• SONAR
  • Audiosnap - Buggy, Unusable. (p.2)
2012/04/29 10:41:12
FastBikerBoy
I've just mentioned this in another thread about AS but I've found the key to getting it to work is to make sure the clip map is lined up correctly. I don't think I've used it once yet where I haven't had to sort that out.

That can also be a quite convoluted process especially if the first transient isn't the first beat. One thing for sure it isn't a "couple of clicks" process.

2012/04/30 02:09:06
Blogman
I love audio snap and use it all the time. X1 a and b quantize audio wasn't even working. Worked in X1c. As of X1 EXP D, I'm getting completely different audio snap marker results (comparing to 8.53), customer support has advised me to do tuning/timing in 8.53 for now. I love to map original tempos then re-tempo them. I also use for Drum/bass guitars vox... u name it. Not so much when recording myself... :) ,but for the timing impaired... or less fortunate. Even so, various settings eg. radius bass, radius solo, radius vocal have been known to produce varying results. And, as of X1 D, enabling audio snap groove clip then changing tempos and clicking normally around the timeline will produce radical 99.9dbs clipping on all of the enable tracks. (reproducible by cake) timecode based plugins (antares/melodyne and more) won't fast bounce as of X1D. I've been calling in since begging of March. Come on Cake, please fix what you break, or just don't break it at all. Audio quantize works MAGIC on tamborine parts! :) 16ths and go to shakin!
2012/04/30 04:59:15
JazzSinger
>>customer support has advised me to do tuning/timing in 8.53 for now.

Wow.

The more problems I'm encountering whilst doing in-depth work with X1d ex, the more I'm tempted to do just this.
2012/04/30 10:52:00
bitflipper
I guess there was a slip-up in CW Manufacturing and they accidentally sent me the version of AudioSnap that works. 


It's a complicated tool and not very intuitive. There's certainly room for improvement in terms of usability. But for everyday timing tweaks it does in fact work as advertised. At least, my version does.
2012/04/30 11:47:05
full_bleed
bitflipper


I guess there was a slip-up in CW Manufacturing and they accidentally sent me the version of AudioSnap that works. 


It's a complicated tool and not very intuitive. There's certainly room for improvement in terms of usability. But for everyday timing tweaks it does in fact work as advertised. At least, my version does.

Lucky bastard
 
Honestly though, I'd be happy if all it did was accurately place the markers at the transient. So far that's been too much to ask for.
2012/04/30 15:53:03
Rick O Shay
X1 is my main software program, but when it comes to drum editing, AudioSnap doesn't work well for me so I use Reaper which does what I need.  Same goes with bass.  Sometimes AudioSnap works, but usually I'll use Melodyne which gives me better results.

I've never expected one software program to do 100% of what I want (or to be 100% bug free) and I've always used which ever combination of software got me the results I wanted.
2012/04/30 17:03:35
Grumbleweed_
I use AS for correcting my wayward guitar playing and we have been getting on fine ever since Cakewalk decided to make it work again.
If I'm doing a rythym guitar track I just use 1/16 quantise and if it's a solo I'll go in and move notes manually.
When I've finished messing about, I bounce the clip to get rid of AS and off I go. 

At least a couple of users are happy...

Grum.

  
2012/04/30 17:21:24
bitflipper
Sorry, my previous response was flippant. I'd be curious to know how the folks having issues are using AudioSnap. I wonder if they may have unrealistic expectations for the tool.

I'm pretty much old-school in that if a drum or bass performance is so out of time that it requires extensive remedial re-alignment then that track simply needs to be re-recorded - maybe after some rehearsal time. I've talked my way out of having to salvage an overly-sloppy song by convincing the artist that the end result would still be unacceptable. And it would. 
 
When I do fix timing it will only be on select hits where it's important that everybody be tight, or to tighten up double-tracked vocals. Every adjustment is hand-edited and auditioned before moving on. What I'd never do is quantize every kick hit or bass note. And I'd never let any tool decide the corrections for me.

This conservative methodology may be why I have no complaints about AudioSnap while others are frustrated by it. So I'd like to hear from those who are unhappy with it, specifically how they use (or try to use) AudioSnap.

2012/04/30 17:27:38
John T
Yeah, I only use it for by-hand adjustments too. And checking and refining its automatic transient placement is a must for most recordings too. 
2012/04/30 17:48:51
musicroom
Audiosnap is frustrating and tedious to use except for a few sources of music IMHO. I would think a major overhaul of this tool would make a lot of us happy!


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