Happy Sunday, all. Just another query about a mundane but potentially beneficial mixing task.
So after I purchased the Concrete Limiter in that recent sale I posted a thread about using it on a bass track to smooth it out. I did not get a chance to reply because I got busy with some life mayhem but sharke and scook made provided an excellent insight. Basically it was to use volume and/or gain automation to level the track as best as possible before applying and limiting or compression. I have seen this done in many of the more professional mixing tuts I've watched but had kind of let that concept fade into the white noise of all the other stuff I'm cramming into my noodle but in retrospect it is definitely something I'd like to do even if it is labor/time intensive.
So I need a proper workflow and could use some tips. Specifically...
1) Metering: I know I can eyeball things with wave and/or just listen but that's a little imprecise. I was thinking that I could set the track level meter to "Peaks" with the "Hold Peaks" option engaged, pick a target dB level and then watch for spots that are higher/lower than the predetermined level I want. Then I just adjust the envelope accordingly and double check to make sure it doesn't sound weird.
BUT... is there a better way to do this or a better tool/trick within Sonar? Is there some secret way to choose my target level based on the overall level of the track so I am not turning things up/down more than they need to (I'm assuming some kind of RMS metering beforehand could help)? I'd like to avoid a) create more work than necessary for myself as well as not somehow weakening the signal (if that's possible with such things).
2) Gain vs. Volume: sharke initially mentioned volume automation but scook followed up with gain automation. I'm assuming that gain would be the one I want to use so the signal coming into the PC/fx bin is already smoothed as opposed to using volume which depending on Pre/Post status(es) of the strip would merely adjust the end result which would mean the limiter/compressors would still be getting slammed with the spikes and whatnot.
So Gain or Volume envelope?
3) Nodes and Envelopes: I have always shied away from extensive envelope manipulation because it just seemed weird and confusing to me in the past. Until the past couple years I actually used to just slice up clips and adjust the entire line instead of messing with fancy curves and nodes and whatever else and it was ALWAYS just volume/gain tweaks (which I didn't understand the difference between until just as recently). Point is I understand envelope automation now from a theoretical standpoint now but am pretty much a n00b in that regard. So a couple questions to make things easier...
a) What is the best/quickest method for inserting 4 nodes? Ideally I'd like to just swipe a problem area and have 4 nodes created automagically (straight on the line so there are no changes even if I'm a little above/below the base line) so I could then just drag the line in between the outside ones up/down and move the nodes back/forth on the timeline as needed for fading. I do not want to have to click four times just to create the initial nodes or worry about causing level changes when inserting them. I just want four nodes at "unity" (or whatever the base line is at) then adjust from there. Perhaps a lot to ask but that seems like the most common set up for an envelope change. Sorry if that's confusing.
b) Constraining nodes: What is the binding to constrain nodes to their current level? I should just look that up but basically I just need to keep my two outer nodes at their current level so I don't end up making then outside of the envelope area angle. I hate that.
c) Tools: Which tools are best suited for this type of envelope editing? The Smart Tool is great for cruising around but I find it a pain in the butt trying to hunt around for hotspots or remembering elaborate key bindings when I am doing lengthy/repetitive tasks such as this. Many times using two dedicated tools and using the toggle binding is sooo much easier so which ones should I fiddle with first to do what I am describing?
I know this is all stuff I could crash course myself on and probably will but am interested in hearing some more experienced users workflows in this regards. I won't be doing just a little bit here or there I actually want to go almost transient to transient with my automation envelopes with certain things so getting these skills down is important. As sharke pointed out in the thread I'm referring to the really intense pros envelopes end up looking like a pile of wacky spaghetti sometimes. I think it could definitely help make the final mixing easier, FX work more effectively and the end result sound more pro.
Could be an interesting discussion too.
Cheers and thanks. I'm polishing a comp right now (unrelated... just tightening up splices) so I'll be back and forth.