• Software
  • SugarBytes Artillery 2 and Sonar Platinum
2017/05/03 17:30:06
Starise
I know this plug in has been around for quite awhile. There are online instructions to use it with older versions of Sonar.
 
I picked it up on a deal not long ago and decided to try it out.
 
It doesn't behave quite like any vst I've ever used. According to the directions  the user is to make a vst synth copy from a midi copy. I managed to do that. The rest I haven't had much luck with.
 
Has anyone else used this? If so, how did you use it? 
 
I believe SBA2 was designed mainly as a DJ tool live and the daw parts of it are less well thought out.
2017/05/03 17:52:36
scook
This is how to setup Artillery2 and any FX plug-in triggered by MIDI data (ex. Stutter Edit) in X3 and newer
  1. Allow the plug-in, in this case Artillery2, to scan as an effect. There is no need to configure the plug-in as a synth although changing the FX to a synth still works and is required for X2 and older. When configured as a synth, skip three. Synths have MIDI input enabled by default.
  2. Add the plug-in to the FX rack of the track or clip to affect
  3. In the standard header above the plug-in UI click the VST2 drop down and "Enable MIDI Input"
  4. Add a MIDI track, input set to your controller, output set to Artillery2 and enable input echo
 
 
 
2017/05/03 18:06:38
Starise
Thanks scook! This plug in has it's own audio presets but also seems to be used to mash existing audio.
 
Would the setup above be used for a track loaded with audio? A midi track controls the influence A2 has on the audio?
2017/05/03 18:18:13
scook
Yes, Artillery2 is an FX plug-in that may be used on any audio/aux/instrument track or bus. The effects in Artillery2 are mapped to MIDI notes allowing one to "play" the effects. Artillery2 uses CC data to change parameters. Because the plug-in needs MIDI data to trigger and control its effects, SONAR must use a MIDI track to route the data to the plug-in.
2017/05/04 01:02:46
Starise
Thanks for that info scook!
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