I have a lot of specific requests in regards to all this and have been hoping for some kind of reboot of audiosnap for a while now but in this thread I think I'll just leave this particular request...
I would LOVE to see the timeline drag zoom we have on the main timeline and on other views applied to the Tempo Map (and really all views that have a timeline). I use the timeline drag zoom/navigation all the time and think it is one of the most useful features implemented in X2. It is completely ingrained into my workflow. When I switch to the Tempo Map (or other views that do not have this function) I feel like I've been blasted backwards in time and become completely disoriented having to revert back to the old zoom/navigation methods. This is my own shortcoming but if the programmers have the time to implement consistency across all time based views now that most of the X series bugs are sorted out I think it would be very cool.
And I guess I'll say this as well... it would be REALLY cool if we could use the Track View/Clips Pane timeline to automagically create editable anchor points across all tracks in the project then drag those point right in the timeline. That way if I import a live off the floor session recording that I want to easily manipulate all at once to keep all the tracks in sync I can just right click on the timeline, selct something like "Create Stretch Anchor" and POW... there is a special transient marker inserted on all tracks right at that point and a corresponding handle in the timeline I can drag to move them all at once.
To make this even more useful this could be a secondary timeline meaning I could set the project tempo normally and have all the same features we currently have with the set measure/beat for any adjustments in that regard and that is our base timeline that we can line up the SECOND timeline to. So that way we listen to our off the floor session, set our anchor points in the secondary timeline then use our main "classic" Sonar timeline as a grid to line it up to.
In regards to rendering we would use our same methods... basically going into the Track Inspector and choosing the bounce/render options for each to make sure we get the best render after we have made our changes. Also tracks in the project could obviously be excluded from this bulk process (like a MIDI track or a separate track recorded with a metronome would obviously need to be excluded from the time shifting). That would also make it easier to manipulate single tracks or samples to play along with an in time project.
Oh man... that would be awesome.
So awesome.
Sorry... wandering mind and flighty dreams.