• SONAR
  • Cross-fading creates short noise
2014/09/02 11:14:47
cksh.simon
Several parts where I used crossfading has very a sharp noise. It's very short so barely noticeable but I still need to find a way to get rid of it. 

Does anybody know how to fix this?
I'd appreciate help thnx,
2014/09/02 11:31:19
Anderton
Show all the layers for the track. There may be a small sliver in there that remains from cutting (or comping, if that was used).
 
Without more information as to the type of audio, the length of the crossfade, the nature of the noise, and the curve you used, I can't really give much other advice. You may need to trim the clip beginning or end if there's some kind of click there, or add a very short fade to each clip, bounce to clip, then crossfade the clips with the fades.
 
In any case there should be no noise in a crossfade so we need to find out what's wrong.
2014/09/02 18:51:46
bitflipper
cksh.simon
Does anybody know how to fix this?

Yes. Post a screenshot of the splice, zoomed in close, and I'll bet we can tell you what the problem is. Actually, we probably won't have to, because it'll likely become obvious when you look at it closely.
 
If that doesn't reveal the problem, try muting both clips you just crossfaded and solo the track. If you hear the click, then it's a leftover fragment as Craig suggested. If you don't, then it's just a bad crossfade.
 
2014/09/03 10:22:29
CJaysMusic
when you split 2 clips and cross fade them the clips should be split at their zero crossing to avoid any artifacts. So, you may need to split them again a little bit earlier in the clip and/or fade them out more so the end of the clip where it was cut doesn't make any noise.
 
CJ
2014/09/04 09:07:31
bitflipper
Even though it's a good practice, it isn't actually technically necessary to split at a zero-crossing if you're doing a crossfade, only if you're doing a hard splice.
 
The definition of a crossfade is to gradually reduce one clip's level as the other clip's level is raised. Because the clip samples don't suddenly jump from nothing to something or vice versa, you won't get clicks. Even if you snip the clip at a totally "wrong" spot - as long as the fades are of sufficient duration, which worst-case need to only be > 12.5ms.
 
Back in the day, we'd cut tape at an angle for the same reason. But if you didn't have enough room for an angle cut, you'd have to do a lateral cut, which could only happen at a place of silence in order to not be audible. It's the same with digital audio. Except nowadays we get do-overs.
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