 needn't be cut or boosted too much (of course, this depends on the actor's performance.)
125-250: to me that's where the "oomph" is as you go towards the mid range. So, a miniscule cut or boost (again, depending on the actor's performance)
Obviously, the mid-range freq (500-2k) may be boosted a bit to bring that out; however, if 125-250 is cut, 500 may not need to be boosted at all.
For females, (performance dependent), I'd say pretty much the same, but it's the 500-4k range for them. There can be a little 250 (you can probably get away with tiny bit of 63) but not very much if any. For me, I think the goal here is crispness, but not too much - especially if you feel the actress nailed it or was very close.
I'm sure you'll get some other figures, but I'd suggest also using a spectrum analyzer plugin. (Voxengo/LP64) This helps EQing as you can see the frequencies and determine what to cut or boost.
One should cut more than boost, but both plugins help you figure out where as you'll get tons of suggestions (Most of them pretty good), but you'll only find out what's suitable (not right) by experimenting.
*Waits for Danny to correct me* :)