Let's do Melodyne first.
rinie.huigen@kpnmail.nl
3) Selecting a part of a wavefrom and applying region fx for Melodyne works just fine. A few times I was experimenting and wanted to remove the region fx to start fresh all over again. Removing region fx however leaves a gap in the clip and does not restore the original material as i would expect. You need to do manual work to get that right again. Totally unlogical. Am I doing something wrong here?
I can't reproduce the issue of getting a gap, so I need some more information. If I select part of a waveform and select region FX, Melodyne splits the clip at that region and opens. If I then remove the region FX and play through the clip, there is no visual or audible gap, even if I split in the middle of a word. The same is true if I bypass Melodyne. Can you provide the steps needed to create a gap?
Also when you select an entire clip and create a region fx it will first bounce the entire clip and disconnect the real Original clip. If you remove the region fx the Original clip stays disconnected and the bounced version is used. I would expect the Original clip to remain as the leading one.
The bounced clip should be the same as what it was originally, because it is a digital copy. However, a fine point which you have discovered is that
creating a region FX and
applying Melodyne are two different operations
. This is because a region FX can also be used for other processes, like V-Vocal (and may have other applications in the future). If you want to return to the original clip, instead of removing Melodyne (which still leaves you with the region FX you created), use "Undo" to undo the creation of the region FX. This will return the clip to its state prior to creating the region FX. Note that you don't have to remove Melodyne first if you use Undo.
When you clean up your audio files the Original clip will be deleted! This does not feel right to me. Is then the bounced version 100% identical to the Original clip. Does anyone know?
If you use undo, the clip will be the original clip. However if you remove Melodyne the clip should be the same because it is a copy of the original clip. So, when you process a clip with Melodyne, the
data in the original clip is still intact if you remove the region FX and if you undo, the
original clip will return.
If you make the change permanent by bouncing the clip to itself (which also removes the region FX), then the original clip is replaced by the processed version. However note that the original clip still lives on your hard drive, so you can use "undo" repeatedly to return to the original clip.
If you don't want to commit to a processed clip you have two options:
1) Leave Melodyne active on a clip and don't bounce to itself, as bouncing will process the clip and the processed version will replace the original clip.
2) Copy the original clip as a safety/backup.
For (2), you can clone a Track as Beepster suggests but I prefer using Take Lanes. Turn on Take Lanes and create a new Take Lane. Ctrl+shift+drag the clip into the new Take Lane. Now you have a copy. Mute the new Take Lane so you don't hear the clip. This "safety" version "lives" with the original track so it's easy to find, and you can turn off Take Lanes to see just a single track. There is one caution: Be careful not to apply region FX to the copy if its Take Lane is muted. As you noted, this will create a bounce, so the mute will be incorporated into the bounce.