• SONAR
  • Step Sequencer - Splitting Drum Parts (p.2)
2014/07/14 01:17:30
witch_wyzwurd
Scook:
Thanks for the update. I tried exactly what you said but when I Bounce to Clips the clips merge but then the program shows "Not Responding" in the top bar. I can still run thru the CAL popups and the separate drum tracks are created but when I push play I hear no sound and the program starts goofing up. I closed out and reopened and tried a few times but same result. It seems whenever I'm trying to move parts or the whole drum track all I get is program errors. I completely dont understand this because I didnt have this prob before when I would use older versions. I'm using Microsoft Vista also. But I meet all requirements, plus I have more.
2014/07/14 01:17:37
witch_wyzwurd
Scook:
Thanks for the update. I tried exactly what you said but when I Bounce to Clips the clips merge but then the program shows "Not Responding" in the top bar. I can still run thru the CAL popups and the separate drum tracks are created but when I push play I hear no sound and the program starts goofing up. I closed out and reopened and tried a few times but same result. It seems whenever I'm trying to move parts or the whole drum track all I get is program errors. I completely dont understand this because I didnt have this prob before when I would use older versions. I'm using Microsoft Vista also. But I meet all requirements, plus I have more.
2014/07/14 01:23:04
scook
I doubt it is an OS issue. It may be a project specific issue. May want to try the process in a new project.
2014/07/14 04:29:16
Grem
scook

It may be a project specific issue.



I was thinking the same thing
2014/07/14 10:54:58
robert_e_bone
Wouldn't using the muting technique result in just the audio being split off, one note to a track?
 
I would think he would want to retain the midi data, and have THAT split off to the different tracks, with each midi track assigned to output to SI-Drums.
 
Or, maybe I am missing something.
 
Bob Bone
 
 
2014/07/14 11:59:49
tlw
Bob-
Original post says this is to split the drums into individual tracks to allow compressing/eqing each drum individually. Unless I'm missing something, you can't eq or compress anything in MIDI, only by audio processing.

David -

Yes, mute the drum in the drum synth.

You can also mute a step sequencer row across multiple step sequence clips. Select all the clips then click on the mute (M) button in the row you want to mute and it should then mute the same row in all the selected clips. At least, I've just checked in X3, it works there and as far as I can remember X1worked in the same way.

To mute notes in the piano roll view you select the notes then press T to bring up the tool box. The icon on the right (which is meant to be a scalpel) has two right-mouse click options, erase or mute. Select mute (the toolbox icon changes to an M) then left click on any of the selected notes and they will ghost out and be muted. Another left click unmutes them. A quick way to select a particular note/drum for the length of a song or a desired time period is to bring up the PRV and zoom out horizontally until all the area you need to mute is visible. Then zoom in vertically in the PRV until the notes are big enough to distinguish then select etc. as usual.
2014/07/14 12:16:26
scook
I did not even get down to that part of the post. Breaking out the MIDI is not going to provide an EQ opportunity. Dynamics could be controlled with MIDI but it may be easier using the audio tracks. Since I prefer to bounce to audio late in a project and given how small the project is, I might be tempted to create a drum map and several instances SI Drums.
2014/07/14 12:23:10
robert_e_bone
I am an idiot at times.
 
I only looked at the request for splitting the midi out, without regard to the 'why' he was wanting to do that.
 
Please ignore any post I have made above, and I will go off and have a nice long chat with my brain about reading ALL the way through posts prior to responding.  :)
 
I also have been using Battery 3 for so long, that I keep losing the concept that SI-Drums cannot apparently assign each cell to its own audio output, so anything I posted thus far is a giant waste of time.
 
Don't get old - it's a plummet, 
 
Bob Bone
 
2014/07/14 22:55:33
witch_wyzwurd
TLW:
I highlight all the clips on my drum track in Step Sequencer but the only row that gets actually muted when I mute that row even before I bounce to track is in one clip only, the clip I right click on to View>> Step Sequencer. So when I bounce to tracks all off the rest of the rows in every other clip is unmuted and therefore I get the full drum track.
 
For the PRV, you say to select the notes. you mean hit the piano key to highlight that row of notes? I hit the piano keys by keeping ctrl down to select multiple rows, pushed "t", right clicked on "scalpel", selected mute, button turns into an "m", but nothing ghosts out if I click left mouse button on piano key or notes. When I play back the track the drum sound still occurs telling me it's not muted. In fact, below my arrow-cursor is a circl w/ a line thru it, like the classic "no symbol" when I'm inside the PRV although not on the piano keys themselves.
 
Any further help is appreciated.
2014/07/15 10:53:07
tlw
robert_e_bone
I am an idiot at times.


Don't worry, I can be an idiot most of the time. It seems to come naturally to me, one of my strongest talents in fact.
 
robert_e_boneso anything I posted thus far is a giant waste of time.


Passing on information is never a waste of time. If not immediately relevant it's bound to come in useful for someone sometime.
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