I am interested in the statement that a peak of
-6dB rms equates to 20 or -16 dB rms. Where did you get that info from? Yes, if the peak value happens to be 14 db say above its rms value as could be the case with a heavily slapped funk bass etc. But what if a sound comes along that only has a little peak say 3 db above its rms value.? What then. It means that the peak is still showing -6db but now the rms component is only down at -9dB a far cry from -20 or -16 as you put it
Ben. That is what is wrong with continuously monitoring peak values and nothing else. It is the rms values that need to be down around our ref level and keep them all the similar value and some peaks might be 3 db above that rms level and another sound might have a peak value 15 db above its rms level.
That is what is totally wrong with your
(and many others too) approach
Ben. Your theory only works if all sounds have the same rms to peak ratio and they certainly do not. My concept works best because it is about keeping rms levels constant and the success of it is not dependent on the sound itself, it works because you are doing something else
(keeping rms levels constant) that is not related to the sounds rms to peak ratio.
You are muddying the waters
Ben. I am basing my concepts on proven approaches which do work and I have used in many productions over the years. That is what is great about it, applying a sort of analog approach to digital. Choosing a ref level and working there! There are many as I have pointed out from our SSL training anything from -24 to -18 are common ones too.
(Pro Tools HD interfaces are set at -18 dB FS as the ref level but they can be tweaked at the rear) At least the -20 dB rms is a standard that is used in the film industry so it is one level we can take from that and apply it to music production. Our new SSL mixer came calibrated to -20 dB which is interesting too.
Do you agree
Ben that we need to be parking rms levels at some point anywhere between -18 to say -24 in the SSL case. Because if you do
(and I get the impression you are starting to see the light) that is far cry now from the concept that you started out with saying we have to slam everything as high as we can!
drew good point about bringing tracks down to compensate, of course you are right. But what about a situation where all the tracks are actually at unity gain and no one on any track plays a sound at the same and each musician has a very quiet instrument eg a Vietnamese zither being plucked very quietly.
(This is a soft sound I can assure you!) Imagine 32 tracks of this but no one is overlapping anyone else. Would you hear all that 16 bit noise building up, maybe!
(BTW this article also mentions that any analog gear in this path is going to have a worse noise floor than digital at 24 bit so it is in fact the analog stages noise that you will hear building up) But yes under normal conditions it would not be an issue because this type of situation is pretty rare. But if you had to do it you would at least choose 24 bit then wouldn't you.
Danny I have just read your post. Yes I agree man! The reason what you do works is simply because digital does sound great and records really well over a very wide variety of levels and this is in direct contrast to what
Ben is saying, he is saying there is only one special place for digital levels which is rubbish. Your work very well proves it in itself. No you don't have to get all crazy about K system and if you are a good mixer then you will still always get a good mix! But K metering is good and it does work and I believe even if you applied it
Danny you would find your track levels would be very consistent and buss and final mix levels would also be the case. It does work and it does help. It makes mastering easier and more consistent too.