• SONAR
  • Widening a track (p.2)
2014/06/30 17:02:35
toddsilva
Thanks guys
2014/07/01 07:59:45
dcumpian
You can also use Channel Tools to do this. Just add it to the track and enable the delay you want for each channel.
 
Regards,
Dan
2014/07/01 09:19:35
toddsilva
Thank you Dan, I'll give that a try, too.
2014/07/01 10:57:00
Anderton
If you play tracks 40ms apart back in mono, you'll encounter a slapback/flamming effect. This isn't always a problem, of course, but something to think about if there's a chance of mono playback (e.g., TV).
 
Also if the purpose of widening is to create a sense of space, I do that all the time with the Sonitus Delay for guitar amp sims. I feel much of what makes an amp sound like an amp is putting it in a room, so the Sonitus creates short "reflections."
 
I'll set the delays to two short prime numbers, like 23 and 29 for a bigger space or 17 and 19 for a smaller one. The reason for prime numbers is you can add a teeny bit of feedback and there won't be a resonance build-up in common with the two.
 
Then link the two Delay Mix controls for the left and right channels. At 0 you have no "room," at 100 you have super-wide stereo which sounds unrealistic to me. I usually set the amount of mix for around 30-40%. It gives a realistic sense of room space.
 
 
2014/07/02 21:01:07
toddsilva
Thanks Craig!  I just tried your technique, and I like the results.  You're right, I listened to the cloned pair of tracks I had set up with 40mS difference, listened in mono, and could hear the flamming.  Your technique gets rid of that.
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