• Hardware
  • One last cry for help, then i'm gonna give up (Roland Quad Capture) (p.2)
2013/04/28 17:40:08
Shadow of The Wind
Hi,

Two things come to mind:
1. What driver model are you using? If you are using WDM or similar, Sonar will test all soundcards (including onboard devices) that support the driver model and comes up with a list of settings that all devices can support. You may have to explicitly uncheck devices that you don't intend to use and run the test agian.
2. To evaluate the latency, try a project that only has one audio track without any effects and then record another instrument / voice without effects.

Good luck,

Wilko
2013/04/29 13:59:27
jbow
always remember to plug the device in to the same port you installed the drivers with.in other words,if you installed the drivers and had the quad plugged in to usb port 1 in the front,always use this port. never port 2 or others.

 
Interesting... I did not know that. I just always use the same port but at some point this could have caused me a problem and believe me... I don't knead any more problems
 
I got something good here, thanks!
 
J
2013/04/29 15:24:59
Jim Roseberry

I'm sure no-one can tell the difference between 6 ms and 9 ms latency. 6-9 ms roundtrip is very good by any standards, even though many can get even under 6.



If you play high-transient instruments, you can feel the difference in response between 6ms and 9ms total round-trip latency. Triggering drum samples, I'd want round-trip latency to be 5ms or less.  The Roland units can do 7.4ms at a 48-sample ASIO buffer size (this assumes the machine can sustain the load).


Don't think you can tell the difference in feel between latency settings?
Play your favorite piano sample library at a 64-sample ASIO buffer size.  
Then shoot the ASIO buffer size to 256-samples.
Which feels more immediate/responsive?


Generally speaking, to achieve low round-trip audio latency:
-DPC latency must be low/consistent.  If you're trying to work at a 64-sample ASIO buffer size or smaller, this is paramount.
-Use a USB controller that's integrated into the Intel chipset.  Using a 3rd-party USB-3 controller doesn't work well (or as well) with many USB-2 audio interfaces.

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