(now I know what a few of you are thinking... of course Stutter Edit has clicks... but not that kind of clicks). With a pseudo-continuous sound fed through iZotope StutterEdit (a shimmering pad), I can hear and see discontinuities. The discontinuities (clicks) are roughly every "gesture length". So, if I hold down a gesture that has a "1 bar" length, individual stutters don't have the click, but at the gesture length (1 measure) it does. It sounds clearly wrong.
You can hear it here:
You can see it here:
Q1: Anybody else ever experienced this?
Q2: Anybody know how to fix it?
Googling it didn't turn anything up, which makes me wonder if it is the combination of StutterEdit and Sonar. It happens in many Stutter Edit patches, but is not audible in all.
It is not the general ASIO buffer length. It also happens if I freeze or mix down the track.
Thanks in advance for any help.
Mark